Player Matchup

Ares
Ares
HFgabox
Ares
Level 18
God Stats
2W - 0L
1,693 SR
Queue Stats
11W - 4L
1,440 Elo+
Party 2
Danzaburou
Danzaburou
Lea030303
Danzaburou
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 1L
1,398 Elo+
Party 2
Ullr
Ullr
Miguelage
Ullr
Level 28
God Stats
1W - 1L
1,258 SR
Queue Stats
37W - 43L
1,361 Elo+
Solo
Poseidon
Poseidon
ajipapuhc
Poseidon
Level 13
God Stats
1W - 0L
1,686 SR
Queue Stats
15W - 6L
1,440 Elo+
Party 2
Tyr
Tyr
androxus14
Tyr
Level 43
God Stats
29W - 24L
1,473 SR
Queue Stats
245W - 231L
1,436 Elo+
Party 2
Team Averages
Level 21
1,522 SR
1,415 Elo+

VS

Team Averages
Level 22
1,345 SR
1,288 Elo+
Tiamat
Tiamat
AGustin6134
Tiamat
Level 27
God Stats
3W - 3L
1,489 SR
Queue Stats
119W - 134L
1,376 Elo+
Solo
Janus
Janus
Bautirinia
Janus
Level 21
God Stats
3W - 7L
1,166 SR
Queue Stats
68W - 89L
1,264 Elo+
Party 1
Cthulhu
Cthulhu
Hatades
Cthulhu
Level 25
God Stats
6W - 7L
1,212 SR
Queue Stats
98W - 114L
1,368 Elo+
Solo
Apollo
Apollo
Henrysbar
Apollo
Level 22
God Stats
35W - 36L
1,358 SR
Queue Stats
137W - 173L
1,231 Elo+
Party 1
Tsukuyomi
Tsukuyomi
fede3456
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 60L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
HFgabox
Ares
8
0 / 2 / 4
5,044
504
1,338
6,228
2,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Lea030303
Danzaburou
8
2 / 2 / 1
4,876
488
2,974
3,604
1,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ullr
9
1 / 0 / 4
5,531
553
1,588
4,290
1,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
ajipapuhc
Poseidon
13
8 / 0 / 3
7,287
729
5,683
2,742
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
6 / 0 / 3
6,870
687
4,335
6,173
3,129
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
0 / 2 / 0
4,392
439
735
4,133
2,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
7
0 / 4 / 0
4,579
458
981
5,039
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Hatades
Cthulhu
7
1 / 3 / 2
4,879
488
3,212
5,732
3,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Henrysbar
Apollo
8
2 / 4 / 1
4,850
485
2,751
5,879
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
fede3456
Tsukuyomi
9
1 / 4 / 0
4,943
494
1,229
6,123
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
17
Kills
4
4
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
2
0
0
L
Janus
0
4
0
0
W
Ares
HFgabox
Ares
0
2
4
1
L
Cthulhu
Hatades
Cthulhu
1
3
2
0.67
L
Apollo
Henrysbar
Apollo
2
4
1
0.63
W
Danzaburou
Lea030303
Danzaburou
2
2
1
1.25
W
Ullr
1
0
4
3
W
Poseidon
ajipapuhc
Poseidon
8
0
3
9.5
W
6
0
3
7.5
L
Tsukuyomi
fede3456
Tsukuyomi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,918
Damage
8,908
23,037
Taken
26,906
9,172
Mitigated
10,601
7,063
Healing
5,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
735
146
0
878
4,133
2,007
0
0
4,133
10,523
0
L
Janus
981
0
0
419
5,039
1,425
34
2,281
2,758
22,738
0
W
Ares
HFgabox
Ares
1,338
312
0
732
6,228
2,974
24
1,516
4,712
4,983
0
L
Cthulhu
Hatades
Cthulhu
3,212
364
46
937
5,732
3,594
0
2,386
3,346
13,945
0
L
Apollo
Henrysbar
Apollo
2,751
1,161
0
1,240
5,879
1,717
0
1,532
4,347
0
16,760
W
Danzaburou
Lea030303
Danzaburou
2,974
782
0
1,020
3,604
1,064
216
1,337
2,267
0
21,592
W
Ullr
1,588
850
0
736
4,290
1,157
677
321
3,969
0
22,569
W
Poseidon
ajipapuhc
Poseidon
5,683
513
0
1,445
2,742
848
261
572
2,170
50,135
0
W
4,335
688
0
3,130
6,173
3,129
466
922
4,991
0
32,513
L
Tsukuyomi
fede3456
Tsukuyomi
1,229
321
0
1,498
6,123
1,858
0
822
5,301
0
19,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,608
Gold Earned
23,643
267
Minions Killed
184
0
Camps Cleared
0
954,281
Distance Traveled
902,973
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,392
439
22
2
0
169,048
5
L
Janus
4,579
458
56
6
0
177,753
1
W
Ares
5,044
504
13
1
0
172,332
0
L
Cthulhu
4,879
488
24
2
0
197,188
3
L
Apollo
4,850
485
33
3
0
149,557
1
W
Danzaburou
4,876
488
33
3
0
169,775
0
W
Ullr
5,531
553
59
6
0
188,742
0
W
Poseidon
7,287
729
89
9
0
215,915
3
W
Tyr
6,870
687
73
7
0
207,517
0
L
Tsukuyomi
4,943
494
49
5
0
209,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role