Player Matchup

Bacchus
Bacchus
IcedMartian
Bacchus
Level 26
God Stats
7W - 2L
1,752 SR
Queue Stats
51W - 32L
1,619 Elo+
Solo
Zeus
Zeus
LordOfYoyos
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Solo
Fenrir
Fenrir
SIMPLECOMPOSURE
Fenrir
Level 26
God Stats
10W - 21L
1,390 SR
Queue Stats
41W - 69L
1,354 Elo+
Solo
Ra
Ra
SimpBizkit01
Ra
Level 23
God Stats
5W - 4L
1,334 SR
Queue Stats
108W - 71L
1,551 Elo+
Solo
Mulan
Mulan
oxI3eastxo
Mulan
Level 27
God Stats
4W - 4L
1,663 SR
Queue Stats
57W - 83L
1,356 Elo+
Solo
Team Averages
Level 24
1,528 SR
1,424 Elo+

VS

Team Averages
Level 36
1,705 SR
1,657 Elo+
Gilgamesh
Gilgamesh
ActionSensei
Gilgamesh
Level 14
God Stats
6W - 3L
1,718 SR
Queue Stats
111W - 49L
1,657 Elo+
Party 1
Mercury
Mercury
Frihk
Mercury
Level 89
God Stats
25W - 5L
1,762 SR
Queue Stats
787W - 402L
1,716 Elo+
Party 1
Chronos
Chronos
Tris69420
Chronos
Level 23
God Stats
3W - 1L
1,671 SR
Queue Stats
140W - 66L
1,714 Elo+
Party 1
Chang'e
Chang'e
Yugifan001
Chang'e
Level 26
God Stats
5W - 3L
1,389 SR
Queue Stats
45W - 38L
1,405 Elo+
Solo
Odin
Odin
nedyrb
Odin
Level 29
God Stats
1W - 0L
1,984 SR
Queue Stats
229W - 90L
1,792 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IcedMartian
Bacchus
7
0 / 1 / 1
4,277
475
1,484
4,499
1,873
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 4 / 0
3,826
425
298
2,492
465
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 0 / 2
4,778
531
1,279
4,376
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
5 / 1 / 0
6,012
668
3,802
5,047
2,135
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
6
0 / 3 / 0
3,953
439
1,291
3,953
2,315
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ActionSensei
Gilgamesh
8
0 / 1 / 2
4,990
554
1,224
3,943
2,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Frihk
Mercury
11
2 / 0 / 1
5,939
660
4,058
5,069
1,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
Tris69420
Chronos
8
2 / 0 / 0
4,732
526
2,779
2,734
760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Yugifan001
Chang'e
8
0 / 4 / 1
4,576
508
2,014
4,826
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Odin
nedyrb
Odin
11
5 / 0 / 1
6,436
715
2,613
3,426
1,608
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
5
Kills
9
9
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ActionSensei
Gilgamesh
0
1
2
1
W
Mercury
Frihk
Mercury
2
0
1
2.5
L
Bacchus
IcedMartian
Bacchus
0
1
1
0.5
L
0
4
0
0
L
0
0
2
1
L
5
1
0
5
W
Chronos
Tris69420
Chronos
2
0
0
2
W
Chang'e
Yugifan001
Chang'e
0
4
1
0.13
W
Odin
nedyrb
Odin
5
0
1
5.5
L
Mulan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,154
Damage
12,688
20,367
Taken
19,998
8,121
Mitigated
7,910
4,692
Healing
5,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ActionSensei
Gilgamesh
1,224
236
0
1,031
3,943
2,447
95
1,723
2,220
0
13,472
W
Mercury
Frihk
Mercury
4,058
2,698
0
746
5,069
1,505
422
1,193
3,876
0
43,295
L
Bacchus
IcedMartian
Bacchus
1,484
428
0
400
4,499
1,873
0
1,444
3,055
9,084
0
L
298
0
0
0
2,492
465
312
0
2,492
6,128
0
L
1,279
275
0
1,692
4,376
1,333
858
647
3,729
0
18,920
L
3,802
621
336
1,854
5,047
2,135
0
2,067
2,980
33,320
0
W
Chronos
Tris69420
Chronos
2,779
1,334
0
1,433
2,734
760
495
823
1,911
22,575
0
W
Chang'e
Yugifan001
Chang'e
2,014
305
151
951
4,826
1,590
256
1,665
3,161
19,567
0
W
Odin
nedyrb
Odin
2,613
809
0
1,395
3,426
1,608
278
180
3,246
1,928
24,281
L
Mulan
1,291
421
0
410
3,953
2,315
0
716
3,237
0
13,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,846
Gold Earned
26,673
159
Minions Killed
255
0
Camps Cleared
0
689,263
Distance Traveled
873,131
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,990
554
22
2
0
150,862
1
W
Mercury
5,939
660
98
11
0
223,679
2
L
Bacchus
4,277
475
12
1
0
154,708
4
L
Zeus
3,826
425
11
1
0
100,312
1
L
Fenrir
4,778
531
50
6
0
155,230
2
L
Ra
6,012
668
66
7
0
176,930
3
W
Chronos
4,732
526
43
5
0
167,355
4
W
Chang'e
4,576
508
34
4
0
162,451
6
W
Odin
6,436
715
58
6
0
168,784
2
L
Mulan
3,953
439
20
2
0
102,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role