Player Matchup

Kukulkan
Kukulkan
Jenbazet16
Kukulkan
Level 122
God Stats
1W - 0L
1,491 SR
Queue Stats
59W - 40L
1,506 Elo+
Solo
Terra
Terra
LiterallyFiji
Terra
Level 49
God Stats
18W - 10L
1,839 SR
Queue Stats
157W - 133L
1,550 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MoreKasuzu
Ah Muzen Cab
Level 147
God Stats
2W - 1L
1,520 SR
Queue Stats
114W - 123L
1,488 Elo+
Solo
Horus
Horus
Thugnificent469
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 229L
1,448 Elo+
Party 1
Aphrodite
Aphrodite
Yeolesmithy
Aphrodite
Level 158
God Stats
1W - 0L
1,815 SR
Queue Stats
133W - 161L
1,531 Elo+
Party 1
Team Averages
Level 101
1,633 SR
1,505 Elo+

VS

Team Averages
Level 68
1,579 SR
1,566 Elo+
Anubis
Anubis
BigJewNose
Anubis
Level 87
God Stats
157W - 100L
1,641 SR
Queue Stats
728W - 700L
1,547 Elo+
Party 2
Loki
Loki
TR83Z
Loki
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,695 Elo+
Solo
Zeus
Zeus
XxTempesTxX
Zeus
Level 67
God Stats
45W - 39L
1,476 SR
Queue Stats
188W - 181L
1,523 Elo+
Party 2
Kuzenbo
Kuzenbo
htownjoker713
Kuzenbo
Level 101
God Stats
12W - 13L
1,696 SR
Queue Stats
816W - 876L
1,496 Elo+
Solo
Neith
Neith
hydrilla
Neith
Level 28
God Stats
286W - 226L
1,580 SR
Queue Stats
606W - 540L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jenbazet16
Kukulkan
20
14 / 7 / 13
18,648
1,243
37,172
16,529
5,324
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
3 / 5 / 21
15,562
1,037
21,413
29,376
38,053
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ah Muzen Cab
MoreKasuzu
Ah Muzen Cab
20
10 / 14 / 17
17,560
1,171
42,276
32,388
11,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 8 / 14
13,160
877
2,799
23,714
29,990
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Yeolesmithy
Aphrodite
20
8 / 1 / 9
15,695
1,046
15,106
17,743
9,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

2

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigJewNose
Anubis
20
6 / 10 / 22
15,732
1,049
23,082
27,041
15,816
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
TR83Z
Loki
20
8 / 8 / 17
16,229
1,082
14,559
17,181
11,160
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 8 / 13
15,936
1,062
34,024
25,072
9,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
20
4 / 3 / 26
15,507
1,034
22,477
31,322
41,802
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
hydrilla
Neith
20
9 / 7 / 12
15,624
1,042
21,783
24,601
9,738
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
125
36
Kills
35
35
Deaths
36
74
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Anubis
BigJewNose
Anubis
6
10
22
1.7
W
Kukulkan
Jenbazet16
Kukulkan
14
7
13
2.93
W
3
5
21
2.7
W
Ah Muzen Cab
MoreKasuzu
Ah Muzen Cab
10
14
17
1.32
L
Loki
TR83Z
Loki
8
8
17
2.06
W
1
8
14
1
L
8
8
13
1.81
W
Aphrodite
Yeolesmithy
Aphrodite
8
1
9
12.5
L
Kuzenbo
4
3
26
5.67
L
Neith
hydrilla
Neith
9
7
12
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,766
Damage
115,925
119,750
Taken
125,217
93,923
Mitigated
87,717
34,832
Healing
11,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BigJewNose
Anubis
23,082
1,730
0
5,996
27,041
15,816
0
16,242
10,799
54,329
0
W
Kukulkan
Jenbazet16
Kukulkan
37,172
2,312
0
204
16,529
5,324
0
6,952
9,577
102,927
0
W
21,413
2,311
5,532
6,506
29,376
38,053
0
20,262
9,114
36,717
0
W
Ah Muzen Cab
MoreKasuzu
Ah Muzen Cab
42,276
16,389
0
2,129
32,388
11,504
0
20,318
12,070
0
80,612
L
Loki
TR83Z
Loki
14,559
4,541
0
0
17,181
11,160
0
10,772
6,409
0
29,316
W
2,799
1,109
1,761
2,689
23,714
29,990
0
16,886
6,828
0
6,138
L
34,024
2,849
0
0
25,072
9,201
0
14,701
10,371
71,514
0
W
Aphrodite
Yeolesmithy
Aphrodite
15,106
2,430
7,855
8,156
17,743
9,052
0
15,165
2,578
37,590
0
L
Kuzenbo
22,477
6,283
665
2,552
31,322
41,802
0
22,359
8,963
37,621
0
L
Neith
hydrilla
Neith
21,783
14,094
0
2,712
24,601
9,738
0
9,617
14,984
0
60,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,625
Gold Earned
79,028
324
Minions Killed
333
6
Camps Cleared
9
1,338,402
Distance Traveled
1,429,068
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,732
1,049
80
5
2
254,338
0
W
Kukulkan
18,648
1,243
139
9
1
308,202
0
W
Terra
15,562
1,037
28
2
1
320,867
0
W
Ah Muzen Cab
17,560
1,171
83
6
2
268,732
0
L
Loki
16,229
1,082
36
2
1
297,396
1
W
Horus
13,160
877
5
0
0
157,513
0
L
Zeus
15,936
1,062
99
7
1
286,655
0
W
Aphrodite
15,695
1,046
69
5
2
283,088
2
L
Kuzenbo
15,507
1,034
43
3
1
319,164
3
L
Neith
15,624
1,042
75
5
4
271,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role