Player Matchup

Mercury
Mercury
 
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Jotenfor
Jormungandr
Level 24
God Stats
6W - 9L
1,521 SR
Queue Stats
127W - 123L
1,458 Elo+
Solo
Anubis
Anubis
PeppaTownend
Anubis
Level 20
God Stats
10W - 15L
1,266 SR
Queue Stats
222W - 326L
1,330 Elo+
Solo
Izanami
Izanami
SuperPuperProfi
Izanami
Level 26
God Stats
29W - 24L
1,674 SR
Queue Stats
210W - 235L
1,627 Elo+
Solo
Danzaburou
Danzaburou
jothesmiter
Danzaburou
Level 26
God Stats
21W - 16L
1,654 SR
Queue Stats
100W - 79L
1,634 Elo+
Solo
Team Averages
Level 25
1,523 SR
1,510 Elo+

VS

Team Averages
Level 10
1,509 SR
1,570 Elo+
Ne Zha
Ne Zha
Aichdll
Ne Zha
Level 19
God Stats
6W - 5L
1,624 SR
Queue Stats
42W - 45L
1,496 Elo+
Solo
Ares
Ares
Ronkkeli
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,733 Elo+
Solo
Agni
Agni
hitrlic
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,586 Elo+
Solo
Nemesis
Nemesis
zyronyy
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
吔屎啦勒
Fafnir
Level 21
God Stats
7W - 7L
1,421 SR
Queue Stats
43W - 56L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
3 / 2 / 0
5,740
718
2,139
5,729
1,523
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Jotenfor
Jormungandr
8
0 / 0 / 5
5,048
631
1,395
2,786
1,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
9
1 / 0 / 3
5,422
678
1,239
3,668
1,394
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 0
5,444
681
1,595
3,131
1,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
jothesmiter
Danzaburou
9
6 / 0 / 0
5,722
715
4,585
3,851
1,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aichdll
Ne Zha
9
0 / 1 / 0
4,481
560
909
3,179
763
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
4
0 / 1 / 0
3,464
433
24
2,763
726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Agni
hitrlic
Agni
9
2 / 3 / 0
5,018
627
3,436
3,898
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
zyronyy
Nemesis
5
0 / 5 / 0
3,467
433
467
4,414
886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fafnir
8
0 / 2 / 0
4,335
542
1,148
5,328
3,470
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
12
Kills
2
2
Deaths
12
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
2
0
1.5
L
Ne Zha
Aichdll
Ne Zha
0
1
0
0
W
Jormungandr
Jotenfor
Jormungandr
0
0
5
2.5
W
Anubis
1
0
3
2.5
L
Ares
0
1
0
0
W
2
0
0
2
L
Agni
hitrlic
Agni
2
3
0
0.67
W
Danzaburou
jothesmiter
Danzaburou
6
0
0
6
L
Nemesis
zyronyy
Nemesis
0
5
0
0
L
Fafnir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,953
Damage
5,984
19,165
Taken
19,582
7,301
Mitigated
6,910
7,026
Healing
3,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,139
901
0
702
5,729
1,523
0
1,672
3,928
0
27,174
L
Ne Zha
Aichdll
Ne Zha
909
310
0
1,161
3,179
763
0
0
3,179
0
20,062
W
Jormungandr
Jotenfor
Jormungandr
1,395
438
0
888
2,786
1,959
225
653
2,133
7,750
0
W
Anubis
1,239
259
0
1,738
3,668
1,394
0
1,367
2,033
20,715
0
L
Ares
24
24
0
250
2,763
726
0
522
2,241
5,082
0
W
1,595
934
0
1,852
3,131
1,199
120
0
3,131
0
34,266
L
Agni
hitrlic
Agni
3,436
83
0
691
3,898
1,065
0
816
2,965
22,515
0
W
Danzaburou
jothesmiter
Danzaburou
4,585
2,234
0
1,846
3,851
1,226
2,295
519
3,332
0
32,355
L
Nemesis
zyronyy
Nemesis
467
80
0
232
4,414
886
0
886
3,528
0
6,361
L
Fafnir
1,148
84
0
1,280
5,328
3,470
0
293
5,035
16,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,376
Gold Earned
20,765
248
Minions Killed
158
0
Camps Cleared
0
742,599
Distance Traveled
635,077
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,740
718
72
9
0
199,964
1
L
Ne Zha
4,481
560
48
6
0
151,128
0
W
Jormungandr
5,048
631
13
2
0
140,920
1
W
Anubis
5,422
678
47
6
0
136,945
0
L
Ares
3,464
433
12
2
0
85,185
0
W
Izanami
5,444
681
53
7
0
124,332
3
L
Agni
5,018
627
48
6
0
152,239
1
W
Danzaburou
5,722
715
63
8
0
140,438
0
L
Nemesis
3,467
433
14
2
0
130,335
3
L
Fafnir
4,335
542
36
5
0
116,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role