Player Matchup

Pele
Pele
 
Pele
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
GoliathanXXIII
Tyr
Level 8
God Stats
1W - 0L
1,486 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
SilentAsassin59
Chernobog
Level 4
God Stats
2W - 5L
1,736 SR
Queue Stats
13W - 25L
1,500 Elo+
Solo
Guan Yu
Guan Yu
TheTrueKing_Kay
Guan Yu
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Woland9960
Kukulkan
Level 28
God Stats
11W - 8L
1,068 SR
Queue Stats
14W - 11L
1,014 Elo+
Solo
Team Averages
Level 12
1,458 SR
1,403 Elo+

VS

Team Averages
Level 14
1,428 SR
1,407 Elo+
Bellona
Bellona
ApEXXeD_ZeMAC
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,500 Elo+
Solo
Nemesis
Nemesis
Danktank8881
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Skadi
Skadi
Stoner Prophecy
Skadi
Level 25
God Stats
13W - 20L
1,500 SR
Queue Stats
35W - 53L
1,500 Elo+
Solo
Odin
Odin
iLouRG
Odin
Level 11
God Stats
2W - 12L
1,142 SR
Queue Stats
269W - 312L
1,240 Elo+
Solo
Sylvanus
Sylvanus
temp-260119
Sylvanus
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 71L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
9 / 5 / 3
12,136
506
14,579
20,258
11,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
8 / 4 / 5
11,675
486
11,167
20,431
21,209
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
SilentAsassin59
Chernobog
16
4 / 8 / 7
11,056
461
15,858
14,657
5,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 10 / 10
10,947
456
6,683
26,055
11,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Woland9960
Kukulkan
18
11 / 5 / 7
13,587
566
19,887
14,935
6,100
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
2 / 11 / 9
10,093
421
9,365
22,574
18,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Danktank8881
Nemesis
14
6 / 15 / 5
10,339
431
10,622
20,602
9,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
6 / 5 / 6
11,551
481
13,010
17,235
6,870
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
iLouRG
Odin
18
7 / 3 / 5
11,169
465
13,168
20,058
19,251
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
temp-260119
Sylvanus
18
8 / 3 / 8
12,552
523
13,375
23,247
34,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
62
35
Kills
29
32
Deaths
37
32
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
5
3
2.1
L
Bellona
2
11
9
0.59
L
Nemesis
Danktank8881
Nemesis
6
15
5
0.57
W
8
4
5
2.63
W
Chernobog
SilentAsassin59
Chernobog
4
8
7
0.94
L
6
5
6
1.8
W
3
10
10
0.8
W
Kukulkan
Woland9960
Kukulkan
11
5
7
2.9
L
Odin
iLouRG
Odin
7
3
5
3.17
L
Sylvanus
temp-260119
Sylvanus
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,174
Damage
59,540
96,336
Taken
103,716
56,050
Mitigated
88,045
25,914
Healing
22,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
14,579
5,887
0
5,583
20,258
11,494
2,326
5,701
14,332
0
56,608
L
Bellona
9,365
4,091
0
4,395
22,574
18,121
0
4,725
17,849
0
47,886
L
Nemesis
Danktank8881
Nemesis
10,622
3,757
0
1,475
20,602
9,025
1,086
2,949
17,653
0
33,115
W
11,167
2,409
0
3,841
20,431
21,209
1,575
2,733
17,384
0
40,420
W
Chernobog
SilentAsassin59
Chernobog
15,858
10,862
0
1,540
14,657
5,404
2,712
3,257
11,258
62
50,726
L
13,010
7,649
0
4,005
17,235
6,870
618
5,866
11,369
0
69,392
W
6,683
3,093
2,566
10,815
26,055
11,843
991
3,645
22,410
168
39,158
W
Kukulkan
Woland9960
Kukulkan
19,887
3,155
0
1,569
14,935
6,100
5,698
2,272
12,663
87,274
0
L
Odin
iLouRG
Odin
13,168
2,218
0
3,185
20,058
19,251
655
3,126
16,932
15,627
40,703
L
Sylvanus
temp-260119
Sylvanus
13,375
5,440
2,394
7,265
23,247
34,778
659
3,267
19,980
59,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,401
Gold Earned
55,704
390
Minions Killed
369
0
Camps Cleared
0
2,006,045
Distance Traveled
1,928,395
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,136
506
74
3
0
446,991
0
L
Bellona
10,093
421
68
3
0
364,984
2
L
Nemesis
10,339
431
36
2
0
365,753
0
W
Tyr
11,675
486
53
2
0
444,571
0
W
Chernobog
11,056
461
70
3
0
345,027
0
L
Skadi
11,551
481
104
4
0
406,901
1
W
Guan Yu
10,947
456
66
3
0
426,627
4
W
Kukulkan
13,587
566
127
5
0
342,829
2
L
Odin
11,169
465
86
4
0
448,002
0
L
Sylvanus
12,552
523
75
3
0
342,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role