Player Matchup

Yemoja
Yemoja
BunnySafri
Yemoja
Level 38
God Stats
0W - 3L
1,141 SR
Queue Stats
4W - 8L
1,159 Elo+
Party 1
Ne Zha
Ne Zha
Dereck322
Ne Zha
Level 101
God Stats
0W - 1L
1,162 SR
Queue Stats
7W - 15L
1,226 Elo+
Party 2
Izanami
Izanami
Redanhell
Izanami
Level 18
God Stats
1W - 3L
1,063 SR
Queue Stats
4W - 8L
1,128 Elo+
Party 1
Nu Wa
Nu Wa
ati28x
Nu Wa
Level 7
God Stats
2W - 6L
1,192 SR
Queue Stats
6W - 14L
1,230 Elo+
Party 2
Guan Yu
Guan Yu
lostzeke
Guan Yu
Level 5
God Stats
0W - 1L
1,311 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 34
1,174 SR
1,249 Elo+

VS

Team Averages
Level 25
1,487 SR
1,352 Elo+
Sol
Sol
Ce1ticBaggins
Sol
Level 28
God Stats
9W - 8L
1,647 SR
Queue Stats
127W - 152L
1,456 Elo+
Solo
Ganesha
Ganesha
MisiloMaximo
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,376 Elo+
Solo
Neith
Neith
Regucho
Neith
Level 28
God Stats
96W - 94L
1,392 SR
Queue Stats
109W - 122L
1,271 Elo+
Party 3
Ymir
Ymir
lordshen25
Ymir
Level 17
God Stats
7W - 5L
1,450 SR
Queue Stats
24W - 36L
1,296 Elo+
Party 3
Baron Samedi
Baron Samedi
soleydal
Baron Samedi
Level 25
God Stats
9W - 15L
1,444 SR
Queue Stats
78W - 109L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BunnySafri
Yemoja
17
0 / 9 / 2
10,578
814
7,123
18,523
12,218
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Dereck322
Ne Zha
19
0 / 6 / 5
11,424
879
15,398
23,286
10,214
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Redanhell
Izanami
18
4 / 12 / 2
12,860
989
24,180
22,289
8,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
ati28x
Nu Wa
18
1 / 7 / 3
11,213
863
12,655
18,659
6,370
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
lostzeke
Guan Yu
18
2 / 6 / 2
11,433
879
7,481
24,245
18,625
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 1 / 14
14,400
1,108
44,263
18,378
8,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ganesha
MisiloMaximo
Ganesha
20
0 / 1 / 32
13,820
1,063
10,199
15,721
21,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Regucho
Neith
19
8 / 2 / 17
12,519
963
17,795
9,397
4,022
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
10 / 1 / 18
12,638
972
17,698
18,513
12,575
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
soleydal
Baron Samedi
19
4 / 2 / 12
12,101
931
12,046
11,948
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
133
7
Kills
40
40
Deaths
7
14
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BunnySafri
Yemoja
0
9
2
0.11
W
18
1
14
25
L
Ne Zha
Dereck322
Ne Zha
0
6
5
0.42
W
Ganesha
MisiloMaximo
Ganesha
0
1
32
16
L
Izanami
Redanhell
Izanami
4
12
2
0.42
W
Neith
Regucho
Neith
8
2
17
8.25
L
Nu Wa
ati28x
Nu Wa
1
7
3
0.36
W
10
1
18
19
L
Guan Yu
lostzeke
Guan Yu
2
6
2
0.5
W
Baron Samedi
soleydal
Baron Samedi
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,837
Damage
102,001
107,002
Taken
73,957
55,443
Mitigated
51,821
10,676
Healing
16,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BunnySafri
Yemoja
7,123
2,093
1,483
5
18,523
12,218
0
13,560
4,963
26,043
0
W
44,263
16,830
0
7,846
18,378
8,018
0
4,037
14,341
71,036
0
L
Ne Zha
Dereck322
Ne Zha
15,398
3,210
0
951
23,286
10,214
0
18,375
4,911
0
39,651
W
Ganesha
MisiloMaximo
Ganesha
10,199
1,122
0
1,963
15,721
21,631
0
5,200
9,701
26,261
0
L
Izanami
Redanhell
Izanami
24,180
12,094
0
3,231
22,289
8,016
0
18,901
3,388
0
60,246
W
Neith
Regucho
Neith
17,795
8,942
0
1,285
9,397
4,022
0
2,416
6,981
0
38,358
L
Nu Wa
ati28x
Nu Wa
12,655
4,665
91
1,352
18,659
6,370
0
13,683
4,868
29,320
0
W
17,698
4,157
0
2,348
18,513
12,575
0
5,553
12,960
26,200
0
L
Guan Yu
lostzeke
Guan Yu
7,481
1,627
1,628
1,935
24,245
18,625
0
19,395
4,666
206
11,325
W
Baron Samedi
soleydal
Baron Samedi
12,046
1,642
1,460
1,985
11,948
5,575
0
2,778
9,170
43,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,508
Gold Earned
65,478
217
Minions Killed
256
3
Camps Cleared
5
1,023,371
Distance Traveled
1,060,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,578
814
50
4
1
143,534
0
W
Sol
14,400
1,108
84
6
2
230,692
0
L
Ne Zha
11,424
879
46
4
1
258,850
0
W
Ganesha
13,820
1,063
6
0
0
186,763
0
L
Izanami
12,860
989
76
6
1
188,247
0
W
Neith
12,519
963
60
5
2
197,775
0
L
Nu Wa
11,213
863
30
2
0
182,610
0
W
Ymir
12,638
972
23
2
0
224,115
0
L
Guan Yu
11,433
879
15
1
0
250,130
0
W
Baron Samedi
12,101
931
83
6
1
221,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role