Player Matchup

Arachne
Arachne
HELMET82
Arachne
Level 108
God Stats
60W - 72L
1,485 SR
Queue Stats
90W - 111L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
PrincessPONYxxx
Cthulhu
Level 129
God Stats
7W - 4L
1,638 SR
Queue Stats
144W - 174L
1,430 Elo+
Party 2
Poseidon
Poseidon
WarMachinGOD
Poseidon
Level 125
God Stats
9W - 5L
1,514 SR
Queue Stats
64W - 78L
1,437 Elo+
Party 2
Apollo
Apollo
agloro
Apollo
Level 106
God Stats
4W - 6L
1,489 SR
Queue Stats
275W - 284L
1,489 Elo+
Solo
Nu Wa
Nu Wa
kin9face
Nu Wa
Level 119
God Stats
65W - 80L
1,498 SR
Queue Stats
164W - 203L
1,394 Elo+
Party 2
Team Averages
Level 117
1,525 SR
1,433 Elo+

VS

Team Averages
Level 117
1,443 SR
1,463 Elo+
Hel
Hel
Cinder_Tiara
Hel
Level 125
God Stats
3W - 12L
1,373 SR
Queue Stats
243W - 279L
1,458 Elo+
Party 1
Artemis
Artemis
LoneAssassin011
Artemis
Level 123
God Stats
24W - 24L
1,638 SR
Queue Stats
313W - 298L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
chris_tian2012
Baron Samedi
Level 131
God Stats
14W - 14L
1,444 SR
Queue Stats
487W - 544L
1,517 Elo+
Party 1
Athena
Athena
claudell1234
Athena
Level 118
God Stats
6W - 5L
1,598 SR
Queue Stats
68W - 96L
1,395 Elo+
Party 1
Da Ji
Da Ji
kirbyking2lol
Da Ji
Level 86
God Stats
5W - 17L
1,163 SR
Queue Stats
205W - 243L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HELMET82
Arachne
11
7 / 2 / 2
6,648
665
5,088
7,639
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
3 / 3 / 1
5,755
576
4,065
12,040
5,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
WarMachinGOD
Poseidon
10
3 / 2 / 3
5,712
571
6,108
6,306
1,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
agloro
Apollo
10
1 / 1 / 6
5,850
585
2,718
5,986
1,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
kin9face
Nu Wa
12
4 / 2 / 6
6,486
649
4,621
4,921
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
5,575
558
5,323
8,251
3,666
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 3 / 1
4,970
497
5,425
7,405
2,043
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
chris_tian2012
Baron Samedi
9
2 / 4 / 3
5,471
547
2,812
6,935
4,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
7
1 / 6 / 5
5,363
536
4,815
10,563
6,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
3 / 4 / 2
5,801
580
3,138
6,300
2,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
18
Kills
10
10
Deaths
18
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
Arachne
HELMET82
Arachne
7
2
2
4
L
1
3
1
0.5
W
3
3
1
1.17
W
Poseidon
WarMachinGOD
Poseidon
3
2
3
2.25
W
Apollo
agloro
Apollo
1
1
6
4
L
Baron Samedi
chris_tian2012
Baron Samedi
2
4
3
0.88
L
Athena
1
6
5
0.58
W
Nu Wa
kin9face
Nu Wa
4
2
6
3.5
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,600
Damage
21,513
36,892
Taken
39,454
13,809
Mitigated
19,996
11,084
Healing
14,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,323
249
1,192
5,741
8,251
3,666
217
5,188
3,063
27,071
0
W
Arachne
HELMET82
Arachne
5,088
3,562
495
2,095
7,639
3,109
0
1,599
6,040
0
32,874
L
5,425
2,730
48
2,487
7,405
2,043
155
2,796
4,609
0
26,224
W
4,065
283
286
3,943
12,040
5,699
383
3,487
8,553
13,768
0
W
Poseidon
WarMachinGOD
Poseidon
6,108
966
129
1,394
6,306
1,751
548
3,841
2,465
28,163
0
W
Apollo
agloro
Apollo
2,718
1,604
0
1,810
5,986
1,665
829
2,003
3,983
0
29,748
L
Baron Samedi
chris_tian2012
Baron Samedi
2,812
137
214
1,591
6,935
4,755
625
1,718
5,217
21,110
0
L
Athena
4,815
1,101
0
2,712
10,563
6,921
38
3,180
7,383
12,926
0
W
Nu Wa
kin9face
Nu Wa
4,621
1,529
0
932
4,921
1,585
918
2,020
2,901
29,281
0
L
3,138
528
0
765
6,300
2,611
0
1,912
4,388
0
21,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,451
Gold Earned
27,180
231
Minions Killed
190
0
Camps Cleared
0
960,599
Distance Traveled
899,012
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,575
558
48
5
0
194,771
4
W
Arachne
6,648
665
57
6
0
213,980
3
L
Artemis
4,970
497
54
5
0
164,666
1
W
Cthulhu
5,755
576
24
2
0
190,115
0
W
Poseidon
5,712
571
35
4
0
193,504
1
W
Apollo
5,850
585
62
6
0
190,660
1
L
Baron Samedi
5,471
547
37
4
0
159,660
2
L
Athena
5,363
536
8
1
0
188,591
1
W
Nu Wa
6,486
649
53
5
0
172,340
2
L
Da Ji
5,801
580
43
4
0
191,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role