Player Matchup

Cu Chulainn
Cu Chulainn
Pacheonmun
Cu Chulainn
Level 15
God Stats
1W - 1L
1,708 SR
Queue Stats
16W - 8L
1,662 Elo+
Party 1
Izanami
Izanami
XxMoodzlobbyzxX
Izanami
Level 20
God Stats
2W - 7L
1,442 SR
Queue Stats
96W - 116L
1,557 Elo+
Solo
Anubis
Anubis
bayon4ik
Anubis
Level 18
God Stats
1W - 7L
1,389 SR
Queue Stats
26W - 41L
1,352 Elo+
Solo
Ares
Ares
r7man
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,385 Elo+
Solo
Bakasura
Bakasura
t4oof
Bakasura
Level 20
God Stats
7W - 3L
1,500 SR
Queue Stats
54W - 50L
1,655 Elo+
Party 1
Team Averages
Level 16
1,508 SR
1,522 Elo+

VS

Team Averages
Level 19
1,482 SR
1,468 Elo+
Hercules
Hercules
 
Hercules
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Salve93
Medusa
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
215W - 247L
1,493 Elo+
Solo
Fenrir
Fenrir
Servantion
Fenrir
Level 25
God Stats
25W - 19L
1,468 SR
Queue Stats
79W - 95L
1,392 Elo+
Solo
Nike
Nike
ZeroDamnChill
Nike
Level 28
God Stats
4W - 2L
1,443 SR
Queue Stats
51W - 59L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Pacheonmun
Cu Chulainn
12
2 / 6 / 4
8,132
407
10,130
18,237
17,065
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 8 / 4
7,688
384
6,258
16,378
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
bayon4ik
Anubis
10
0 / 12 / 1
7,149
357
3,593
14,748
7,716
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
r7man
Ares
11
2 / 6 / 4
7,577
379
6,131
16,222
11,252
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
t4oof
Bakasura
17
9 / 8 / 0
11,146
557
13,995
19,432
9,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
19 / 1 / 8
14,719
736
29,196
16,443
14,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
 
Cerberus
14
5 / 1 / 7
10,030
502
6,399
15,896
12,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Salve93
Medusa
14
4 / 10 / 9
10,186
509
9,499
15,148
4,283
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Servantion
Fenrir
15
3 / 2 / 6
10,179
509
8,091
11,485
5,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
9 / 1 / 10
12,130
607
10,547
14,974
9,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
80
14
Kills
40
40
Deaths
15
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
19
1
8
23
W
Cerberus
 
Cerberus
5
1
7
8.5
L
Cu Chulainn
Pacheonmun
Cu Chulainn
2
6
4
0.67
W
Medusa
Salve93
Medusa
4
10
9
0.85
W
Fenrir
Servantion
Fenrir
3
2
6
3
L
1
8
4
0.38
W
9
1
10
14
L
Anubis
bayon4ik
Anubis
0
12
1
0.04
L
Ares
r7man
Ares
2
6
4
0.67
L
Bakasura
t4oof
Bakasura
9
8
0
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,107
Damage
63,732
85,017
Taken
73,946
51,067
Mitigated
45,558
12,794
Healing
22,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
29,196
16,964
0
9,594
16,443
14,159
0
2,766
12,789
0
146,219
W
Cerberus
 
Cerberus
6,399
440
0
4,420
15,896
12,123
200
2,236
13,299
32,526
0
L
Cu Chulainn
Pacheonmun
Cu Chulainn
10,130
2,565
444
3,313
18,237
17,065
570
2,143
16,094
0
42,881
W
Medusa
Salve93
Medusa
9,499
3,536
0
923
15,148
4,283
2,989
1,213
13,253
0
47,093
W
Fenrir
Servantion
Fenrir
8,091
4,182
0
3,945
11,485
5,337
186
628
10,600
0
61,301
L
6,258
3,745
0
1,977
16,378
5,208
683
2,077
14,301
0
50,366
W
10,547
1,995
0
3,466
14,974
9,656
0
2,881
11,377
0
55,676
L
Anubis
bayon4ik
Anubis
3,593
355
37
1,371
14,748
7,716
0
525
14,223
22,598
0
L
Ares
r7man
Ares
6,131
947
0
0
16,222
11,252
42
1,924
14,298
12,523
0
L
Bakasura
t4oof
Bakasura
13,995
10,040
0
5,652
19,432
9,826
0
416
19,016
0
47,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,692
Gold Earned
57,244
321
Minions Killed
521
0
Camps Cleared
0
1,637,871
Distance Traveled
1,956,225
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,719
736
226
11
0
446,831
2
W
Cerberus
10,030
502
42
2
0
388,899
2
L
Cu Chulainn
8,132
407
53
3
0
375,859
5
W
Medusa
10,186
509
70
4
0
306,069
0
W
Fenrir
10,179
509
81
4
0
411,442
1
L
Izanami
7,688
384
95
5
0
288,423
4
W
Nike
12,130
607
102
5
0
402,984
1
L
Anubis
7,149
357
48
2
0
262,462
1
L
Ares
7,577
379
17
1
0
320,677
3
L
Bakasura
11,146
557
108
5
0
390,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role