Player Matchup

Danzaburou
Danzaburou
BarbiieBoy
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Omega000xx
Sylvanus
Level 29
God Stats
0W - 1L
1,638 SR
Queue Stats
59W - 53L
1,477 Elo+
Party 1
Bellona
Bellona
SlyKreeper
Bellona
Level 11
God Stats
1W - 1L
1,685 SR
Queue Stats
7W - 3L
1,662 Elo+
Party 1
Kali
Kali
eZeGod
Kali
Level 26
God Stats
5W - 5L
1,580 SR
Queue Stats
189W - 212L
1,442 Elo+
Solo
Olorun
Olorun
naoéogirlei
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,237 Elo+
Solo
Team Averages
Level 15
1,581 SR
1,464 Elo+

VS

Team Averages
Level 26
1,572 SR
1,424 Elo+
Loki
Loki
Kwuantavious
Loki
Level 26
God Stats
7W - 9L
1,500 SR
Queue Stats
114W - 152L
1,370 Elo+
Solo
Izanami
Izanami
PaPlearn69
Izanami
Level 26
God Stats
2W - 2L
1,344 SR
Queue Stats
7W - 7L
1,461 Elo+
Solo
Artemis
Artemis
TheGreatErz
Artemis
Level 26
God Stats
31W - 40L
1,470 SR
Queue Stats
202W - 231L
1,343 Elo+
Solo
Geb
Geb
ggggggwilliam702
Geb
Level 26
God Stats
3W - 5L
1,791 SR
Queue Stats
177W - 221L
1,425 Elo+
Solo
Erlang Shen
Erlang Shen
skizzyfosho
Erlang Shen
Level 26
God Stats
3W - 0L
1,754 SR
Queue Stats
66W - 57L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BarbiieBoy
Danzaburou
8
2 / 6 / 0
5,701
439
3,903
8,444
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Omega000xx
Sylvanus
9
0 / 5 / 2
5,898
454
3,299
9,417
6,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
SlyKreeper
Bellona
11
2 / 4 / 0
6,803
523
8,182
10,371
8,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
eZeGod
Kali
11
3 / 3 / 1
6,744
519
4,657
9,598
6,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
10
0 / 4 / 2
6,243
480
3,742
6,172
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,564
582
3,783
6,931
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
PaPlearn69
Izanami
14
5 / 1 / 1
8,967
690
4,838
6,945
2,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
TheGreatErz
Artemis
13
8 / 2 / 4
8,317
640
9,826
5,872
2,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 0 / 8
8,453
650
6,092
9,501
8,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
skizzyfosho
Erlang Shen
14
5 / 0 / 2
8,761
674
6,589
11,264
10,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
7
Kills
22
22
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BarbiieBoy
Danzaburou
2
6
0
0.33
W
1
4
2
0.5
L
Sylvanus
Omega000xx
Sylvanus
0
5
2
0.2
W
Izanami
PaPlearn69
Izanami
5
1
1
5.5
L
Bellona
SlyKreeper
Bellona
2
4
0
0.5
W
Artemis
TheGreatErz
Artemis
8
2
4
5
L
Kali
eZeGod
Kali
3
3
1
1.17
W
3
0
8
7
L
Olorun
0
4
2
0.25
W
Erlang Shen
skizzyfosho
Erlang Shen
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,783
Damage
31,128
44,002
Taken
40,513
26,474
Mitigated
26,661
11,911
Healing
14,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BarbiieBoy
Danzaburou
3,903
1,563
0
672
8,444
2,292
310
1,748
6,696
0
20,023
W
3,783
1,170
0
1,401
6,931
2,867
457
229
6,702
0
45,395
L
Sylvanus
Omega000xx
Sylvanus
3,299
1,532
900
1,782
9,417
6,859
124
3,898
5,519
18,943
0
W
Izanami
PaPlearn69
Izanami
4,838
3,129
0
2,112
6,945
2,524
2,375
1,798
5,147
0
54,352
L
Bellona
SlyKreeper
Bellona
8,182
3,544
0
3,610
10,371
8,349
0
0
10,371
0
35,186
W
Artemis
TheGreatErz
Artemis
9,826
6,390
0
2,277
5,872
2,026
1,768
1,374
4,498
0
47,022
L
Kali
eZeGod
Kali
4,657
2,552
0
3,532
9,598
6,483
0
0
9,598
0
37,620
W
6,092
1,139
0
3,157
9,501
8,606
372
2,463
7,038
25,095
0
L
Olorun
3,742
1,873
44
1,371
6,172
2,491
0
446
5,726
26,741
4,703
W
Erlang Shen
skizzyfosho
Erlang Shen
6,589
2,930
0
5,922
11,264
10,638
76
738
10,526
0
47,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,389
Gold Earned
42,062
277
Minions Killed
445
0
Camps Cleared
0
1,095,324
Distance Traveled
1,316,397
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,701
439
32
2
0
191,246
1
W
Loki
7,564
582
90
7
0
289,881
2
L
Sylvanus
5,898
454
43
3
0
184,464
0
W
Izanami
8,967
690
119
9
0
251,779
2
L
Bellona
6,803
523
79
6
0
223,941
0
W
Artemis
8,317
640
103
8
0
243,623
4
L
Kali
6,744
519
61
5
0
278,654
1
W
Geb
8,453
650
32
2
0
260,552
3
L
Olorun
6,243
480
62
5
0
217,019
2
W
Erlang Shen
8,761
674
101
8
0
270,562
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role