Player Matchup

Bacchus
Bacchus
Imamerican_fool
Bacchus
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
639W - 689L
1,458 Elo+
Party 1
Jormungandr
Jormungandr
JLite0811
Jormungandr
Level 103
God Stats
10W - 8L
1,628 SR
Queue Stats
299W - 330L
1,495 Elo+
Party 1
Skadi
Skadi
zG_LilSlime
Skadi
Level 66
God Stats
12W - 7L
1,537 SR
Queue Stats
67W - 80L
1,396 Elo+
Party 1
Team Averages
Level 93
1,555 SR
1,449 Elo+

VS

Team Averages
Level 60
1,594 SR
1,450 Elo+
Artemis
Artemis
CHIEFxWOP
Artemis
Level 22
God Stats
3W - 1L
1,679 SR
Queue Stats
33W - 31L
1,408 Elo+
Party 2
Scylla
Scylla
Pubzee
Scylla
Level 68
God Stats
9W - 5L
1,618 SR
Queue Stats
96W - 107L
1,413 Elo+
Party 2
Chaac
Chaac
Velkorax
Chaac
Level 89
God Stats
32W - 33L
1,483 SR
Queue Stats
481W - 496L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
7,301
562
6,800
17,183
24,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
JLite0811
Jormungandr
12
2 / 4 / 1
8,435
649
3,391
14,907
8,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 5 / 2
8,010
616
6,377
8,274
3,248
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CHIEFxWOP
Artemis
13
2 / 2 / 10
8,651
665
8,950
5,701
2,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Pubzee
Scylla
14
6 / 0 / 7
9,430
725
10,598
7,115
3,130
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Velkorax
Chaac
13
5 / 2 / 8
9,159
705
10,908
12,561
11,160
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
13
13
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
CHIEFxWOP
Artemis
2
2
10
3.5
L
0
4
2
0.25
L
Jormungandr
JLite0811
Jormungandr
2
4
1
0.63
W
Scylla
Pubzee
Scylla
6
0
7
9.5
W
Chaac
Velkorax
Chaac
5
2
8
4.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,568
Damage
30,456
40,364
Taken
25,377
36,786
Mitigated
16,334
2,920
Healing
5,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CHIEFxWOP
Artemis
8,950
4,414
0
918
5,701
2,044
2,252
3,085
2,616
0
25,655
L
6,800
493
462
758
17,183
24,850
26
5,095
12,088
17,631
0
L
Jormungandr
JLite0811
Jormungandr
3,391
738
0
1,700
14,907
8,688
0
3,183
11,724
37,894
0
W
Scylla
Pubzee
Scylla
10,598
1,370
0
1,787
7,115
3,130
363
2,919
4,196
39,935
0
W
Chaac
Velkorax
Chaac
10,908
1,494
0
3,157
12,561
11,160
19
4,187
8,374
0
35,502
L
6,377
2,054
0
0
8,274
3,248
304
2,320
5,954
0
19,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,746
Gold Earned
27,240
116
Minions Killed
138
0
Camps Cleared
0
597,319
Distance Traveled
688,383
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,651
665
39
3
0
221,759
0
L
Bacchus
7,301
562
20
2
0
218,366
2
L
Jormungandr
8,435
649
60
5
0
205,087
3
W
Scylla
9,430
725
61
5
0
226,451
1
W
Chaac
9,159
705
38
3
0
240,173
1
L
Skadi
8,010
616
36
3
0
173,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role