Player Matchup

Olorun
Olorun
BurningEdge360
Olorun
Level 45
God Stats
18W - 12L
1,472 SR
Queue Stats
60W - 70L
1,410 Elo+
Party 2
Bakasura
Bakasura
Dr_Paintrain666
Bakasura
Level 53
God Stats
3W - 3L
1,578 SR
Queue Stats
73W - 63L
1,461 Elo+
Party 2
Odin
Odin
Heimdallrsign
Odin
Level 125
God Stats
22W - 18L
1,643 SR
Queue Stats
225W - 207L
1,453 Elo+
Party 1
Scylla
Scylla
SEARGENT69
Scylla
Level 109
God Stats
4W - 8L
1,486 SR
Queue Stats
218W - 228L
1,366 Elo+
Party 1
Bacchus
Bacchus
TheOneTrueMyth
Bacchus
Level 153
God Stats
3W - 2L
1,785 SR
Queue Stats
489W - 480L
1,449 Elo+
Party 1
Team Averages
Level 97
1,593 SR
1,428 Elo+

VS

Team Averages
Level 76
1,463 SR
1,429 Elo+
Yemoja
Yemoja
DocGece
Yemoja
Level 91
God Stats
2W - 2L
1,513 SR
Queue Stats
293W - 315L
1,386 Elo+
Party 3
Tyr
Tyr
Javier_180100
Tyr
Level 40
God Stats
21W - 28L
1,443 SR
Queue Stats
218W - 228L
1,393 Elo+
Party 3
Artemis
Artemis
Smaug66
Artemis
Level 67
God Stats
9W - 9L
1,490 SR
Queue Stats
169W - 165L
1,448 Elo+
Solo
Hun Batz
Hun Batz
rodishin_32
Hun Batz
Level 119
God Stats
7W - 12L
1,376 SR
Queue Stats
268W - 257L
1,422 Elo+
Party 3
Janus
Janus
yosoiMcLovin
Janus
Level 65
God Stats
1W - 2L
1,492 SR
Queue Stats
20W - 20L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 10
5,893
536
3,813
5,053
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
12
8 / 0 / 4
7,483
680
7,543
7,437
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 0 / 5
7,375
670
3,430
3,652
3,273
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
SEARGENT69
Scylla
10
0 / 3 / 6
5,823
529
3,432
4,340
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 3 / 8
5,480
498
4,499
8,505
6,991
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DocGece
Yemoja
8
0 / 4 / 4
4,975
452
1,853
7,964
4,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 1
5,421
493
1,529
7,852
4,864
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Smaug66
Artemis
9
1 / 4 / 3
5,434
494
5,076
6,651
1,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
rodishin_32
Hun Batz
12
6 / 1 / 0
6,759
614
5,603
6,365
2,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 3
5,399
491
4,823
6,776
2,078
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
15
Kills
8
8
Deaths
15
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
L
Yemoja
DocGece
Yemoja
0
4
4
0.5
W
Bakasura
8
0
4
10
W
3
0
5
5.5
L
1
3
1
0.5
W
Scylla
SEARGENT69
Scylla
0
3
6
1
L
Artemis
Smaug66
Artemis
1
4
3
0.63
W
2
3
8
2
L
Hun Batz
rodishin_32
Hun Batz
6
1
0
6
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,717
Damage
18,884
28,987
Taken
35,608
15,454
Mitigated
14,559
7,516
Healing
6,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,813
2,032
476
1,951
5,053
1,252
1,559
973
3,969
20,718
0
L
Yemoja
DocGece
Yemoja
1,853
487
551
1,118
7,964
4,029
0
3,474
4,465
10,619
0
W
Bakasura
7,543
4,743
0
2,669
7,437
2,554
616
809
6,628
0
38,399
W
3,430
806
0
870
3,652
3,273
39
376
3,276
0
37,641
L
1,529
96
0
1,524
7,852
4,864
0
1,190
6,398
0
22,815
W
Scylla
SEARGENT69
Scylla
3,432
184
0
250
4,340
1,384
0
1,533
2,807
35,499
0
L
Artemis
Smaug66
Artemis
5,076
3,536
0
1,026
6,651
1,547
800
2,264
3,897
0
28,108
W
4,499
563
0
1,300
8,505
6,991
37
2,874
5,631
12,125
0
L
Hun Batz
rodishin_32
Hun Batz
5,603
1,016
0
309
6,365
2,041
0
1,113
5,042
0
43,872
L
4,823
527
68
1,684
6,776
2,078
0
3,703
2,963
30,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,054
Gold Earned
27,988
311
Minions Killed
272
0
Camps Cleared
0
1,046,178
Distance Traveled
964,280
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,893
536
42
4
0
192,674
0
L
Yemoja
4,975
452
15
1
0
172,593
1
W
Bakasura
7,483
680
84
8
0
259,035
0
W
Odin
7,375
670
103
9
0
205,261
2
L
Tyr
5,421
493
60
5
0
211,681
0
W
Scylla
5,823
529
70
6
0
178,593
5
L
Artemis
5,434
494
53
5
0
183,367
3
W
Bacchus
5,480
498
12
1
0
210,615
6
L
Hun Batz
6,759
614
84
8
0
211,273
0
L
Janus
5,399
491
60
5
0
185,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role