Player Matchup

Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
CoyoteS1807
Kuzenbo
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
324W - 332L
1,542 Elo+
Solo
Chaac
Chaac
DirtySealclubber
Chaac
Level 66
God Stats
4W - 1L
1,764 SR
Queue Stats
153W - 120L
1,565 Elo+
Party 2
Thor
Thor
DragonSlayerYato
Thor
Level 121
God Stats
7W - 1L
2,023 SR
Queue Stats
205W - 195L
1,542 Elo+
Solo
Cernunnos
Cernunnos
Lemony0rangutan
Cernunnos
Level 128
God Stats
7W - 7L
1,452 SR
Queue Stats
339W - 323L
1,577 Elo+
Solo
Team Averages
Level 108
1,648 SR
1,545 Elo+

VS

Team Averages
Level 144
1,470 SR
1,552 Elo+
Olorun
Olorun
Devil-Dog12344
Olorun
Level 159
God Stats
2W - 3L
1,297 SR
Queue Stats
51W - 55L
1,535 Elo+
Party 3
Neith
Neith
Glacestation
Neith
Level 157
God Stats
1W - 3L
1,656 SR
Queue Stats
75W - 80L
1,495 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
GooieGui
Ah Muzen Cab
Level 151
God Stats
1W - 2L
1,611 SR
Queue Stats
94W - 93L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
Polimerjones
Danzaburou
Level 123
God Stats
1W - 3L
1,287 SR
Queue Stats
121W - 126L
1,553 Elo+
Party 1
Baba Yaga
Baba Yaga
zchoklad
Baba Yaga
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 204L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
6 / 2 / 4
10,004
834
13,070
11,327
5,367
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
CoyoteS1807
Kuzenbo
15
1 / 2 / 8
9,543
795
6,340
17,700
26,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
3 / 2 / 8
9,567
797
8,370
17,415
17,401
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 2 / 11
8,835
736
8,662
10,716
8,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Lemony0rangutan
Cernunnos
16
3 / 2 / 7
9,400
783
11,002
12,005
6,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 3
8,956
746
9,391
10,256
4,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 3 / 4
8,025
669
7,839
10,167
3,879
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
GooieGui
Ah Muzen Cab
17
3 / 2 / 5
9,343
779
15,944
11,456
4,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Polimerjones
Danzaburou
14
2 / 3 / 3
8,283
690
7,119
7,800
2,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
zchoklad
Baba Yaga
15
0 / 3 / 8
8,098
675
11,443
12,041
7,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
14
Kills
10
10
Deaths
14
38
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
2
4
4
W
Kuzenbo
CoyoteS1807
Kuzenbo
1
2
8
2.5
L
4
3
3
1.83
W
3
2
8
3.5
W
1
2
11
3.25
L
1
3
4
1
L
Ah Muzen Cab
GooieGui
Ah Muzen Cab
3
2
5
2.75
W
Cernunnos
Lemony0rangutan
Cernunnos
3
2
7
3.25
L
Danzaburou
Polimerjones
Danzaburou
2
3
3
1.17
L
Baba Yaga
zchoklad
Baba Yaga
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,444
Damage
51,736
69,163
Taken
51,720
63,998
Mitigated
23,305
27,411
Healing
26,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,070
3,463
4,203
3,308
11,327
5,367
3,188
3,717
7,468
33,622
0
W
Kuzenbo
CoyoteS1807
Kuzenbo
6,340
1,842
1,687
3,623
17,700
26,385
159
3,276
14,310
10,981
0
L
9,391
4,186
4,057
4,432
10,256
4,629
0
3,238
6,881
22,263
0
W
8,370
492
1,618
4,873
17,415
17,401
451
5,763
11,536
0
22,407
W
8,662
880
1,411
1,160
10,716
8,453
288
3,617
7,041
0
8,826
L
7,839
2,325
1,137
3,114
10,167
3,879
488
2,935
7,049
0
20,223
L
Ah Muzen Cab
GooieGui
Ah Muzen Cab
15,944
7,064
967
5,208
11,456
4,951
0
5,599
5,667
0
33,683
W
Cernunnos
Lemony0rangutan
Cernunnos
11,002
3,527
2,222
3,306
12,005
6,392
1,480
3,869
7,974
0
29,928
L
Danzaburou
Polimerjones
Danzaburou
7,119
4,105
608
1,385
7,800
2,806
86
3,137
4,495
0
11,709
L
Baba Yaga
zchoklad
Baba Yaga
11,443
661
1,264
4,671
12,041
7,040
279
4,501
7,417
20,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,349
Gold Earned
42,705
147
Minions Killed
143
0
Camps Cleared
0
1,238,364
Distance Traveled
1,098,961
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,004
834
59
5
0
218,200
0
W
Kuzenbo
9,543
795
18
2
0
256,557
0
L
Olorun
8,956
746
26
2
0
209,118
4
W
Chaac
9,567
797
12
1
0
276,397
0
W
Thor
8,835
736
4
0
0
255,525
0
L
Neith
8,025
669
34
3
0
204,595
4
L
Ah Muzen Cab
9,343
779
45
4
0
242,231
0
W
Cernunnos
9,400
783
54
5
0
231,685
4
L
Danzaburou
8,283
690
17
1
0
211,959
0
L
Baba Yaga
8,098
675
21
2
0
231,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role