Player Matchup

Artemis
Artemis
Asian Packs
Artemis
Level 21
God Stats
18W - 16L
1,742 SR
Queue Stats
42W - 50L
1,271 Elo+
Solo
Da Ji
Da Ji
aceofhearts8178
Da Ji
Level 49
God Stats
14W - 11L
1,635 SR
Queue Stats
33W - 38L
1,379 Elo+
Party 1
Ganesha
Ganesha
tommy2020
Ganesha
Level 29
God Stats
11W - 13L
1,426 SR
Queue Stats
17W - 22L
1,416 Elo+
Party 1
Team Averages
Level 33
1,601 SR
1,356 Elo+

VS

Team Averages
Level 23
1,431 SR
1,056 Elo+
Cabrakan
Cabrakan
RemytheKid
Cabrakan
Level 5
God Stats
0W - 1L
1,662 SR
Queue Stats
0W - 7L
881 Elo+
Solo
Nu Wa
Nu Wa
pocolo000
Nu Wa
Level 25
God Stats
0W - 3L
1,256 SR
Queue Stats
109W - 167L
1,068 Elo+
Party 2
Neith
Neith
sharlesarias
Neith
Level 40
God Stats
51W - 99L
1,375 SR
Queue Stats
78W - 152L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Asian Packs
Artemis
12
4 / 0 / 10
8,994
750
10,120
4,752
1,810
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
14 / 0 / 3
10,574
881
15,972
6,344
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
tommy2020
Ganesha
13
0 / 1 / 16
9,298
775
3,415
11,065
13,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
RemytheKid
Cabrakan
10
0 / 8 / 0
6,773
564
3,863
18,978
10,013
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
pocolo000
Nu Wa
10
1 / 7 / 0
7,411
618
3,202
8,321
2,066
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
0 / 3 / 0
7,223
602
5,211
8,348
2,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
1
18
Kills
1
1
Deaths
18
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
Asian Packs
Artemis
4
0
10
9
L
Cabrakan
RemytheKid
Cabrakan
0
8
0
0
W
14
0
3
15.5
L
Nu Wa
pocolo000
Nu Wa
1
7
0
0.14
L
0
3
0
0
W
Ganesha
tommy2020
Ganesha
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,507
Damage
12,276
22,161
Taken
35,647
18,482
Mitigated
14,356
3,720
Healing
7,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Asian Packs
Artemis
10,120
7,604
0
1,713
4,752
1,810
871
1,418
3,334
0
39,613
L
Cabrakan
RemytheKid
Cabrakan
3,863
324
0
3,173
18,978
10,013
105
2,234
16,744
11,109
0
W
15,972
6,046
0
741
6,344
2,999
1,294
2,482
3,862
0
34,749
L
Nu Wa
pocolo000
Nu Wa
3,202
1,175
0
1,080
8,321
2,066
46
313
8,008
16,170
0
L
5,211
2,015
160
2,729
8,348
2,277
0
868
7,480
0
27,583
W
Ganesha
tommy2020
Ganesha
3,415
741
0
1,266
11,065
13,673
309
3,165
7,900
22,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,866
Gold Earned
21,407
131
Minions Killed
97
0
Camps Cleared
0
706,659
Distance Traveled
540,544
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,994
750
80
7
0
209,931
2
L
Cabrakan
6,773
564
14
1
0
182,311
0
W
Da Ji
10,574
881
51
4
0
252,313
1
L
Nu Wa
7,411
618
19
2
0
172,698
1
L
Neith
7,223
602
64
5
0
185,535
5
W
Ganesha
9,298
775
0
0
0
244,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role