Player Matchup

Bellona
Bellona
BlastmyA--open
Bellona
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
46W - 13L
1,631 Elo+
Solo
Hun Batz
Hun Batz
BowserBopper
Hun Batz
Level 23
God Stats
4W - 0L
2,089 SR
Queue Stats
36W - 24L
1,679 Elo+
Solo
Baron Samedi
Baron Samedi
Drainnix
Baron Samedi
Level 27
God Stats
16W - 9L
1,540 SR
Queue Stats
132W - 140L
1,471 Elo+
Solo
Ra
Ra
Supaphast
Ra
Level 16
God Stats
1W - 1L
1,322 SR
Queue Stats
11W - 7L
1,588 Elo+
Solo
Danzaburou
Danzaburou
XFoodXStampX
Danzaburou
Level 25
God Stats
22W - 24L
1,267 SR
Queue Stats
127W - 135L
1,485 Elo+
Solo
Team Averages
Level 19
1,544 SR
1,571 Elo+

VS

Team Averages
Level 11
1,741 SR
1,547 Elo+
Athena
Athena
 
Athena
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Lilman56666
Hera
Level 5
God Stats
1W - 1L
1,723 SR
Queue Stats
11W - 10L
1,594 Elo+
Solo
Cabrakan
Cabrakan
SpankDaddy27
Cabrakan
Level 15
God Stats
9W - 6L
1,873 SR
Queue Stats
83W - 73L
1,667 Elo+
Solo
Danzaburou
Danzaburou
Turpturtle245
Danzaburou
Level 16
God Stats
4W - 1L
1,921 SR
Queue Stats
35W - 41L
1,422 Elo+
Party 1
Fenrir
Fenrir
xd_WhiteShadow
Fenrir
Level 4
God Stats
2W - 3L
1,686 SR
Queue Stats
2W - 4L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 8
13,819
691
16,522
14,359
16,421
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
BowserBopper
Hun Batz
18
13 / 2 / 10
12,420
621
15,388
17,464
9,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Drainnix
Baron Samedi
16
8 / 4 / 12
11,616
581
8,437
15,572
8,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
5 / 3 / 4
12,056
603
7,569
13,630
9,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
XFoodXStampX
Danzaburou
18
8 / 2 / 13
12,461
623
16,217
15,765
5,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
3 / 10 / 4
9,345
467
6,835
29,228
25,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 13 / 1
8,620
431
15,896
15,689
5,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
SpankDaddy27
Cabrakan
5
0 / 2 / 0
5,915
296
319
2,616
1,054
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Turpturtle245
Danzaburou
14
3 / 10 / 2
9,028
451
10,304
18,085
7,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 12 / 3
9,782
489
4,873
15,651
8,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
20
46
Kills
10
11
Deaths
47
47
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
10
4
0.5
W
12
0
8
16
W
Hun Batz
BowserBopper
Hun Batz
13
2
10
9
W
Baron Samedi
Drainnix
Baron Samedi
8
4
12
3.5
L
2
13
1
0.19
L
Cabrakan
SpankDaddy27
Cabrakan
0
2
0
0
W
5
3
4
2.33
L
Danzaburou
Turpturtle245
Danzaburou
3
10
2
0.4
W
Danzaburou
XFoodXStampX
Danzaburou
8
2
13
7.25
L
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,133
Damage
38,227
76,790
Taken
81,269
49,788
Mitigated
47,530
35,570
Healing
5,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,835
2,270
0
2,324
29,228
25,705
0
5,626
23,152
29,705
0
W
16,522
9,645
0
5,944
14,359
16,421
4,297
2,499
11,860
0
110,316
W
Hun Batz
BowserBopper
Hun Batz
15,388
7,078
0
5,078
17,464
9,192
2,233
3,787
13,648
0
90,502
W
Baron Samedi
Drainnix
Baron Samedi
8,437
998
1,076
5,447
15,572
8,829
2,958
7,947
7,575
51,810
0
L
15,896
3,030
0
470
15,689
5,317
0
3,185
12,356
44,612
0
L
Cabrakan
SpankDaddy27
Cabrakan
319
0
0
768
2,616
1,054
0
0
2,507
9,382
0
W
7,569
693
1,704
7,295
13,630
9,514
2,930
2,958
10,672
78,531
0
L
Danzaburou
Turpturtle245
Danzaburou
10,304
3,865
0
1,270
18,085
7,131
0
3,276
14,661
0
44,687
W
Danzaburou
XFoodXStampX
Danzaburou
16,217
10,723
0
9,026
15,765
5,832
5,617
5,780
9,985
0
60,031
L
4,873
938
0
691
15,651
8,323
0
3,919
11,541
0
42,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,372
Gold Earned
42,690
645
Minions Killed
270
0
Camps Cleared
0
1,868,613
Distance Traveled
1,278,343
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,345
467
40
2
0
328,531
0
W
Bellona
13,819
691
187
9
0
436,482
1
W
Hun Batz
12,420
621
136
7
0
426,591
0
W
Baron Samedi
11,616
581
83
4
0
334,831
2
L
Hera
8,620
431
53
3
0
260,715
0
L
Cabrakan
5,915
296
26
1
0
56,809
1
W
Ra
12,056
603
150
8
0
338,931
2
L
Danzaburou
9,028
451
76
4
0
289,510
2
W
Danzaburou
12,461
623
89
4
0
331,778
1
L
Fenrir
9,782
489
75
4
0
342,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role