Player Matchup

Olorun
Olorun
THCgod_
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
edwin_beast12
Cthulhu
Level 32
God Stats
0W - 5L
1,264 SR
Queue Stats
8W - 18L
1,246 Elo+
Party 1
Rama
Rama
forcablegraph_0
Rama
Level 49
God Stats
1W - 3L
1,355 SR
Queue Stats
97W - 87L
1,286 Elo+
Party 1
Chaac
Chaac
iNikeboy-
Chaac
Level 46
God Stats
12W - 10L
1,444 SR
Queue Stats
66W - 87L
1,251 Elo+
Party 1
Hades
Hades
xAkgrin
Hades
Level 30
God Stats
17W - 21L
1,515 SR
Queue Stats
33W - 43L
1,306 Elo+
Party 1
Team Averages
Level 33
1,416 SR
1,306 Elo+

VS

Team Averages
Level 68
1,567 SR
1,396 Elo+
Vamana
Vamana
AwesomeCole32
Vamana
Level 43
God Stats
27W - 16L
1,501 SR
Queue Stats
150W - 139L
1,470 Elo+
Party 2
Cthulhu
Cthulhu
Cobalt S0ul
Cthulhu
Level 48
God Stats
8W - 17L
1,666 SR
Queue Stats
59W - 62L
1,328 Elo+
Party 3
Hel
Hel
DeathsLastLaugh
Hel
Level 62
God Stats
5W - 5L
1,547 SR
Queue Stats
156W - 178L
1,421 Elo+
Party 3
Serqet
Serqet
XxRxckstarxX
Serqet
Level 125
God Stats
2W - 2L
1,451 SR
Queue Stats
613W - 590L
1,379 Elo+
Party 3
Danzaburou
Danzaburou
l obsessed l
Danzaburou
Level 61
God Stats
5W - 1L
1,673 SR
Queue Stats
169W - 174L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
THCgod_
Olorun
11
2 / 8 / 2
7,317
385
5,074
10,679
6,492
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
11
0 / 4 / 3
7,158
377
6,569
14,360
13,426
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
0 / 3 / 1
7,495
394
3,736
10,491
3,622
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
iNikeboy-
Chaac
13
8 / 4 / 2
9,330
491
13,663
17,100
8,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mace

Mace

+10
Physical Power

Hades
xAkgrin
Hades
14
1 / 5 / 7
8,793
463
10,572
13,284
6,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 7
11,415
601
22,543
18,780
13,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Cobalt S0ul
Cthulhu
15
2 / 1 / 6
8,913
469
10,931
10,500
8,136
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 3 / 2
10,995
579
8,124
11,656
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Serqet
16
3 / 5 / 6
9,713
511
3,603
13,283
5,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
l obsessed l
Danzaburou
12
0 / 3 / 3
8,173
430
4,838
11,734
3,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
11
Kills
24
24
Deaths
12
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
13
0
7
16.5
W
Cthulhu
Cobalt S0ul
Cthulhu
2
1
6
5
W
6
3
2
2.33
L
Olorun
THCgod_
Olorun
2
8
2
0.38
W
Serqet
3
5
6
1.2
L
Cthulhu
0
4
3
0.38
L
0
3
1
0.17
L
Chaac
iNikeboy-
Chaac
8
4
2
2.25
W
Danzaburou
l obsessed l
Danzaburou
0
3
3
0.5
L
Hades
xAkgrin
Hades
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,614
Damage
50,039
65,914
Taken
65,953
38,976
Mitigated
35,498
14,619
Healing
25,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,543
15,192
33
8,915
18,780
13,848
1,542
8,942
9,838
0
73,189
W
Cthulhu
Cobalt S0ul
Cthulhu
10,931
359
483
1,890
10,500
8,136
160
3,967
6,533
47,468
0
W
8,124
373
1,402
6,124
11,656
4,360
1,250
3,131
8,525
69,717
0
L
Olorun
THCgod_
Olorun
5,074
3,066
170
1,168
10,679
6,492
264
1,647
8,858
23,832
0
W
Serqet
3,603
653
0
2,354
13,283
5,883
0
4,181
9,102
0
71,728
L
Cthulhu
6,569
649
137
589
14,360
13,426
150
4,635
9,501
24,870
0
L
3,736
3,028
0
2,766
10,491
3,622
1,903
5,051
5,440
0
46,805
L
Chaac
iNikeboy-
Chaac
13,663
2,685
0
7,270
17,100
8,695
395
5,509
11,461
0
41,173
W
Danzaburou
l obsessed l
Danzaburou
4,838
1,832
40
3,980
11,734
3,271
0
2,542
9,192
0
49,283
L
Hades
xAkgrin
Hades
10,572
1,065
380
2,139
13,284
6,741
462
2,213
10,851
52,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,093
Gold Earned
49,209
331
Minions Killed
515
0
Camps Cleared
0
1,764,408
Distance Traveled
1,898,447
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,415
601
119
6
0
334,931
0
W
Cthulhu
8,913
469
74
4
0
415,697
8
W
Hel
10,995
579
144
8
0
387,362
0
L
Olorun
7,317
385
39
2
0
298,327
1
W
Serqet
9,713
511
105
6
0
411,227
3
L
Cthulhu
7,158
377
55
3
0
349,442
0
L
Rama
7,495
394
86
5
0
349,682
8
L
Chaac
9,330
491
56
3
0
414,334
2
W
Danzaburou
8,173
430
73
4
0
349,230
1
L
Hades
8,793
463
95
5
0
352,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role