Player Matchup

Tiamat
Tiamat
DOVAHKIIN_JYNX
Tiamat
Level 87
God Stats
4W - 2L
1,475 SR
Queue Stats
13W - 10L
1,398 Elo+
Party 1
Izanami
Izanami
Legendarypony918
Izanami
Level 44
God Stats
25W - 7L
1,667 SR
Queue Stats
26W - 10L
1,600 Elo+
Party 1
Skadi
Skadi
MooseGODZ
Skadi
Level 47
God Stats
4W - 5L
1,077 SR
Queue Stats
53W - 43L
1,509 Elo+
Party 3
Kuzenbo
Kuzenbo
VikingGODZ
Kuzenbo
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 30L
1,545 Elo+
Party 3
Loki
Loki
x_ThE_KiLLa_x
Loki
Level 139
God Stats
19W - 10L
1,634 SR
Queue Stats
278W - 280L
1,499 Elo+
Party 1
Team Averages
Level 76
1,470 SR
1,510 Elo+

VS

Team Averages
Level 76
1,481 SR
1,522 Elo+
Vulcan
Vulcan
BiscuitRoger
Vulcan
Level 153
God Stats
2W - 3L
1,577 SR
Queue Stats
197W - 205L
1,535 Elo+
Party 2
Cabrakan
Cabrakan
CheesyMite40474
Cabrakan
Level 6
God Stats
0W - 2L
1,268 SR
Queue Stats
14W - 5L
1,577 Elo+
Party 2
Jing Wei
Jing Wei
Lick_My_Crit
Jing Wei
Level 36
God Stats
1W - 8L
1,500 SR
Queue Stats
122W - 131L
1,450 Elo+
Solo
Pele
Pele
WarHeads1998
Pele
Level 103
God Stats
25W - 26L
1,428 SR
Queue Stats
513W - 519L
1,518 Elo+
Party 2
Bacchus
Bacchus
Zboko
Bacchus
Level 84
God Stats
4W - 2L
1,630 SR
Queue Stats
186W - 168L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,964
633
2,868
5,267
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 1 / 0
7,715
701
1,850
5,778
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
MooseGODZ
Skadi
10
2 / 1 / 5
6,585
599
6,748
4,931
1,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kuzenbo
VikingGODZ
Kuzenbo
10
3 / 1 / 2
6,649
604
4,750
6,465
5,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
4 / 1 / 1
7,169
652
3,264
5,943
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 2 / 3
6,367
579
5,636
5,490
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
7
3 / 4 / 2
5,428
493
1,895
6,906
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Lick_My_Crit
Jing Wei
9
2 / 2 / 0
5,435
494
2,539
6,954
1,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 0
5,925
539
2,789
5,676
1,669
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Zboko
Bacchus
7
0 / 4 / 2
4,730
430
1,637
8,469
4,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
12
Kills
6
6
Deaths
14
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
2
3
0.75
L
Cabrakan
3
4
2
1
W
2
2
0
1
W
1
1
0
1
L
Jing Wei
Lick_My_Crit
Jing Wei
2
2
0
1
W
Skadi
MooseGODZ
Skadi
2
1
5
4.5
W
Kuzenbo
VikingGODZ
Kuzenbo
3
1
2
4
L
1
2
0
0.5
L
Bacchus
Zboko
Bacchus
0
4
2
0.25
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,480
Damage
14,496
28,384
Taken
33,495
13,627
Mitigated
12,949
9,450
Healing
6,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
5,636
1,664
0
1,140
5,490
1,864
0
1,721
3,769
47,111
0
L
Cabrakan
1,895
359
0
1,584
6,906
3,216
0
1,262
5,644
16,114
0
W
2,868
74
0
1,456
5,267
2,777
718
2,229
3,038
40,060
0
W
1,850
1,494
0
1,629
5,778
1,849
3,150
0
5,778
0
47,895
L
Jing Wei
Lick_My_Crit
Jing Wei
2,539
1,090
0
2,642
6,954
1,934
0
2,631
4,323
0
23,555
W
Skadi
MooseGODZ
Skadi
6,748
3,618
0
1,409
4,931
1,461
658
2,162
2,769
0
33,604
W
Kuzenbo
VikingGODZ
Kuzenbo
4,750
1,647
0
846
6,465
5,694
181
2,862
3,603
16,475
0
L
2,789
558
0
489
5,676
1,669
400
0
5,676
0
31,407
L
Bacchus
Zboko
Bacchus
1,637
309
0
749
8,469
4,266
0
2,004
6,465
8,389
0
W
3,264
775
0
4,110
5,943
1,846
0
1,915
4,028
0
38,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,082
Gold Earned
27,885
366
Minions Killed
268
0
Camps Cleared
0
1,133,790
Distance Traveled
1,032,247
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,367
579
87
8
0
237,286
5
L
Cabrakan
5,428
493
46
4
0
164,747
2
W
Tiamat
6,964
633
85
8
0
218,531
3
W
Izanami
7,715
701
111
10
0
217,901
0
L
Jing Wei
5,435
494
56
5
0
221,527
1
W
Skadi
6,585
599
73
7
0
217,041
1
W
Kuzenbo
6,649
604
15
1
0
219,425
3
L
Pele
5,925
539
69
6
0
218,998
0
L
Bacchus
4,730
430
10
1
0
189,689
0
W
Loki
7,169
652
82
7
0
260,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role