Player Matchup

Cthulhu
Cthulhu
DonFathom
Cthulhu
Level 83
God Stats
23W - 10L
2,066 SR
Queue Stats
357W - 231L
1,724 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MattTheAmerican
Morgan Le Fay
Level 146
God Stats
6W - 5L
1,576 SR
Queue Stats
385W - 271L
1,734 Elo+
Party 2
Neith
Neith
onecoolshrimp
Neith
Level 80
God Stats
71W - 40L
1,629 SR
Queue Stats
272W - 159L
1,689 Elo+
Party 2
Team Averages
Level 103
1,757 SR
1,716 Elo+

VS

Team Averages
Level 101
1,495 SR
1,462 Elo+
Awilix
Awilix
Greaser 50s
Awilix
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 126L
1,447 Elo+
Party 1
The Morrigan
The Morrigan
Kuraiishi
The Morrigan
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 24L
1,447 Elo+
Party 1
Nemesis
Nemesis
NemesisIRL
Nemesis
Level 87
God Stats
505W - 563L
1,484 SR
Queue Stats
819W - 948L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DonFathom
Cthulhu
13
2 / 1 / 8
10,149
677
9,139
15,580
19,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
MattTheAmerican
Morgan Le Fay
15
6 / 1 / 4
10,377
692
13,776
8,534
5,442
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 1 / 6
9,639
643
7,934
6,582
2,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
1 / 7 / 1
8,832
589
4,856
12,139
3,942
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Kuraiishi
The Morrigan
13
1 / 2 / 2
8,994
600
8,465
9,864
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
NemesisIRL
Nemesis
13
1 / 1 / 2
8,748
583
11,039
17,138
10,407

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
3
3
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DonFathom
Cthulhu
2
1
8
6
L
Awilix
1
7
1
0.21
L
The Morrigan
Kuraiishi
The Morrigan
1
2
2
1
W
Morgan Le Fay
MattTheAmerican
Morgan Le Fay
6
1
4
8
L
Nemesis
NemesisIRL
Nemesis
1
1
2
2
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,849
Damage
24,360
30,696
Taken
39,141
27,723
Mitigated
17,506
10,776
Healing
8,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DonFathom
Cthulhu
9,139
2,158
346
4,347
15,580
19,388
157
3,737
11,368
38,489
0
L
Awilix
4,856
1,232
0
0
12,139
3,942
0
6,205
5,934
0
18,612
L
The Morrigan
Kuraiishi
The Morrigan
8,465
1,217
406
2,508
9,864
3,157
0
6,023
3,841
36,518
644
W
Morgan Le Fay
MattTheAmerican
Morgan Le Fay
13,776
2,063
497
3,867
8,534
5,442
375
2,437
5,887
51,899
0
L
Nemesis
NemesisIRL
Nemesis
11,039
3,439
0
5,161
17,138
10,407
67
10,687
6,451
0
31,320
W
7,934
2,392
0
1,719
6,582
2,893
1,713
1,359
5,119
0
47,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,165
Gold Earned
26,574
196
Minions Killed
134
0
Camps Cleared
0
814,309
Distance Traveled
781,840
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,149
677
52
3
0
285,949
2
L
Awilix
8,832
589
30
2
0
246,704
0
L
The Morrigan
8,994
600
70
5
0
273,749
0
W
Morgan Le Fay
10,377
692
75
5
0
264,034
2
L
Nemesis
8,748
583
34
2
0
261,387
4
W
Neith
9,639
643
69
5
0
264,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role