Player Matchup

Hercules
Hercules
TheyCallHimKeefe
Hercules
Level 120
God Stats
6W - 9L
1,590 SR
Queue Stats
204W - 152L
1,638 Elo+
Party 2
Zeus
Zeus
TheyCallMeKeefe
Zeus
Level 113
God Stats
3W - 2L
1,624 SR
Queue Stats
139W - 111L
1,598 Elo+
Party 2
Medusa
Medusa
WilliamQueHace
Medusa
Level 46
God Stats
15W - 45L
1,279 SR
Queue Stats
48W - 88L
1,310 Elo+
Solo
Team Averages
Level 93
1,498 SR
1,515 Elo+

VS

Team Averages
Level 52
1,677 SR
1,612 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
jadielrulez
Sun Wukong
Level 42
God Stats
8W - 5L
1,794 SR
Queue Stats
235W - 170L
1,647 Elo+
Party 1
Chernobog
Chernobog
xxJustTheBasic3x
Chernobog
Level 64
God Stats
3W - 1L
1,737 SR
Queue Stats
534W - 286L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 7
11,508
719
13,403
23,511
22,596
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
7 / 7 / 4
11,190
699
15,606
10,658
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 5 / 5
9,368
586
4,329
10,624
3,512
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
3 / 6 / 7
11,363
710
12,064
12,995
6,681
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
jadielrulez
Sun Wukong
14
5 / 2 / 7
11,580
724
10,335
18,936
11,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
16
8 / 3 / 4
11,794
737
13,180
10,239
4,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
11
Kills
16
16
Deaths
11
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
6
7
1.08
L
4
4
7
1.88
L
7
7
4
1.29
L
0
5
5
0.5
W
Sun Wukong
jadielrulez
Sun Wukong
5
2
7
4.25
W
Chernobog
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,338
Damage
35,579
44,793
Taken
42,170
29,652
Mitigated
22,279
10,859
Healing
11,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,064
985
1,464
3,847
12,995
6,681
282
5,191
7,804
46,604
0
L
13,403
4,156
50
8,869
23,511
22,596
104
7,973
15,538
0
32,064
L
15,606
2,301
0
335
10,658
3,544
509
1,767
8,891
57,653
0
L
4,329
1,409
0
1,605
10,624
3,512
368
2,324
8,300
0
23,601
W
Sun Wukong
jadielrulez
Sun Wukong
10,335
1,627
0
2,939
18,936
11,588
443
6,591
12,345
0
28,509
W
Chernobog
13,180
6,941
0
2,765
10,239
4,010
2,250
3,824
6,415
0
48,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,066
Gold Earned
34,737
168
Minions Killed
169
0
Camps Cleared
0
782,075
Distance Traveled
829,661
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,363
710
70
4
0
255,984
6
L
Hercules
11,508
719
36
2
0
293,060
2
L
Zeus
11,190
699
89
6
0
238,439
2
L
Medusa
9,368
586
43
3
0
250,576
0
W
Sun Wukong
11,580
724
26
2
0
295,003
1
W
Chernobog
11,794
737
73
5
0
278,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role