Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
AlphabetSoup525
Neith
Level 7
God Stats
1W - 2L
1,514 SR
Queue Stats
2W - 4L
1,572 Elo+
Solo
Janus
Janus
CapitalKingX
Janus
Level 25
God Stats
7W - 5L
1,525 SR
Queue Stats
56W - 51L
1,425 Elo+
Solo
Izanami
Izanami
GoldKnight-_-
Izanami
Level 19
God Stats
32W - 35L
1,500 SR
Queue Stats
315W - 281L
1,518 Elo+
Solo
Danzaburou
Danzaburou
Wojerino
Danzaburou
Level 8
God Stats
5W - 3L
1,624 SR
Queue Stats
12W - 4L
1,684 Elo+
Party 3
Team Averages
Level 25
1,533 SR
1,540 Elo+

VS

Team Averages
Level 17
1,596 SR
1,575 Elo+
Pele
Pele
BOT-AHOLIC
Pele
Level 24
God Stats
65W - 52L
1,573 SR
Queue Stats
387W - 392L
1,374 Elo+
Party 2
Izanami
Izanami
ChetosChillSpot
Izanami
Level 25
God Stats
5W - 5L
1,908 SR
Queue Stats
6W - 11L
1,819 Elo+
Party 1
Guan Yu
Guan Yu
Chicobambi
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,653 Elo+
Party 1
Ymir
Ymir
Mecrotar
Ymir
Level 27
God Stats
2W - 7L
1,500 SR
Queue Stats
8W - 15L
1,615 Elo+
Party 1
Merlin
Merlin
MxsterYoda69
Merlin
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 15L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
5 / 9 / 2
10,729
466
16,095
25,935
21,275
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 12 / 4
8,234
358
5,105
14,199
4,254
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

14
1 / 9 / 0
9,559
416
11,403
14,893
4,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
18
9 / 9 / 2
12,372
538
18,917
20,095
7,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Wojerino
Danzaburou
15
2 / 14 / 2
9,893
430
10,038
19,942
8,056
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 3 / 12
14,506
631
23,830
14,640
8,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
12 / 4 / 12
13,042
567
19,404
15,855
6,312
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Chicobambi
Guan Yu
16
5 / 6 / 14
11,027
479
9,659
18,173
20,193
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
19
5 / 0 / 18
11,979
521
11,025
18,002
22,327
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
17
8 / 4 / 7
11,639
506
11,674
11,007
4,296
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
114
17
Kills
51
53
Deaths
17
10
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
9
2
0.67
L
0
12
4
0.17
W
21
3
12
9
L
1
9
0
0.11
W
12
4
12
4.5
W
Guan Yu
Chicobambi
Guan Yu
5
6
14
2
L
Izanami
9
9
2
1.11
W
Ymir
5
0
18
14
W
Merlin
8
4
7
2.88
L
Danzaburou
Wojerino
Danzaburou
2
14
2
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,558
Damage
75,592
95,064
Taken
77,677
45,370
Mitigated
61,679
7,549
Healing
14,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
16,095
3,137
159
0
25,935
21,275
0
10,049
15,886
43,733
0
L
5,105
1,519
30
611
14,199
4,254
494
2,039
12,160
0
23,246
W
23,830
8,929
939
1,588
14,640
8,551
840
4,743
9,897
0
85,595
L
11,403
205
0
1,402
14,893
4,560
0
4,108
10,785
48,366
0
W
19,404
13,988
0
4,624
15,855
6,312
5,549
6,356
9,499
0
85,741
W
Guan Yu
Chicobambi
Guan Yu
9,659
1,357
1,542
3,870
18,173
20,193
1,122
3,692
14,481
0
32,098
L
Izanami
18,917
12,861
0
4,721
20,095
7,225
0
2,180
17,915
0
85,688
W
Ymir
11,025
3,324
0
0
18,002
22,327
898
7,060
10,942
44,539
0
W
Merlin
11,674
934
581
1,853
11,007
4,296
802
5,647
5,360
35,464
0
L
Danzaburou
Wojerino
Danzaburou
10,038
4,640
0
626
19,942
8,056
914
4,323
15,619
0
45,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,787
Gold Earned
62,193
379
Minions Killed
464
0
Camps Cleared
0
1,801,415
Distance Traveled
2,124,420
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,729
466
60
3
0
360,742
2
L
Neith
8,234
358
34
1
0
312,099
0
W
Pele
14,506
631
131
6
0
459,947
2
L
Janus
9,559
416
74
3
0
395,564
2
W
Izanami
13,042
567
156
7
0
369,055
3
W
Guan Yu
11,027
479
48
2
0
474,226
0
L
Izanami
12,372
538
134
6
0
401,326
0
W
Ymir
11,979
521
64
3
0
417,601
6
W
Merlin
11,639
506
65
3
0
403,591
0
L
Danzaburou
9,893
430
77
3
0
331,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role