Player Matchup

Bacchus
Bacchus
CouchBuddy
Bacchus
Level 68
God Stats
2W - 0L
1,863 SR
Queue Stats
88W - 52L
1,690 Elo+
Party 1
Odin
Odin
DirtyMetaAbuser
Odin
Level 28
God Stats
5W - 0L
1,836 SR
Queue Stats
188W - 43L
1,906 Elo+
Party 1
Raijin
Raijin
Jenosaida
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 40L
1,884 Elo+
Party 1
Bakasura
Bakasura
jackyman6
Bakasura
Level 7
God Stats
2W - 0L
1,739 SR
Queue Stats
13W - 2L
1,869 Elo+
Party 1
Danzaburou
Danzaburou
llllWreckedllll
Danzaburou
Level 38
God Stats
3W - 1L
1,823 SR
Queue Stats
10W - 1L
1,986 Elo+
Party 1
Team Averages
Level 32
1,752 SR
1,867 Elo+

VS

Team Averages
Level 43
1,519 SR
1,538 Elo+
Ymir
Ymir
 
Ymir
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BioOctopuss
Artemis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 193L
1,694 Elo+
Party 2
King Arthur
King Arthur
JoDaReaper
King Arthur
Level 29
God Stats
1W - 5L
1,296 SR
Queue Stats
31W - 40L
1,529 Elo+
Solo
Vulcan
Vulcan
Juancho25d
Vulcan
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
314W - 278L
1,483 Elo+
Party 2
Fenrir
Fenrir
Kevin_Cordero316
Fenrir
Level 141
God Stats
9W - 7L
1,798 SR
Queue Stats
336W - 311L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CouchBuddy
Bacchus
14
2 / 0 / 5
9,107
506
5,617
8,813
8,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 2 / 0
11,118
618
13,222
13,172
12,611
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Jenosaida
Raijin
17
3 / 2 / 4
10,829
602
9,058
11,883
6,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
jackyman6
Bakasura
18
2 / 1 / 4
10,775
599
4,827
11,220
5,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
llllWreckedllll
Danzaburou
15
2 / 1 / 5
9,926
551
5,702
8,177
2,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 3 / 2
7,122
396
1,018
8,016
5,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
BioOctopuss
Artemis
16
2 / 3 / 1
9,422
523
6,287
10,565
3,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
JoDaReaper
King Arthur
15
1 / 5 / 0
8,547
475
6,158
14,453
12,068
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Juancho25d
Vulcan
15
3 / 4 / 1
9,278
515
5,125
9,614
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 2 / 1
8,495
472
2,410
10,645
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
17
Kills
6
6
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
2
0.33
L
Artemis
BioOctopuss
Artemis
2
3
1
0.83
W
Bacchus
CouchBuddy
Bacchus
2
0
5
4.5
W
8
2
0
4
W
Raijin
Jenosaida
Raijin
3
2
4
2.5
L
King Arthur
JoDaReaper
King Arthur
1
5
0
0.2
L
Vulcan
Juancho25d
Vulcan
3
4
1
0.88
L
0
2
1
0.25
W
Bakasura
jackyman6
Bakasura
2
1
4
4
W
Danzaburou
llllWreckedllll
Danzaburou
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,426
Damage
20,998
53,265
Taken
53,293
36,132
Mitigated
28,673
25,374
Healing
11,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,018
128
0
919
8,016
5,402
0
3,100
4,867
12,843
0
L
Artemis
BioOctopuss
Artemis
6,287
2,615
0
2,115
10,565
3,589
1,068
3,483
6,477
0
72,218
W
Bacchus
CouchBuddy
Bacchus
5,617
704
0
2,866
8,813
8,576
0
854
7,959
30,048
0
W
13,222
2,707
0
5,307
13,172
12,611
70
991
12,181
10,617
53,772
W
Raijin
Jenosaida
Raijin
9,058
1,589
0
7,035
11,883
6,229
54
5,393
6,490
86,341
0
L
King Arthur
JoDaReaper
King Arthur
6,158
682
0
2,040
14,453
12,068
0
1,716
11,606
0
56,078
L
Vulcan
Juancho25d
Vulcan
5,125
596
0
2,046
9,614
3,474
0
6,094
3,138
57,588
0
L
2,410
343
0
4,748
10,645
4,140
0
2,884
7,250
0
61,397
W
Bakasura
jackyman6
Bakasura
4,827
2,950
0
6,401
11,220
5,964
58
1,466
9,754
0
67,363
W
Danzaburou
llllWreckedllll
Danzaburou
5,702
1,952
0
3,765
8,177
2,752
1,115
940
7,237
0
88,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,755
Gold Earned
42,864
607
Minions Killed
496
0
Camps Cleared
0
1,724,503
Distance Traveled
1,569,957
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,122
396
25
1
0
320,976
3
L
Artemis
9,422
523
138
8
0
295,038
5
W
Bacchus
9,107
506
27
2
0
367,494
5
W
Odin
11,118
618
143
8
0
324,658
4
W
Raijin
10,829
602
147
8
0
295,608
0
L
King Arthur
8,547
475
98
5
0
284,663
0
L
Vulcan
9,278
515
113
6
0
328,737
7
L
Fenrir
8,495
472
122
7
0
340,543
4
W
Bakasura
10,775
599
141
8
0
398,890
3
W
Danzaburou
9,926
551
149
8
0
337,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role