Player Matchup

Athena
Athena
DuckItUp
Athena
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 4L
1,588 Elo+
Party 1
Gilgamesh
Gilgamesh
UruTheDestroyer
Gilgamesh
Level 14
God Stats
2W - 0L
1,751 SR
Queue Stats
8W - 3L
1,544 Elo+
Party 1
Thor
Thor
VyreDemon
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,021 Elo+
Party 1
Anubis
Anubis
cabid
Anubis
Level 4
God Stats
5W - 1L
1,500 SR
Queue Stats
27W - 32L
1,206 Elo+
Solo
Apollo
Apollo
吾于思断剑
Apollo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,398 Elo+
Solo
Team Averages
Level 15
1,550 SR
1,351 Elo+

VS

Team Averages
Level 15
1,472 SR
1,277 Elo+
Ra
Ra
AbdelSahma1222
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 3
Artemis
Artemis
COUNTPRANANTE
Artemis
Level 13
God Stats
15W - 17L
1,472 SR
Queue Stats
110W - 141L
1,311 Elo+
Party 2
Cthulhu
Cthulhu
CountAnante
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 202L
1,321 Elo+
Party 2
Apollo
Apollo
GrimDeathX
Apollo
Level 26
God Stats
13W - 14L
1,386 SR
Queue Stats
107W - 95L
1,280 Elo+
Solo
Thor
Thor
HDAN39272
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DuckItUp
Athena
14
6 / 1 / 18
10,911
520
10,385
11,265
12,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
UruTheDestroyer
Gilgamesh
14
6 / 7 / 8
10,217
487
13,676
12,025
6,456
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
16
3 / 3 / 9
10,279
489
2,851
14,492
4,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
cabid
Anubis
18
13 / 3 / 3
12,104
576
14,953
13,102
7,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
9 / 1 / 8
11,623
553
10,225
16,960
6,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 4
8,109
386
6,010
11,553
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
10
1 / 11 / 4
7,569
360
5,499
10,704
2,214
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
CountAnante
Cthulhu
13
3 / 5 / 1
9,157
436
7,756
16,545
9,485
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
GrimDeathX
Apollo
16
9 / 4 / 0
10,730
511
12,668
15,497
5,713
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
11
0 / 7 / 6
7,892
376
1,329
11,737
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
29
37
Kills
14
15
Deaths
37
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
10
4
0.3
L
Artemis
1
11
4
0.27
L
Cthulhu
CountAnante
Cthulhu
3
5
1
0.7
W
Athena
DuckItUp
Athena
6
1
18
15
L
Apollo
GrimDeathX
Apollo
9
4
0
2.25
L
Thor
0
7
6
0.43
W
Gilgamesh
UruTheDestroyer
Gilgamesh
6
7
8
1.43
W
Thor
3
3
9
2.5
W
Anubis
cabid
Anubis
13
3
3
4.83
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,090
Damage
33,262
67,844
Taken
66,036
36,950
Mitigated
23,401
28,699
Healing
11,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,010
481
449
461
11,553
2,750
126
4,415
7,138
33,317
0
L
Artemis
5,499
3,995
0
812
10,704
2,214
540
5,376
5,328
0
23,397
L
Cthulhu
CountAnante
Cthulhu
7,756
469
0
1,960
16,545
9,485
184
9,281
7,264
35,652
0
W
Athena
DuckItUp
Athena
10,385
3,049
0
1,950
11,265
12,007
217
4,070
7,015
25,863
0
L
Apollo
GrimDeathX
Apollo
12,668
7,363
0
6,985
15,497
5,713
0
1,706
13,791
0
69,163
L
Thor
1,329
616
0
1,086
11,737
3,239
77
4,560
7,177
0
20,157
W
Gilgamesh
UruTheDestroyer
Gilgamesh
13,676
4,983
0
760
12,025
6,456
50
1,234
10,719
0
35,808
W
Thor
2,851
201
0
5,256
14,492
4,846
0
1,056
13,346
0
55,798
W
Anubis
cabid
Anubis
14,953
1,843
0
7,795
13,102
7,245
1,835
4,980
8,078
91,712
0
W
10,225
8,220
0
12,938
16,960
6,396
2,282
4,035
12,875
0
96,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,134
Gold Earned
43,457
436
Minions Killed
319
0
Camps Cleared
0
1,811,075
Distance Traveled
1,716,285
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,109
386
60
3
0
343,945
0
L
Artemis
7,569
360
52
2
0
257,883
0
L
Cthulhu
9,157
436
41
2
0
377,020
3
W
Athena
10,911
520
29
1
0
435,595
2
L
Apollo
10,730
511
127
6
0
364,961
4
L
Thor
7,892
376
39
2
0
372,476
2
W
Gilgamesh
10,217
487
39
2
0
385,002
1
W
Thor
10,279
489
91
4
0
322,739
0
W
Anubis
12,104
576
145
7
0
330,497
1
W
Apollo
11,623
553
132
6
0
337,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role