Player Matchup

Bacchus
Bacchus
AshenSnowJ4M3S
Bacchus
Level 13
God Stats
12W - 8L
1,614 SR
Queue Stats
21W - 15L
1,496 Elo+
Party 2
Rama
Rama
DukeD
Rama
Level 10
God Stats
8W - 5L
1,415 SR
Queue Stats
17W - 11L
1,509 Elo+
Party 3
Da Ji
Da Ji
OceanRose14
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,468 Elo+
Solo
Jormungandr
Jormungandr
Woldking
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 41L
1,455 Elo+
Party 3
Hachiman
Hachiman
xspawnx325
Hachiman
Level 13
God Stats
3W - 2L
1,705 SR
Queue Stats
15W - 12L
1,496 Elo+
Party 2
Team Averages
Level 13
1,547 SR
1,485 Elo+

VS

Team Averages
Level 12
1,583 SR
1,428 Elo+
Apollo
Apollo
Saiyhin
Apollo
Level 14
God Stats
5W - 2L
1,735 SR
Queue Stats
12W - 16L
1,376 Elo+
Party 1
Da Ji
Da Ji
Verdeezy
Da Ji
Level 16
God Stats
2W - 2L
1,198 SR
Queue Stats
36W - 33L
1,470 Elo+
Party 1
Khepri
Khepri
iheartaustin
Khepri
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 35L
1,508 Elo+
Party 1
Neith
Neith
jennylego
Neith
Level 16
God Stats
4W - 5L
1,761 SR
Queue Stats
26W - 31L
1,350 Elo+
Party 1
Thanatos
Thanatos
kne3k0
Thanatos
Level 6
God Stats
2W - 0L
1,719 SR
Queue Stats
5W - 5L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 4
5,923
538
3,547
5,504
3,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
DukeD
Rama
8
1 / 3 / 0
5,323
484
1,625
4,962
1,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 3 / 1
4,835
440
0
4,576
1,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Woldking
Jormungandr
8
0 / 4 / 1
5,514
501
2,019
7,989
4,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
xspawnx325
Hachiman
9
4 / 5 / 1
6,002
546
4,307
7,235
1,383
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Saiyhin
Apollo
10
3 / 0 / 3
6,371
579
2,748
1,898
604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
Verdeezy
Da Ji
11
6 / 1 / 2
7,002
637
3,862
5,589
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
10
3 / 0 / 6
6,182
562
2,403
4,125
2,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
jennylego
Neith
10
2 / 1 / 4
6,112
556
4,655
3,038
928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
kne3k0
Thanatos
10
3 / 4 / 4
6,534
594
6,297
7,305
3,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
17
17
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
L
Rama
DukeD
Rama
1
3
0
0.33
L
0
3
1
0.17
W
Apollo
Saiyhin
Apollo
3
0
3
4.5
W
Da Ji
Verdeezy
Da Ji
6
1
2
7
L
Jormungandr
Woldking
Jormungandr
0
4
1
0.13
W
Khepri
3
0
6
6
W
Neith
jennylego
Neith
2
1
4
4
W
Thanatos
kne3k0
Thanatos
3
4
4
1.25
L
Hachiman
xspawnx325
Hachiman
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,498
Damage
19,965
30,266
Taken
21,955
11,743
Mitigated
8,641
4,573
Healing
10,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,547
930
0
562
5,504
3,777
394
80
5,424
9,427
0
L
Rama
DukeD
Rama
1,625
1,438
0
683
4,962
1,302
893
891
4,071
0
18,260
L
0
0
0
935
4,576
1,138
0
0
4,576
0
11,411
W
Apollo
Saiyhin
Apollo
2,748
1,686
0
666
1,898
604
3,013
149
1,749
0
25,657
W
Da Ji
Verdeezy
Da Ji
3,862
1,251
0
3,148
5,589
2,007
0
1,170
4,419
0
31,271
L
Jormungandr
Woldking
Jormungandr
2,019
667
0
481
7,989
4,143
150
1,254
6,735
16,504
0
W
Khepri
2,403
315
0
1,083
4,125
2,053
0
1,639
2,486
17,954
0
W
Neith
jennylego
Neith
4,655
2,800
0
1,094
3,038
928
168
453
2,585
0
28,513
W
Thanatos
kne3k0
Thanatos
6,297
889
0
4,599
7,305
3,049
0
2,155
5,150
0
27,734
L
Hachiman
xspawnx325
Hachiman
4,307
3,514
0
1,912
7,235
1,383
508
178
7,057
0
16,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,597
Gold Earned
32,201
141
Minions Killed
265
0
Camps Cleared
0
975,759
Distance Traveled
1,090,588
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,923
538
14
1
0
229,599
2
L
Rama
5,323
484
36
3
0
204,937
3
L
Da Ji
4,835
440
26
2
0
167,782
2
W
Apollo
6,371
579
62
6
0
214,939
2
W
Da Ji
7,002
637
71
6
0
234,026
2
L
Jormungandr
5,514
501
33
3
0
192,394
0
W
Khepri
6,182
562
20
2
0
237,589
1
W
Neith
6,112
556
58
5
0
191,687
1
W
Thanatos
6,534
594
54
5
0
212,347
0
L
Hachiman
6,002
546
32
3
0
181,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role