Player Matchup

Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
AngeI 0f Sorrow
Cerberus
Level 88
God Stats
1W - 1L
1,362 SR
Queue Stats
4W - 5L
1,085 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DiabeticToaster4
Morgan Le Fay
Level 67
God Stats
1W - 3L
1,092 SR
Queue Stats
166W - 150L
1,320 Elo+
Party 3
Jing Wei
Jing Wei
FlyingWARturtl3
Jing Wei
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,085 Elo+
Party 2
Bakasura
Bakasura
TheRedeemer0569
Bakasura
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,091 Elo+
Party 2
Team Averages
Level 88
1,391 SR
1,216 Elo+

VS

Team Averages
Level 59
1,399 SR
1,288 Elo+
Kali
Kali
Astrodog94
Kali
Level 28
God Stats
0W - 2L
1,254 SR
Queue Stats
61W - 105L
1,234 Elo+
Party 1
Bastet
Bastet
FlOSUndEr
Bastet
Level 106
God Stats
1W - 5L
1,213 SR
Queue Stats
230W - 233L
1,353 Elo+
Solo
Gilgamesh
Gilgamesh
HRdad40
Gilgamesh
Level 24
God Stats
1W - 3L
1,301 SR
Queue Stats
42W - 39L
1,318 Elo+
Party 1
Tiamat
Tiamat
KodakJack6996
Tiamat
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 117L
1,269 Elo+
Party 1
Ullr
Ullr
PulpFiction__94
Ullr
Level 76
God Stats
1W - 1L
1,726 SR
Queue Stats
128W - 150L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
4 / 3 / 19
10,242
788
15,739
7,520
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
18
5 / 3 / 22
10,336
795
13,267
15,579
16,309
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
DiabeticToaster4
Morgan Le Fay
17
9 / 4 / 12
10,560
812
18,894
11,691
5,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
19
10 / 4 / 15
11,583
891
12,111
8,674
3,676
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
13
0 / 7 / 12
9,013
693
4,250
13,097
5,394
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 8
8,421
648
3,632
14,890
7,072
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bastet
FlOSUndEr
Bastet
15
5 / 6 / 8
9,109
701
9,408
13,680
4,147
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
HRdad40
Gilgamesh
17
8 / 3 / 5
10,342
796
12,577
21,521
7,783
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 4 / 11
8,900
685
3,674
10,781
5,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 6 / 7
9,770
752
9,061
12,181
4,510
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
59
28
Kills
20
21
Deaths
28
80
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
3
19
4.5
W
Cerberus
5
3
22
5.33
L
1
9
8
0.56
W
Morgan Le Fay
DiabeticToaster4
Morgan Le Fay
9
4
12
3.75
L
Bastet
FlOSUndEr
Bastet
5
6
8
1.5
W
Jing Wei
10
4
15
4.38
L
Gilgamesh
HRdad40
Gilgamesh
8
3
5
3.5
L
1
4
11
1.63
L
5
6
7
1.42
W
Bakasura
0
7
12
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,261
Damage
38,352
56,561
Taken
73,053
33,633
Mitigated
28,778
17,950
Healing
22,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,739
597
2,892
1,253
7,520
2,830
885
168
7,352
26,620
0
W
Cerberus
13,267
814
393
4,743
15,579
16,309
855
913
14,666
19,144
0
L
3,632
1,282
551
2,374
14,890
7,072
40
11,492
3,398
0
10,274
W
Morgan Le Fay
DiabeticToaster4
Morgan Le Fay
18,894
2,709
1,681
2,064
11,691
5,424
574
1,172
10,519
35,984
0
L
Bastet
FlOSUndEr
Bastet
9,408
3,016
1,500
1,847
13,680
4,147
180
7,593
5,870
0
17,244
W
Jing Wei
12,111
9,267
985
681
8,674
3,676
1,617
490
8,184
0
27,246
L
Gilgamesh
HRdad40
Gilgamesh
12,577
1,655
816
8,075
21,521
7,783
0
13,144
8,297
0
20,651
L
3,674
286
2,064
2,850
10,781
5,266
32
8,440
2,301
9,227
0
L
9,061
4,471
868
1,206
12,181
4,510
425
7,231
4,873
0
26,528
W
Bakasura
4,250
2,889
434
2,824
13,097
5,394
950
931
12,166
0
6,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,734
Gold Earned
46,542
124
Minions Killed
99
0
Camps Cleared
0
1,261,222
Distance Traveled
1,146,089
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,242
788
24
2
0
243,236
0
W
Cerberus
10,336
795
19
1
0
278,014
1
L
Kali
8,421
648
14
1
0
200,308
0
W
Morgan Le Fay
10,560
812
27
2
0
241,130
0
L
Bastet
9,109
701
19
1
0
220,469
2
W
Jing Wei
11,583
891
37
3
0
248,878
0
L
Gilgamesh
10,342
796
13
1
0
285,414
0
L
Tiamat
8,900
685
15
1
0
236,169
0
L
Ullr
9,770
752
38
3
0
203,729
0
W
Bakasura
9,013
693
17
1
0
249,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role