Player Matchup

Ares
Ares
KeKJuice7111
Ares
Level 26
God Stats
5W - 5L
1,742 SR
Queue Stats
66W - 76L
1,393 Elo+
Party 1
Kukulkan
Kukulkan
Raymean321
Kukulkan
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 48L
1,452 Elo+
Party 1
Jing Wei
Jing Wei
SkelingtonSr
Jing Wei
Level 8
God Stats
11W - 13L
1,500 SR
Queue Stats
403W - 409L
1,550 Elo+
Solo
Heimdallr
Heimdallr
diedfam6
Heimdallr
Level 28
God Stats
12W - 9L
1,692 SR
Queue Stats
105W - 108L
1,490 Elo+
Party 1
Odin
Odin
nightcrawlerjfm
Odin
Level 28
God Stats
3W - 1L
1,675 SR
Queue Stats
99W - 103L
1,484 Elo+
Party 1
Team Averages
Level 22
1,622 SR
1,474 Elo+

VS

Team Averages
Level 18
1,620 SR
1,454 Elo+
Tiamat
Tiamat
Haku704
Tiamat
Level 27
God Stats
3W - 4L
1,844 SR
Queue Stats
109W - 113L
1,482 Elo+
Solo
Danzaburou
Danzaburou
Premo30
Danzaburou
Level 7
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 3L
1,231 Elo+
Solo
Chaac
Chaac
SR_BORREGO
Chaac
Level 27
God Stats
11W - 13L
1,547 SR
Queue Stats
237W - 272L
1,486 Elo+
Solo
Bacchus
Bacchus
StarMula7591
Bacchus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,471 Elo+
Solo
Cabrakan
Cabrakan
TJDLR
Cabrakan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 11
13,855
513
9,242
22,823
27,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Raymean321
Kukulkan
18
2 / 6 / 4
12,522
464
9,796
15,164
6,066
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
SkelingtonSr
Jing Wei
20
10 / 1 / 10
14,732
546
15,755
16,323
8,327
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
diedfam6
Heimdallr
20
21 / 2 / 8
15,550
576
30,228
24,206
12,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
3 / 1 / 7
13,119
486
4,604
15,470
17,825
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Haku704
Tiamat
20
6 / 6 / 3
13,478
499
21,372
20,427
11,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Premo30
Danzaburou
12
1 / 9 / 2
8,927
331
4,011
16,222
5,187
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
20
0 / 5 / 1
11,780
436
12,832
19,896
29,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
StarMula7591
Bacchus
19
4 / 6 / 1
12,053
446
10,643
20,586
14,212
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
TJDLR
Cabrakan
10
0 / 15 / 1
7,979
296
3,629
18,750
8,865
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
19
40
Kills
11
11
Deaths
41
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Haku704
Tiamat
6
6
3
1.25
W
4
1
11
9.5
L
Danzaburou
Premo30
Danzaburou
1
9
2
0.22
W
Kukulkan
Raymean321
Kukulkan
2
6
4
0.67
L
Chaac
0
5
1
0.1
W
Jing Wei
SkelingtonSr
Jing Wei
10
1
10
15
L
Bacchus
StarMula7591
Bacchus
4
6
1
0.75
L
Cabrakan
TJDLR
Cabrakan
0
15
1
0.03
W
Heimdallr
diedfam6
Heimdallr
21
2
8
12.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,625
Damage
52,487
93,986
Taken
95,881
72,139
Mitigated
69,976
27,407
Healing
13,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Haku704
Tiamat
21,372
1,905
320
5,855
20,427
11,858
198
4,033
16,391
97,374
0
W
9,242
360
494
5,149
22,823
27,447
1,097
7,549
15,015
49,830
0
L
Danzaburou
Premo30
Danzaburou
4,011
987
0
509
16,222
5,187
86
2,513
13,706
0
28,156
W
Kukulkan
Raymean321
Kukulkan
9,796
1,629
0
2,199
15,164
6,066
1,209
9,669
5,440
56,646
0
L
Chaac
12,832
1,954
0
3,391
19,896
29,854
298
1,710
18,186
120
84,055
W
Jing Wei
SkelingtonSr
Jing Wei
15,755
11,231
0
7,453
16,323
8,327
4,319
6,469
9,746
0
137,950
L
Bacchus
StarMula7591
Bacchus
10,643
1,232
0
1,238
20,586
14,212
1,006
6,392
14,194
62,608
0
L
Cabrakan
TJDLR
Cabrakan
3,629
649
0
1,888
18,750
8,865
392
4,462
14,288
20,769
0
W
Heimdallr
diedfam6
Heimdallr
30,228
16,876
295
9,036
24,206
12,474
4,516
10,757
13,248
0
124,373
W
4,604
727
240
2,541
15,470
17,825
815
4,331
9,974
228
48,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,778
Gold Earned
54,217
568
Minions Killed
453
0
Camps Cleared
0
2,314,012
Distance Traveled
2,251,362
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,478
499
169
6
0
534,192
10
W
Ares
13,855
513
72
3
0
507,213
4
L
Danzaburou
8,927
331
40
1
0
366,918
3
W
Kukulkan
12,522
464
83
3
0
361,403
2
L
Chaac
11,780
436
129
5
0
521,364
0
W
Jing Wei
14,732
546
167
6
0
486,797
0
L
Bacchus
12,053
446
94
3
0
455,173
2
L
Cabrakan
7,979
296
21
1
0
373,715
0
W
Heimdallr
15,550
576
156
6
0
468,801
1
W
Odin
13,119
486
90
3
0
489,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role