Player Matchup

Cu Chulainn
Cu Chulainn
Alif1000
Cu Chulainn
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
AncestralFern
The Morrigan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,325 Elo+
Solo
Yemoja
Yemoja
ExileBaby
Yemoja
Level 14
God Stats
0W - 2L
1,258 SR
Queue Stats
7W - 15L
1,339 Elo+
Solo
Danzaburou
Danzaburou
SrPichardo
Danzaburou
Level 6
God Stats
0W - 3L
1,189 SR
Queue Stats
9W - 8L
1,203 Elo+
Solo
Ymir
Ymir
adm3001p
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 6
1,389 SR
1,373 Elo+

VS

Team Averages
Level 16
1,357 SR
1,401 Elo+
Kukulkan
Kukulkan
Jeycov
Kukulkan
Level 7
God Stats
1W - 0L
1,261 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Lov3-LDJK
Mulan
Level 17
God Stats
7W - 20L
1,279 SR
Queue Stats
97W - 135L
1,257 Elo+
Party 1
Thanatos
Thanatos
Spinel-ExE
Thanatos
Level 26
God Stats
2W - 9L
1,583 SR
Queue Stats
452W - 499L
1,371 Elo+
Party 1
Neith
Neith
nahuelAANG17
Neith
Level 3
God Stats
20W - 25L
1,500 SR
Queue Stats
25W - 44L
1,500 Elo+
Solo
Chaac
Chaac
yemsu
Chaac
Level 29
God Stats
1W - 2L
1,159 SR
Queue Stats
65W - 70L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alif1000
Cu Chulainn
8
0 / 10 / 0
5,123
366
1,928
16,192
4,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
AncestralFern
The Morrigan
10
2 / 7 / 0
6,064
433
2,908
6,751
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
ExileBaby
Yemoja
11
2 / 3 / 2
6,759
483
4,904
8,795
5,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SrPichardo
Danzaburou
10
3 / 6 / 0
7,092
507
5,625
11,327
3,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
8
0 / 7 / 1
5,786
413
1,913
11,041
6,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jeycov
Kukulkan
12
11 / 1 / 8
8,161
583
10,789
6,479
2,220
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Lov3-LDJK
Mulan
11
2 / 3 / 6
6,752
482
6,638
7,301
6,837
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Spinel-ExE
Thanatos
14
15 / 0 / 9
9,044
646
12,783
8,046
2,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 4
6,148
439
3,762
5,787
1,628
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
yemsu
Chaac
12
4 / 2 / 5
7,151
511
7,245
10,896
6,405
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
65
7
Kills
33
33
Deaths
8
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Alif1000
Cu Chulainn
0
10
0
0
L
The Morrigan
AncestralFern
The Morrigan
2
7
0
0.29
L
Yemoja
ExileBaby
Yemoja
2
3
2
1
W
Kukulkan
Jeycov
Kukulkan
11
1
8
15
W
Mulan
Lov3-LDJK
Mulan
2
3
6
1.67
W
Thanatos
Spinel-ExE
Thanatos
15
0
9
19.5
L
Danzaburou
SrPichardo
Danzaburou
3
6
0
0.5
L
Ymir
0
7
1
0.07
W
1
2
4
1.5
W
Chaac
yemsu
Chaac
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,278
Damage
41,217
54,106
Taken
38,509
21,950
Mitigated
20,066
5,261
Healing
17,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Alif1000
Cu Chulainn
1,928
1,090
0
2,205
16,192
4,519
142
3,459
12,733
0
11,594
L
The Morrigan
AncestralFern
The Morrigan
2,908
936
0
0
6,751
1,893
714
2,595
3,938
19,766
1,604
L
Yemoja
ExileBaby
Yemoja
4,904
746
67
0
8,795
5,302
0
1,359
7,436
24,425
0
W
Kukulkan
Jeycov
Kukulkan
10,789
2,903
0
1,898
6,479
2,220
756
1,452
4,875
40,374
0
W
Mulan
Lov3-LDJK
Mulan
6,638
1,947
0
478
7,301
6,837
566
1,383
5,918
0
24,520
W
Thanatos
Spinel-ExE
Thanatos
12,783
4,168
0
9,662
8,046
2,976
0
1,095
6,871
0
46,160
L
Danzaburou
SrPichardo
Danzaburou
5,625
2,020
0
2,649
11,327
3,566
468
1,243
10,084
0
30,927
L
Ymir
1,913
528
0
340
11,041
6,670
72
1,915
9,126
15,232
0
W
3,762
336
0
1,724
5,787
1,628
842
2,008
3,695
0
28,161
W
Chaac
yemsu
Chaac
7,245
1,889
0
3,993
10,896
6,405
343
2,757
8,139
0
34,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,824
Gold Earned
37,256
191
Minions Killed
291
0
Camps Cleared
0
1,064,606
Distance Traveled
1,238,608
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,123
366
22
2
0
206,239
1
L
The Morrigan
6,064
433
44
3
0
196,278
0
L
Yemoja
6,759
483
38
3
0
221,703
0
W
Kukulkan
8,161
583
70
5
0
229,904
2
W
Mulan
6,752
482
34
2
0
236,006
0
W
Thanatos
9,044
646
76
5
0
304,291
3
L
Danzaburou
7,092
507
55
4
0
227,681
1
L
Ymir
5,786
413
32
2
0
212,705
2
W
Neith
6,148
439
51
4
0
209,151
1
W
Chaac
7,151
511
60
4
0
259,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role