Player Matchup

Hercules
Hercules
CarrizoFranSan2
Hercules
Level 93
God Stats
5W - 11L
1,352 SR
Queue Stats
249W - 348L
1,397 Elo+
Solo
Janus
Janus
Gury838
Janus
Level 128
God Stats
10W - 3L
1,739 SR
Queue Stats
123W - 112L
1,519 Elo+
Party 1
Izanami
Izanami
NanoICostantini
Izanami
Level 18
God Stats
1W - 2L
1,748 SR
Queue Stats
35W - 41L
1,431 Elo+
Party 1
Team Averages
Level 80
1,613 SR
1,449 Elo+

VS

Team Averages
Level 72
1,502 SR
1,409 Elo+
Bakasura
Bakasura
DarkkDanilo
Bakasura
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,245 Elo+
Solo
Anubis
Anubis
ELzeiki
Anubis
Level 107
God Stats
40W - 29L
1,641 SR
Queue Stats
226W - 222L
1,525 Elo+
Solo
Achilles
Achilles
TuttaSky
Achilles
Level 96
God Stats
3W - 2L
1,366 SR
Queue Stats
266W - 334L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
4 / 3 / 1
9,985
624
7,538
18,635
13,643
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Gury838
Janus
14
2 / 5 / 3
9,914
620
17,647
12,924
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 8 / 5
9,732
608
3,923
14,065
3,444
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DarkkDanilo
Bakasura
15
2 / 3 / 12
10,898
681
8,422
11,897
5,106
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
ELzeiki
Anubis
17
7 / 1 / 9
11,653
728
15,036
9,524
5,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
TuttaSky
Achilles
15
7 / 3 / 6
11,285
705
16,117
19,624
23,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
7
Kills
16
16
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
4
3
1
1.5
W
Bakasura
DarkkDanilo
Bakasura
2
3
12
2.67
W
Anubis
ELzeiki
Anubis
7
1
9
11.5
L
Janus
Gury838
Janus
2
5
3
0.7
L
1
8
5
0.44
W
Achilles
TuttaSky
Achilles
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,108
Damage
39,575
45,624
Taken
41,045
19,879
Mitigated
34,341
10,080
Healing
13,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
7,538
2,049
0
4,545
18,635
13,643
0
5,366
11,915
0
23,292
W
Bakasura
DarkkDanilo
Bakasura
8,422
5,452
0
3,365
11,897
5,106
1,552
5,588
6,309
0
26,062
W
Anubis
ELzeiki
Anubis
15,036
911
0
6,146
9,524
5,435
1,050
3,875
5,649
68,563
0
L
Janus
Gury838
Janus
17,647
975
840
3,055
12,924
2,792
0
4,549
7,400
52,644
0
L
3,923
2,038
0
1,640
14,065
3,444
0
5,121
8,299
0
40,220
W
Achilles
TuttaSky
Achilles
16,117
3,008
0
3,831
19,624
23,800
454
8,184
11,440
0
34,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,631
Gold Earned
33,836
199
Minions Killed
174
0
Camps Cleared
0
852,738
Distance Traveled
918,300
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,985
624
31
2
0
319,420
2
W
Bakasura
10,898
681
46
3
0
340,680
4
W
Anubis
11,653
728
98
6
0
273,597
3
L
Janus
9,914
620
85
5
0
293,698
2
L
Izanami
9,732
608
83
5
0
239,620
2
W
Achilles
11,285
705
30
2
0
304,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role