Player Matchup

Skadi
Skadi
Gold IV
BBW Bussa
Skadi
Gold IV
Level 86
God Stats
3W - 2L
1,602 SR
Queue Stats
409W - 445L
1,235 MMR
Solo
Chang'e
Chang'e
Silver IV
NekomagesUwU
Chang'e
Silver IV
Level 114
God Stats
2W - 0L
1,581 SR
Queue Stats
7W - 11L
1,365 MMR
Party 3
Scylla
Scylla
Silver II
SirFyydo
Scylla
Silver II
Level 108
God Stats
13W - 11L
1,608 SR
Queue Stats
68W - 81L
1,032 MMR
Party 3
Geb
Geb
Gold V
X Megaflare X
Geb
Gold V
Level 127
God Stats
26W - 15L
1,699 SR
Queue Stats
190W - 193L
1,297 MMR
Party 1
Osiris
Osiris
Gold V
xoBABIEECAKESxo
Osiris
Gold V
Level 102
God Stats
13W - 7L
1,626 SR
Queue Stats
65W - 64L
1,194 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,623 SR
1,225 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,582 SR
1,226 MMR
Rama
Rama
Silver III
Evil_Scorpion__
Rama
Silver III
Level 106
God Stats
1W - 3L
1,771 SR
Queue Stats
20W - 43L
1,289 MMR
Party 2
Cerberus
Cerberus
Silver I
Mutiny Superior
Cerberus
Silver I
Level 87
God Stats
2W - 1L
1,701 SR
Queue Stats
62W - 76L
1,190 MMR
Solo
Zeus
Zeus
Silver IV
Yungbust992
Zeus
Silver IV
Level 106
God Stats
27W - 23L
1,376 SR
Queue Stats
144W - 167L
1,223 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
godofpk
Gilgamesh
Bronze III
Level 63
God Stats
1W - 3L
1,691 SR
Queue Stats
176W - 183L
1,232 MMR
Solo
Tiamat
Tiamat
Gold V
impedimented
Tiamat
Gold V
Level 156
God Stats
8W - 19L
1,369 SR
Queue Stats
810W - 804L
1,194 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BBW Bussa
Skadi
20
4 / 1 / 3
13,336
580
11,455
14,534
6,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
NekomagesUwU
Chang'e
20
1 / 5 / 5
13,260
577
11,269
18,663
12,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
SirFyydo
Scylla
19
4 / 3 / 8
13,207
574
13,246
11,250
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 0 / 16
12,229
532
8,425
11,873
12,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
13 / 0 / 3
15,087
656
17,898
15,250
12,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Cu ChulainnMorgan Le FayArtioAthenaYmir

VS

Bans
ArtemisArachneSetCabrakanCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 0
9,203
400
3,099
15,938
4,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
16
2 / 5 / 0
10,638
463
6,300
19,104
21,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 6 / 0
9,382
408
6,852
8,831
2,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
godofpk
Gilgamesh
14
3 / 5 / 2
9,908
431
6,856
20,568
8,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
19
2 / 2 / 3
11,987
521
14,923
19,547
13,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
24
Kills
9
9
Deaths
24
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
BBW Bussa
Skadi
4
1
3
5.5
L
0
6
0
0
L
Cerberus
2
5
0
0.4
W
Chang'e
NekomagesUwU
Chang'e
1
5
5
0.7
W
Scylla
SirFyydo
Scylla
4
3
8
2.67
W
2
0
16
10
L
2
6
0
0.33
L
Gilgamesh
godofpk
Gilgamesh
3
5
2
0.8
L
Tiamat
2
2
3
1.75
W
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,293
Damage
38,030
71,570
Taken
83,988
48,451
Mitigated
51,302
25,665
Healing
21,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BBW Bussa
Skadi
11,455
6,141
0
3,127
14,534
6,224
4,202
4,467
10,067
0
130,068
L
3,099
2,338
0
2,904
15,938
4,761
0
5,671
10,267
0
66,293
L
Cerberus
6,300
159
0
3,781
19,104
21,630
0
5,767
13,337
37,514
0
W
Chang'e
NekomagesUwU
Chang'e
11,269
420
2,083
8,248
18,663
12,433
2,407
8,983
9,680
92,221
0
W
Scylla
SirFyydo
Scylla
13,246
713
336
2,426
11,250
4,341
2,089
7,798
3,452
87,090
0
W
8,425
1,271
650
990
11,873
12,968
518
4,684
7,189
30,297
0
L
6,852
124
0
1,083
8,831
2,466
0
3,366
5,465
51,714
0
L
Gilgamesh
godofpk
Gilgamesh
6,856
2,038
0
3,452
20,568
8,707
0
7,625
12,943
0
49,288
L
Tiamat
14,923
452
0
10,120
19,547
13,738
166
10,805
8,742
100,835
0
W
17,898
8,256
0
7,805
15,250
12,485
2,163
2,486
12,764
119
144,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,119
Gold Earned
51,118
716
Minions Killed
587
0
Camps Cleared
0
2,265,932
Distance Traveled
1,856,197
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,336
580
187
8
0
401,297
3
L
Rama
9,203
400
137
6
0
340,290
2
L
Cerberus
10,638
463
48
2
0
412,465
5
W
Chang'e
13,260
577
163
7
0
398,928
4
W
Scylla
13,207
574
162
7
0
425,981
5
W
Geb
12,229
532
21
1
0
513,790
4
L
Zeus
9,382
408
113
5
0
313,804
11
L
Gilgamesh
9,908
431
99
4
0
387,417
0
L
Tiamat
11,987
521
190
8
0
402,221
2
W
Osiris
15,087
656
183
8
0
525,936
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role