Player Matchup

Neith
Neith
BaCoN GeOrMaN
Neith
Level 121
God Stats
10W - 2L
1,747 SR
Queue Stats
94W - 97L
1,591 Elo+
Party 1
Scylla
Scylla
DaSaltyPotatooo
Scylla
Level 10
God Stats
4W - 1L
1,772 SR
Queue Stats
19W - 13L
1,597 Elo+
Party 1
Tiamat
Tiamat
HaloHero
Tiamat
Level 125
God Stats
3W - 1L
1,628 SR
Queue Stats
83W - 74L
1,583 Elo+
Party 1
Team Averages
Level 85
1,716 SR
1,590 Elo+

VS

Team Averages
Level 41
1,530 SR
1,472 Elo+
Cthulhu
Cthulhu
rockbottom913
Cthulhu
Level 4
God Stats
0W - 2L
1,687 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Tiamat
Tiamat
xShadowmaw
Tiamat
Level 98
God Stats
1W - 3L
1,288 SR
Queue Stats
85W - 79L
1,448 Elo+
Party 2
Izanami
Izanami
xXRedRapidXx
Izanami
Level 21
God Stats
22W - 7L
1,614 SR
Queue Stats
62W - 55L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 3 / 6
9,389
854
13,583
10,282
3,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 2 / 9
7,711
701
2,272
5,457
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
HaloHero
Tiamat
14
7 / 1 / 7
9,774
889
10,378
7,818
10,491
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 8 / 2
6,615
601
3,313
11,666
6,220
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
xShadowmaw
Tiamat
13
5 / 5 / 1
8,955
814
8,979
10,718
6,830
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
xXRedRapidXx
Izanami
12
1 / 4 / 3
7,820
711
4,840
8,228
2,940
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
17
Kills
6
6
Deaths
17
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
3
6
3.67
W
2
2
9
3.25
W
Tiamat
HaloHero
Tiamat
7
1
7
10.5
L
Cthulhu
0
8
2
0.13
L
Tiamat
xShadowmaw
Tiamat
5
5
1
1.1
L
Izanami
xXRedRapidXx
Izanami
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,233
Damage
17,132
23,557
Taken
30,612
15,650
Mitigated
15,990
7,626
Healing
3,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,583
7,640
0
4,282
10,282
3,492
699
6,402
3,880
0
38,195
W
2,272
76
0
893
5,457
1,667
204
3,118
2,339
7,886
0
W
Tiamat
HaloHero
Tiamat
10,378
2,147
0
2,451
7,818
10,491
210
2,772
5,046
41,859
0
L
Cthulhu
3,313
214
0
234
11,666
6,220
0
4,214
7,452
9,537
0
L
Tiamat
xShadowmaw
Tiamat
8,979
592
0
2,226
10,718
6,830
0
3,988
6,730
33,838
0
L
Izanami
xXRedRapidXx
Izanami
4,840
2,440
0
1,422
8,228
2,940
57
4,448
3,780
0
24,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,874
Gold Earned
23,390
135
Minions Killed
133
0
Camps Cleared
0
605,920
Distance Traveled
599,358
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,389
854
52
5
0
184,647
4
W
Scylla
7,711
701
13
1
0
216,167
4
W
Tiamat
9,774
889
70
6
0
205,106
2
L
Cthulhu
6,615
601
18
2
0
188,113
2
L
Tiamat
8,955
814
53
5
0
201,815
4
L
Izanami
7,820
711
62
6
0
209,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role