Player Matchup

Athena
Athena
HEPPST3R
Athena
Level 18
God Stats
8W - 10L
1,418 SR
Queue Stats
37W - 46L
1,488 Elo+
Party 1
Thor
Thor
KissinBoys
Thor
Level 143
God Stats
1W - 2L
1,707 SR
Queue Stats
52W - 84L
1,459 Elo+
Party 1
Neith
Neith
OneSix168
Neith
Level 10
God Stats
43W - 40L
1,470 SR
Queue Stats
58W - 55L
1,366 Elo+
Party 1
Anubis
Anubis
Santilliurei
Anubis
Level 16
God Stats
29W - 36L
1,422 SR
Queue Stats
34W - 42L
1,371 Elo+
Solo
Scylla
Scylla
mxrvelavngers
Scylla
Level 28
God Stats
6W - 6L
1,421 SR
Queue Stats
233W - 225L
1,415 Elo+
Solo
Team Averages
Level 43
1,487 SR
1,420 Elo+

VS

Team Averages
Level 9
1,513 SR
1,419 Elo+
Thanatos
Thanatos
CanineSpace5629
Thanatos
Level 15
God Stats
28W - 31L
1,567 SR
Queue Stats
127W - 144L
1,441 Elo+
Party 3
Sun Wukong
Sun Wukong
Gonzalopapalia1
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,339 Elo+
Party 2
Ao Kuang
Ao Kuang
MauRagnarok
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,611 Elo+
Party 2
Medusa
Medusa
leonelman718
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,232 Elo+
Solo
Aphrodite
Aphrodite
tresaurus
Aphrodite
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HEPPST3R
Athena
18
7 / 1 / 14
13,304
512
5,973
21,371
28,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
20 / 3 / 11
15,854
610
22,263
21,811
10,869
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
OneSix168
Neith
17
7 / 10 / 12
12,498
481
24,605
20,704
8,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
20
16 / 5 / 7
14,865
572
26,931
26,267
17,279
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 6 / 14
12,014
462
17,460
10,721
4,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
1 / 14 / 6
10,747
413
10,199
21,972
7,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Gonzalopapalia1
Sun Wukong
17
4 / 10 / 3
12,152
467
13,750
28,808
26,519
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ao Kuang
MauRagnarok
Ao Kuang
16
7 / 15 / 3
11,688
450
9,046
30,796
9,085
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
20
8 / 11 / 6
13,760
529
14,100
22,400
8,717
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
tresaurus
Aphrodite
18
1 / 5 / 12
12,634
486
7,006
19,021
15,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
51
55
Kills
21
25
Deaths
55
58
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
14
6
0.29
L
Sun Wukong
Gonzalopapalia1
Sun Wukong
4
10
3
0.55
W
Athena
HEPPST3R
Athena
7
1
14
14
W
20
3
11
8.5
L
Ao Kuang
MauRagnarok
Ao Kuang
7
15
3
0.57
W
Neith
OneSix168
Neith
7
10
12
1.3
W
Anubis
16
5
7
3.9
L
Medusa
8
11
6
1
W
5
6
14
2
L
Aphrodite
tresaurus
Aphrodite
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,232
Damage
54,101
100,874
Taken
122,997
69,663
Mitigated
68,067
27,157
Healing
28,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
10,199
2,494
0
6,701
21,972
7,812
491
9,966
12,006
0
46,221
L
Sun Wukong
Gonzalopapalia1
Sun Wukong
13,750
2,859
0
1,480
28,808
26,519
398
13,954
14,854
473
59,573
W
Athena
HEPPST3R
Athena
5,973
1,717
0
0
21,371
28,545
2,066
2,775
18,596
27,723
0
W
22,263
5,347
0
6,228
21,811
10,869
2,748
2,450
19,361
0
119,233
L
Ao Kuang
MauRagnarok
Ao Kuang
9,046
1,738
0
7,190
30,796
9,085
758
16,232
14,564
50,217
0
W
Neith
OneSix168
Neith
24,605
12,290
0
4,814
20,704
8,675
3,071
2,639
18,065
0
85,747
W
Anubis
26,931
1,227
951
13,713
26,267
17,279
943
5,321
20,946
96,715
0
L
Medusa
14,100
5,640
0
290
22,400
8,717
1,948
3,341
19,059
0
79,839
W
17,460
985
0
1,451
10,721
4,295
1,245
3,381
7,340
45,723
0
L
Aphrodite
tresaurus
Aphrodite
7,006
1,686
4,241
8,402
19,021
15,934
0
7,048
11,973
50,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,535
Gold Earned
60,981
486
Minions Killed
427
0
Camps Cleared
0
2,372,698
Distance Traveled
2,058,041
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,747
413
60
2
0
459,525
4
L
Sun Wukong
12,152
467
110
4
0
408,886
1
W
Athena
13,304
512
43
2
0
522,613
0
W
Thor
15,854
610
154
6
0
519,106
3
L
Ao Kuang
11,688
450
67
3
0
365,697
3
W
Neith
12,498
481
102
4
0
408,339
0
W
Anubis
14,865
572
135
5
0
442,602
0
L
Medusa
13,760
529
119
5
0
406,930
2
W
Scylla
12,014
462
52
2
0
480,038
0
L
Aphrodite
12,634
486
71
3
0
417,003
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role