Player Matchup

Susano
Susano
GodOfBabyGravy
Susano
Level 3
God Stats
4W - 4L
1,500 SR
Queue Stats
8W - 10L
1,403 Elo+
Party 2
Bacchus
Bacchus
LePeachy
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Ra
Ra
Prophet24kt
Ra
Level 8
God Stats
0W - 2L
1,383 SR
Queue Stats
2W - 12L
1,295 Elo+
Solo
Vamana
Vamana
cesarn627
Vamana
Level 27
God Stats
4W - 2L
1,817 SR
Queue Stats
132W - 142L
1,403 Elo+
Solo
Jing Wei
Jing Wei
mokansas
Jing Wei
Level 25
God Stats
11W - 14L
1,444 SR
Queue Stats
24W - 17L
1,442 Elo+
Party 2
Team Averages
Level 13
1,529 SR
1,409 Elo+

VS

Team Averages
Level 28
1,438 SR
1,390 Elo+
Anubis
Anubis
AdHerR
Anubis
Level 16
God Stats
4W - 1L
1,692 SR
Queue Stats
23W - 16L
1,446 Elo+
Solo
Nike
Nike
Fladire
Nike
Level 28
God Stats
17W - 23L
1,266 SR
Queue Stats
148W - 171L
1,391 Elo+
Solo
Thor
Thor
MoppedByTragic
Thor
Level 7
God Stats
6W - 11L
1,300 SR
Queue Stats
157W - 169L
1,272 Elo+
Solo
Apollo
Apollo
avendbs
Apollo
Level 82
God Stats
1W - 1L
1,433 SR
Queue Stats
137W - 152L
1,461 Elo+
Party 1
Ra
Ra
elPan
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 3
8,732
514
10,913
12,497
5,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
LePeachy
Bacchus
11
1 / 4 / 5
7,240
426
5,689
14,023
11,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 4 / 2
8,088
476
7,184
8,105
4,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
cesarn627
Vamana
14
3 / 2 / 6
9,034
531
5,331
13,157
5,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
mokansas
Jing Wei
11
1 / 7 / 2
7,248
426
4,336
10,700
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AdHerR
Anubis
16
3 / 0 / 4
9,999
588
8,180
6,973
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nike
Fladire
Nike
15
3 / 3 / 6
9,453
556
9,885
12,550
9,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 6 / 1
8,993
529
8,028
13,128
4,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
avendbs
Apollo
17
9 / 1 / 6
10,828
637
12,484
13,970
5,676
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
14
2 / 4 / 5
8,782
517
5,840
8,173
2,594
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
14
Kills
21
21
Deaths
14
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
AdHerR
Anubis
3
0
4
5
W
Nike
Fladire
Nike
3
3
6
2
L
6
4
3
1.88
L
Bacchus
LePeachy
Bacchus
1
4
5
0.88
W
4
6
1
0.75
L
3
4
2
1
W
Apollo
avendbs
Apollo
9
1
6
12
L
Vamana
cesarn627
Vamana
3
2
6
3
W
Ra
2
4
5
1.13
L
Jing Wei
mokansas
Jing Wei
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,453
Damage
44,417
58,482
Taken
54,794
29,856
Mitigated
26,054
7,925
Healing
17,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AdHerR
Anubis
8,180
865
0
3,696
6,973
3,077
2,652
2,452
4,441
53,182
0
W
Nike
Fladire
Nike
9,885
2,813
0
2,925
12,550
9,847
634
723
11,787
0
47,493
L
10,913
3,627
273
2,816
12,497
5,081
768
856
11,144
0
41,588
L
Bacchus
LePeachy
Bacchus
5,689
626
0
1,510
14,023
11,787
251
3,488
10,325
13,680
0
W
8,028
3,097
0
2,227
13,128
4,860
0
1,745
11,303
0
48,880
L
7,184
930
53
159
8,105
4,692
172
3,877
4,146
36,334
0
W
Apollo
avendbs
Apollo
12,484
6,746
132
7,781
13,970
5,676
3,191
3,624
10,244
0
72,905
L
Vamana
cesarn627
Vamana
5,331
3,762
0
1,982
13,157
5,843
2,499
2,228
10,602
0
50,777
W
Ra
5,840
686
590
299
8,173
2,594
809
3,670
4,146
36,256
0
L
Jing Wei
mokansas
Jing Wei
4,336
3,363
124
1,008
10,700
2,453
588
3,311
7,347
0
19,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,342
Gold Earned
48,055
285
Minions Killed
444
0
Camps Cleared
0
1,596,351
Distance Traveled
1,532,175
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,999
588
99
6
0
288,729
2
W
Nike
9,453
556
82
5
0
286,471
0
L
Susano
8,732
514
70
4
0
341,930
0
L
Bacchus
7,240
426
13
1
0
311,523
0
W
Thor
8,993
529
85
5
0
337,920
0
L
Ra
8,088
476
70
4
0
324,105
1
W
Apollo
10,828
637
115
7
0
305,394
1
L
Vamana
9,034
531
89
5
0
314,679
0
W
Ra
8,782
517
63
4
0
313,661
0
L
Jing Wei
7,248
426
43
3
0
304,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role