Player Matchup

Morgan Le Fay
Morgan Le Fay
ImBigTrouble
Morgan Le Fay
Level 42
God Stats
5W - 0L
1,500 SR
Queue Stats
28W - 22L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
blade145
Cthulhu
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1
Apollo
Apollo
straitrippin
Apollo
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 35L
1,483 Elo+
Party 1
Team Averages
Level 60
1,500 SR
1,469 Elo+

VS

Team Averages
Level 49
1,426 SR
1,574 Elo+
Da Ji
Da Ji
InvariantSquid
Da Ji
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 108L
1,565 Elo+
Party 2
Olorun
Olorun
bittylicker
Olorun
Level 27
God Stats
11W - 12L
1,587 SR
Queue Stats
71W - 52L
1,587 Elo+
Party 2
Mercury
Mercury
hejeh
Mercury
Level 73
God Stats
0W - 2L
1,191 SR
Queue Stats
197W - 184L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ImBigTrouble
Morgan Le Fay
13
5 / 3 / 6
9,301
775
7,859
6,195
2,174
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
blade145
Cthulhu
13
4 / 1 / 9
9,081
757
9,216
11,990
9,395
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
14
5 / 2 / 7
9,832
819
7,549
6,599
2,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
7,476
623
3,556
10,084
4,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Olorun
11
3 / 5 / 2
7,746
646
7,761
12,002
5,079
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
hejeh
Mercury
11
2 / 5 / 3
7,890
658
6,179
9,913
3,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
14
Kills
6
6
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ImBigTrouble
Morgan Le Fay
5
3
6
2.67
L
1
4
4
0.75
L
Olorun
3
5
2
0.8
W
Cthulhu
blade145
Cthulhu
4
1
9
8.5
L
Mercury
hejeh
Mercury
2
5
3
0.7
W
Apollo
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,624
Damage
17,496
24,784
Taken
31,999
14,310
Mitigated
12,789
3,959
Healing
6,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ImBigTrouble
Morgan Le Fay
7,859
1,463
0
1,107
6,195
2,174
457
2,535
3,660
28,758
0
L
3,556
565
0
1,734
10,084
4,034
0
5,220
4,864
0
17,136
L
Olorun
7,761
2,431
197
3,827
12,002
5,079
0
7,055
4,947
26,118
0
W
Cthulhu
blade145
Cthulhu
9,216
1,116
301
330
11,990
9,395
364
3,925
8,065
23,777
0
L
Mercury
hejeh
Mercury
6,179
1,373
0
383
9,913
3,676
0
4,800
5,113
0
28,064
W
Apollo
7,549
4,459
0
2,221
6,599
2,741
1,888
1,301
5,298
0
43,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,214
Gold Earned
23,112
137
Minions Killed
111
0
Camps Cleared
0
695,349
Distance Traveled
655,400
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,301
775
41
3
0
205,906
0
L
Da Ji
7,476
623
32
3
0
200,003
2
L
Olorun
7,746
646
36
3
0
203,647
1
W
Cthulhu
9,081
757
16
1
0
250,604
2
L
Mercury
7,890
658
43
4
0
251,750
2
W
Apollo
9,832
819
80
7
0
238,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role