Player Matchup

Janus
Janus
Alphaman1231917
Janus
Level 18
God Stats
1W - 2L
1,349 SR
Queue Stats
29W - 16L
1,698 Elo+
Party 1
Rama
Rama
BigBoyDewayne
Rama
Level 29
God Stats
8W - 5L
1,636 SR
Queue Stats
175W - 127L
1,632 Elo+
Party 1
Ne Zha
Ne Zha
Inked Django
Ne Zha
Level 17
God Stats
5W - 3L
1,707 SR
Queue Stats
69W - 43L
1,637 Elo+
Solo
Khepri
Khepri
SadBoiKakashi
Khepri
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 32L
1,648 Elo+
Solo
Tsukuyomi
Tsukuyomi
gerson_jackthan
Tsukuyomi
Level 16
God Stats
5W - 2L
1,549 SR
Queue Stats
41W - 38L
1,595 Elo+
Solo
Team Averages
Level 19
1,548 SR
1,642 Elo+

VS

Team Averages
Level 20
1,596 SR
1,652 Elo+
Tyr
Tyr
TwistLight20
Tyr
Level 26
God Stats
9W - 12L
1,552 SR
Queue Stats
79W - 88L
1,653 Elo+
Solo
Chang'e
Chang'e
chrisgibarra
Chang'e
Level 29
God Stats
29W - 19L
1,696 SR
Queue Stats
148W - 160L
1,552 Elo+
Solo
Anhur
Anhur
criscbm15
Anhur
Level 17
God Stats
7W - 8L
1,581 SR
Queue Stats
38W - 37L
1,559 Elo+
Solo
Ra
Ra
keni_patey
Ra
Level 4
God Stats
2W - 1L
1,815 SR
Queue Stats
3W - 4L
1,879 Elo+
Solo
Achilles
Achilles
thirstytoes
Achilles
Level 25
God Stats
1W - 4L
1,335 SR
Queue Stats
68W - 49L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 12
11,121
585
16,685
12,027
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 4 / 8
12,047
634
13,980
12,668
5,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
14
1 / 9 / 2
8,993
473
6,408
13,929
9,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 0 / 12
9,646
508
4,007
11,017
12,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
gerson_jackthan
Tsukuyomi
17
7 / 3 / 8
10,569
556
9,119
15,197
6,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 2
11,451
603
13,146
14,977
11,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
chrisgibarra
Chang'e
11
1 / 7 / 1
8,109
427
7,269
14,522
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
criscbm15
Anhur
17
2 / 6 / 3
10,586
557
10,549
16,423
5,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 9 / 2
8,708
458
3,861
11,079
3,537
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
thirstytoes
Achilles
15
2 / 4 / 3
9,138
481
6,446
13,067
8,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
27
Kills
16
16
Deaths
27
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
0
12
12
W
10
4
8
3.5
W
Ne Zha
1
9
2
0.22
W
3
0
12
9
L
10
1
2
11
L
Chang'e
chrisgibarra
Chang'e
1
7
1
0.21
L
Anhur
criscbm15
Anhur
2
6
3
0.58
W
Tsukuyomi
gerson_jackthan
Tsukuyomi
7
3
8
3.67
L
1
9
2
0.22
L
Achilles
thirstytoes
Achilles
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,199
Damage
41,271
64,838
Taken
70,068
37,822
Mitigated
33,934
18,567
Healing
16,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,685
1,309
0
2,947
12,027
4,487
0
3,400
8,627
90,732
0
W
13,980
10,165
0
3,228
12,668
5,071
2,495
2,405
10,263
0
90,177
W
Ne Zha
6,408
1,535
0
3,056
13,929
9,518
2,412
839
13,090
0
45,273
W
4,007
330
0
2,482
11,017
12,142
45
2,591
8,426
22,833
0
L
13,146
1,400
0
4,451
14,977
11,795
554
3,639
11,242
115
70,201
L
Chang'e
chrisgibarra
Chang'e
7,269
322
993
5,041
14,522
4,200
408
6,985
7,230
36,862
0
L
Anhur
criscbm15
Anhur
10,549
4,678
0
2,326
16,423
5,905
1,472
2,855
13,464
0
74,210
W
Tsukuyomi
gerson_jackthan
Tsukuyomi
9,119
2,415
0
6,854
15,197
6,604
0
2,067
13,130
0
67,405
L
3,861
790
137
1,936
11,079
3,537
1,079
3,280
7,707
36,930
0
L
Achilles
thirstytoes
Achilles
6,446
753
0
2,014
13,067
8,497
0
3,195
9,733
0
51,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,376
Gold Earned
47,992
517
Minions Killed
474
0
Camps Cleared
0
1,868,411
Distance Traveled
1,675,276
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,121
585
167
9
0
416,996
2
W
Rama
12,047
634
147
8
0
339,939
0
W
Ne Zha
8,993
473
81
4
0
311,692
2
W
Khepri
9,646
508
21
1
0
384,599
4
L
Tyr
11,451
603
129
7
0
406,949
0
L
Chang'e
8,109
427
70
4
0
253,815
3
L
Anhur
10,586
557
128
7
0
326,323
2
W
Tsukuyomi
10,569
556
101
5
0
415,185
3
L
Ra
8,708
458
58
3
0
289,716
0
L
Achilles
9,138
481
89
5
0
398,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role