Player Matchup

Tiamat
Tiamat
HFgabox
Tiamat
Level 17
God Stats
4W - 1L
1,518 SR
Queue Stats
11W - 4L
1,364 Elo+
Party 1
Neith
Neith
Lea030303
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,208 Elo+
Party 1
Chang'e
Chang'e
Warapshory
Chang'e
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
176W - 156L
1,562 Elo+
Solo
Cabrakan
Cabrakan
ajipapuhc
Cabrakan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,364 Elo+
Party 1
Bakasura
Bakasura
androxus14
Bakasura
Level 43
God Stats
4W - 3L
1,414 SR
Queue Stats
245W - 231L
1,428 Elo+
Party 1
Team Averages
Level 19
1,486 SR
1,385 Elo+

VS

Team Averages
Level 16
1,391 SR
1,320 Elo+
Thoth
Thoth
Hatades
Thoth
Level 25
God Stats
10W - 12L
1,208 SR
Queue Stats
98W - 114L
1,378 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ITsGosthZ
Cu Chulainn
Level 28
God Stats
4W - 6L
1,452 SR
Queue Stats
152W - 164L
1,546 Elo+
Solo
Yemoja
Yemoja
QuiteiDoPaladins
Yemoja
Level 4
God Stats
0W - 3L
1,298 SR
Queue Stats
22W - 27L
1,068 Elo+
Solo
Nemesis
Nemesis
TheBigLuqueta
Nemesis
Level 12
God Stats
15W - 17L
1,505 SR
Queue Stats
26W - 34L
1,413 Elo+
Party 2
Ares
Ares
establo9306
Ares
Level 11
God Stats
5W - 6L
1,491 SR
Queue Stats
39W - 51L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HFgabox
Tiamat
12
0 / 3 / 3
7,246
453
861
7,396
2,577
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Lea030303
Neith
13
2 / 0 / 5
7,951
497
5,397
4,249
1,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Warapshory
Chang'e
16
3 / 1 / 0
9,366
585
8,095
11,323
5,521
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
ajipapuhc
Cabrakan
12
1 / 0 / 6
7,820
489
3,850
6,185
5,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
androxus14
Bakasura
15
9 / 2 / 0
9,483
593
10,431
13,173
5,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Hatades
Thoth
13
5 / 2 / 0
8,635
540
7,150
6,220
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cu Chulainn
ITsGosthZ
Cu Chulainn
13
0 / 3 / 2
7,567
473
6,927
10,874
8,256
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 3 / 0
6,536
409
1,634
6,246
3,799
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
11
0 / 3 / 1
7,115
445
2,769
8,899
2,743
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 0
6,687
418
4,051
10,873
6,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
5
6
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
HFgabox
Tiamat
0
3
3
0.5
L
Thoth
Hatades
Thoth
5
2
0
2.5
L
Cu Chulainn
ITsGosthZ
Cu Chulainn
0
3
2
0.33
W
Neith
Lea030303
Neith
2
0
5
4.5
L
0
3
0
0
L
Nemesis
0
3
1
0.17
W
Chang'e
Warapshory
Chang'e
3
1
0
3
W
Cabrakan
ajipapuhc
Cabrakan
1
0
6
4
W
Bakasura
androxus14
Bakasura
9
2
0
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,634
Damage
22,531
42,326
Taken
43,112
20,946
Mitigated
23,668
16,222
Healing
6,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
HFgabox
Tiamat
861
112
0
1,220
7,396
2,577
282
4,281
3,023
30,520
0
L
Thoth
Hatades
Thoth
7,150
66
0
635
6,220
2,186
90
2,150
3,679
44,192
0
L
Cu Chulainn
ITsGosthZ
Cu Chulainn
6,927
860
0
3,606
10,874
8,256
0
7,173
3,449
375
50,078
W
Neith
Lea030303
Neith
5,397
2,317
0
870
4,249
1,561
879
2,953
1,296
0
33,836
L
1,634
296
701
398
6,246
3,799
0
904
5,098
21,167
0
L
Nemesis
2,769
1,318
0
180
8,899
2,743
0
350
7,849
0
55,977
W
Chang'e
Warapshory
Chang'e
8,095
1,065
983
7,523
11,323
5,521
0
2,056
8,680
61,043
0
W
Cabrakan
ajipapuhc
Cabrakan
3,850
556
0
1,510
6,185
5,589
0
1,462
4,635
20,200
0
W
Bakasura
androxus14
Bakasura
10,431
7,948
0
4,116
13,173
5,698
1,850
2,575
10,552
0
67,203
L
4,051
21
0
1,157
10,873
6,684
0
1,977
8,510
18,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,866
Gold Earned
36,540
423
Minions Killed
363
0
Camps Cleared
0
1,495,498
Distance Traveled
1,439,050
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,246
453
60
4
0
281,438
1
L
Thoth
8,635
540
102
6
0
291,388
3
L
Cu Chulainn
7,567
473
91
6
0
330,235
3
W
Neith
7,951
497
80
5
0
279,032
0
L
Yemoja
6,536
409
41
3
0
244,176
5
L
Nemesis
7,115
445
93
6
0
311,163
0
W
Chang'e
9,366
585
142
9
0
282,856
3
W
Cabrakan
7,820
489
19
1
0
322,087
4
W
Bakasura
9,483
593
122
8
0
330,085
6
L
Ares
6,687
418
36
2
0
262,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role