Player Matchup

Neith
Neith
Natalie Fatalie
Neith
Level 29
God Stats
2W - 1L
1,718 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Artio
Artio
butnakdm0nk
Artio
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 31L
1,610 Elo+
Party 1
Chang'e
Chang'e
magicfinpro
Chang'e
Level 126
God Stats
7W - 2L
1,645 SR
Queue Stats
33W - 20L
1,526 Elo+
Party 1
Team Averages
Level 58
1,621 SR
1,545 Elo+

VS

Team Averages
Level 12
1,517 SR
1,424 Elo+
Sol
Sol
JesseLeeBaby
Sol
Level 17
God Stats
4W - 4L
1,626 SR
Queue Stats
25W - 26L
1,417 Elo+
Party 2
Neith
Neith
RipDigem
Neith
Level 7
God Stats
3W - 3L
1,608 SR
Queue Stats
16W - 19L
1,496 Elo+
Solo
Ares
Ares
single_exit38
Ares
Level 13
God Stats
1W - 2L
1,317 SR
Queue Stats
17W - 22L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 12
7,546
755
7,001
5,166
1,936
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 1 / 12
8,153
815
4,319
15,256
14,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
magicfinpro
Chang'e
12
9 / 2 / 6
8,737
874
11,022
10,864
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
6,729
673
9,559
7,779
3,202
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
RipDigem
Neith
9
0 / 6 / 3
6,154
615
4,420
8,951
3,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 4 / 2
6,567
657
3,654
9,630
7,675
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
15
Kills
3
4
Deaths
15
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
3
1
12
9
L
Neith
RipDigem
Neith
0
6
3
0.25
W
3
1
12
9
W
Chang'e
magicfinpro
Chang'e
9
2
6
6
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,342
Damage
17,633
31,286
Taken
26,360
20,905
Mitigated
14,080
17,235
Healing
4,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,559
2,883
270
1,895
7,779
3,202
768
5,158
2,621
27,060
0
W
7,001
3,202
897
1,155
5,166
1,936
995
2,584
2,582
0
19,294
L
Neith
RipDigem
Neith
4,420
1,642
0
1,325
8,951
3,203
0
5,999
2,952
0
19,464
W
4,319
440
1,327
4,191
15,256
14,833
188
6,117
9,139
10,631
0
W
Chang'e
magicfinpro
Chang'e
11,022
547
3,856
5,809
10,864
4,136
1,119
4,512
6,352
39,528
0
L
3,654
35
165
1,068
9,630
7,675
190
4,184
5,446
10,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,436
Gold Earned
19,450
89
Minions Killed
87
0
Camps Cleared
0
510,718
Distance Traveled
425,480
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,729
673
49
5
0
135,896
2
W
Neith
7,546
755
27
3
0
148,517
0
L
Neith
6,154
615
27
3
0
142,359
0
W
Artio
8,153
815
15
2
0
178,202
1
W
Chang'e
8,737
874
47
5
0
183,999
0
L
Ares
6,567
657
11
1
0
147,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role