Player Matchup

Fenrir
Fenrir
Guy5
Fenrir
Level 57
God Stats
5W - 6L
1,452 SR
Queue Stats
324W - 353L
1,460 Elo+
Solo
Jing Wei
Jing Wei
MGSPON
Jing Wei
Level 85
God Stats
0W - 1L
1,239 SR
Queue Stats
7W - 11L
1,231 Elo+
Party 2
Yemoja
Yemoja
Peedy85
Yemoja
Level 129
God Stats
7W - 5L
1,305 SR
Queue Stats
220W - 240L
1,380 Elo+
Solo
Chaac
Chaac
Terrorhawk2
Chaac
Level 63
God Stats
0W - 1L
1,693 SR
Queue Stats
17W - 19L
1,550 Elo+
Party 2
Chernobog
Chernobog
XXXDark Lord85
Chernobog
Level 89
God Stats
0W - 1L
1,403 SR
Queue Stats
13W - 12L
1,550 Elo+
Party 2
Team Averages
Level 85
1,418 SR
1,434 Elo+

VS

Team Averages
Level 88
1,425 SR
1,368 Elo+
Ullr
Ullr
 
Ullr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
JacobTM4627
Ravana
Level 49
God Stats
1W - 0L
1,207 SR
Queue Stats
80W - 69L
1,257 Elo+
Party 1
Ra
Ra
MunRa1977
Ra
Level 108
God Stats
4W - 5L
1,204 SR
Queue Stats
246W - 242L
1,352 Elo+
Solo
Anhur
Anhur
Only_ZAR
Anhur
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,442 Elo+
Solo
He Bo
He Bo
Quality Toast
He Bo
Level 63
God Stats
2W - 1L
1,713 SR
Queue Stats
76W - 69L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Guy5
Fenrir
18
8 / 8 / 13
11,960
664
11,471
20,796
8,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
MGSPON
Jing Wei
19
5 / 7 / 18
12,226
679
15,191
18,044
8,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Peedy85
Yemoja
20
1 / 5 / 24
12,011
667
6,181
20,743
20,194
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 7 / 21
12,963
720
22,554
30,490
47,127
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
XXXDark Lord85
Chernobog
20
12 / 5 / 16
14,541
808
22,851
20,260
10,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
8 / 6 / 14
13,765
765
14,432
18,797
10,351
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
19
3 / 9 / 18
11,966
665
11,919
18,689
13,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 6 / 20
13,512
751
15,146
18,065
28,187
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Only_ZAR
Anhur
20
9 / 5 / 16
14,634
813
24,252
15,494
8,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 10 / 16
13,176
732
23,238
17,630
8,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
116
35
Kills
32
32
Deaths
36
92
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
6
14
2.5
L
Fenrir
Guy5
Fenrir
8
8
13
1.81
W
Ravana
3
9
18
1.33
L
Jing Wei
MGSPON
Jing Wei
5
7
18
2
W
5
6
20
2.5
W
Anhur
Only_ZAR
Anhur
9
5
16
3.4
L
Yemoja
Peedy85
Yemoja
1
5
24
2.6
W
7
10
16
1.5
L
9
7
21
2.79
L
Chernobog
XXXDark Lord85
Chernobog
12
5
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,248
Damage
88,987
110,333
Taken
88,675
94,753
Mitigated
68,071
37,411
Healing
33,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
14,432
9,005
1,062
4,402
18,797
10,351
1,901
1,217
17,580
0
32,173
L
Fenrir
Guy5
Fenrir
11,471
2,834
1,445
4,586
20,796
8,379
32
6,946
13,850
0
21,990
W
Ravana
11,919
2,597
462
2,315
18,689
13,114
630
1,246
17,443
0
19,825
L
Jing Wei
MGSPON
Jing Wei
15,191
13,365
329
642
18,044
8,691
2,109
7,586
10,458
0
41,152
W
15,146
1,671
9,062
7,694
18,065
28,187
487
2,945
15,120
49,571
0
W
Anhur
Only_ZAR
Anhur
24,252
12,532
1,935
2,130
15,494
8,099
2,390
1,459
14,035
0
51,710
L
Yemoja
Peedy85
Yemoja
6,181
1,462
14,933
5,909
20,743
20,194
633
6,669
14,074
19,575
0
W
23,238
1,420
1,868
2,809
17,630
8,320
695
1,779
15,851
31,833
0
L
22,554
1,343
120
4,979
30,490
47,127
226
9,930
20,560
3,662
38,522
L
Chernobog
XXXDark Lord85
Chernobog
22,851
12,289
382
4,086
20,260
10,362
2,427
7,253
13,007
0
48,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,701
Gold Earned
67,053
176
Minions Killed
171
0
Camps Cleared
0
1,488,670
Distance Traveled
1,456,750
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,765
765
29
2
0
284,126
2
L
Fenrir
11,960
664
18
1
0
310,707
4
W
Ravana
11,966
665
12
1
0
317,310
0
L
Jing Wei
12,226
679
63
4
0
249,427
0
W
Ra
13,512
751
59
3
0
287,075
0
W
Anhur
14,634
813
56
3
0
284,412
0
L
Yemoja
12,011
667
16
1
0
298,539
0
W
He Bo
13,176
732
15
1
0
283,827
0
L
Chaac
12,963
720
26
1
0
343,336
0
L
Chernobog
14,541
808
53
3
0
286,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role