Player Matchup

Chaac
Chaac
Heroguy824
Chaac
Level 62
God Stats
23W - 26L
1,439 SR
Queue Stats
36W - 56L
1,287 Elo+
Party 1
Baron Samedi
Baron Samedi
SOW248
Baron Samedi
Level 25
God Stats
19W - 7L
1,565 SR
Queue Stats
25W - 12L
1,463 Elo+
Party 1
Bakasura
Bakasura
code 10 killer
Bakasura
Level 91
God Stats
1W - 1L
1,489 SR
Queue Stats
166W - 164L
1,379 Elo+
Party 1
Chronos
Chronos
king papa15
Chronos
Level 91
God Stats
31W - 20L
1,556 SR
Queue Stats
288W - 268L
1,462 Elo+
Party 1
Yemoja
Yemoja
supershadow235
Yemoja
Level 117
God Stats
5W - 2L
1,588 SR
Queue Stats
222W - 217L
1,460 Elo+
Party 1
Team Averages
Level 77
1,527 SR
1,410 Elo+

VS

Team Averages
Level 81
1,433 SR
1,449 Elo+
Aphrodite
Aphrodite
CharlySapvel03
Aphrodite
Level 38
God Stats
14W - 16L
1,315 SR
Queue Stats
442W - 420L
1,408 Elo+
Solo
Ratatoskr
Ratatoskr
Dr_Frowny
Ratatoskr
Level 125
God Stats
1W - 4L
1,492 SR
Queue Stats
274W - 270L
1,495 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PraiseHarambe1
Morgan Le Fay
Level 117
God Stats
4W - 3L
1,601 SR
Queue Stats
138W - 121L
1,498 Elo+
Party 2
Hachiman
Hachiman
waynegray3735
Hachiman
Level 15
God Stats
0W - 2L
1,133 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 2
Ymir
Ymir
wilskillz1012
Ymir
Level 109
God Stats
23W - 17L
1,625 SR
Queue Stats
549W - 521L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
2 / 5 / 14
13,373
446
18,008
32,300
31,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
SOW248
Baron Samedi
20
10 / 6 / 12
15,709
524
25,888
26,243
12,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
20
5 / 7 / 11
14,883
496
22,272
30,504
15,939
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chronos
king papa15
Chronos
20
16 / 5 / 11
16,659
555
32,428
23,563
9,091
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
2 / 2 / 25
14,406
480
11,696
22,463
26,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CharlySapvel03
Aphrodite
20
6 / 4 / 7
15,020
501
22,659
31,332
35,540
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
Dr_Frowny
Ratatoskr
18
7 / 7 / 12
13,407
447
20,257
29,945
17,638
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
PraiseHarambe1
Morgan Le Fay
20
11 / 7 / 4
14,281
476
39,773
28,550
16,029
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
waynegray3735
Hachiman
17
0 / 7 / 4
10,904
363
4,781
15,239
6,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
0 / 10 / 13
12,086
403
10,030
40,918
55,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
64
35
Kills
24
25
Deaths
35
73
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CharlySapvel03
Aphrodite
6
4
7
2.38
L
Ratatoskr
Dr_Frowny
Ratatoskr
7
7
12
1.86
W
Chaac
2
5
14
1.8
L
Morgan Le Fay
PraiseHarambe1
Morgan Le Fay
11
7
4
1.86
W
Baron Samedi
SOW248
Baron Samedi
10
6
12
2.67
W
Bakasura
5
7
11
1.5
W
Chronos
king papa15
Chronos
16
5
11
4.3
W
2
2
25
7.25
L
Hachiman
waynegray3735
Hachiman
0
7
4
0.29
L
0
10
13
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,292
Damage
97,500
135,073
Taken
145,984
95,374
Mitigated
131,021
59,011
Healing
43,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CharlySapvel03
Aphrodite
22,659
3,415
5,192
13,473
31,332
35,540
1,283
14,478
15,579
119,300
0
L
Ratatoskr
Dr_Frowny
Ratatoskr
20,257
4,671
0
10,411
29,945
17,638
1,414
13,236
15,132
0
81,791
W
Chaac
18,008
2,217
0
12,813
32,300
31,137
616
16,732
15,568
0
76,083
L
Morgan Le Fay
PraiseHarambe1
Morgan Le Fay
39,773
2,901
0
6,236
28,550
16,029
1,400
12,377
15,117
122,179
0
W
Baron Samedi
SOW248
Baron Samedi
25,888
2,783
7,782
10,329
26,243
12,738
1,070
17,186
9,057
86,765
0
W
Bakasura
22,272
13,850
0
8,639
30,504
15,939
2,067
14,605
15,899
0
106,925
W
Chronos
king papa15
Chronos
32,428
16,250
0
6,087
23,563
9,091
5,183
11,266
12,297
122,122
0
W
11,696
3,109
9,608
3,753
22,463
26,469
822
12,840
9,623
39,236
0
L
Hachiman
waynegray3735
Hachiman
4,781
2,588
0
1,661
15,239
6,090
79
8,032
7,110
0
49,225
L
10,030
895
987
5,157
40,918
55,724
497
20,660
18,684
53,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,030
Gold Earned
65,698
593
Minions Killed
630
0
Camps Cleared
0
2,788,758
Distance Traveled
2,684,621
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
15,020
501
231
8
0
545,115
7
L
Ratatoskr
13,407
447
112
4
0
568,291
4
W
Chaac
13,373
446
104
3
0
569,800
2
L
Morgan Le Fay
14,281
476
147
5
0
546,524
4
W
Baron Samedi
15,709
524
142
5
0
528,541
0
W
Bakasura
14,883
496
165
6
0
642,582
1
W
Chronos
16,659
555
129
4
0
488,457
1
W
Yemoja
14,406
480
53
2
0
559,378
4
L
Hachiman
10,904
363
83
3
0
537,451
0
L
Ymir
12,086
403
57
2
0
487,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role