Player Matchup

Arachne
Arachne
 
Arachne
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Apex763
Odin
Level 42
God Stats
3W - 12L
1,246 SR
Queue Stats
55W - 73L
1,386 Elo+
Party 1
Chernobog
Chernobog
Dmoneysonny
Chernobog
Level 124
God Stats
9W - 4L
1,837 SR
Queue Stats
92W - 86L
1,603 Elo+
Party 3
Merlin
Merlin
HamY0Y0
Merlin
Level 44
God Stats
3W - 5L
1,195 SR
Queue Stats
104W - 134L
1,394 Elo+
Party 1
Yemoja
Yemoja
Philiptanner
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 56L
1,745 Elo+
Party 3
Team Averages
Level 55
1,456 SR
1,525 Elo+

VS

Team Averages
Level 59
1,615 SR
1,519 Elo+
Da Ji
Da Ji
FullMetalBitsh
Da Ji
Level 27
God Stats
26W - 25L
1,569 SR
Queue Stats
77W - 76L
1,480 Elo+
Party 2
Medusa
Medusa
Keedish
Medusa
Level 108
God Stats
2W - 0L
1,758 SR
Queue Stats
73W - 54L
1,678 Elo+
Party 2
The Morrigan
The Morrigan
QcTheAngels833
The Morrigan
Level 42
God Stats
16W - 18L
1,562 SR
Queue Stats
59W - 55L
1,510 Elo+
Party 2
Ra
Ra
Smarth07
Ra
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,440 Elo+
Party 2
Sun Wukong
Sun Wukong
YolerGard
Sun Wukong
Level 107
God Stats
16W - 20L
1,687 SR
Queue Stats
857W - 818L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
1 / 4 / 1
5,791
445
2,321
7,681
2,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
Apex763
Odin
12
1 / 2 / 0
7,228
556
6,107
7,308
4,642
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Dmoneysonny
Chernobog
8
0 / 7 / 1
5,213
401
2,969
11,324
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
HamY0Y0
Merlin
11
1 / 3 / 0
6,297
484
3,783
6,545
2,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
10
1 / 2 / 1
6,240
480
2,091
10,703
5,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 3
7,295
561
7,214
7,610
2,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
Keedish
Medusa
14
7 / 0 / 5
7,911
609
11,294
6,721
2,448
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
QcTheAngels833
The Morrigan
11
4 / 1 / 7
7,214
555
7,487
5,427
3,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 1 / 3
6,355
489
1,076
3,777
1,315
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
YolerGard
Sun Wukong
13
2 / 2 / 1
7,705
593
4,043
10,276
7,329
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
18
18
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
4
1
0.38
L
Odin
Apex763
Odin
1
2
0
0.5
L
Chernobog
Dmoneysonny
Chernobog
0
7
1
0.07
W
5
1
3
6.5
L
Merlin
HamY0Y0
Merlin
1
3
0
0.33
W
Medusa
Keedish
Medusa
7
0
5
9.5
L
Yemoja
1
2
1
0.75
W
The Morrigan
QcTheAngels833
The Morrigan
4
1
7
7.5
W
0
1
3
1.5
W
Sun Wukong
YolerGard
Sun Wukong
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,271
Damage
31,114
43,561
Taken
33,811
18,562
Mitigated
17,555
8,522
Healing
9,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,321
1,290
0
1,068
7,681
2,657
0
692
6,989
0
23,685
L
Odin
Apex763
Odin
6,107
1,279
0
1,875
7,308
4,642
0
0
7,308
9,087
33,331
L
Chernobog
Dmoneysonny
Chernobog
2,969
1,882
0
2,291
11,324
2,985
0
2,254
9,070
0
26,199
W
7,214
2,105
0
706
7,610
2,620
0
1,270
6,340
0
46,693
L
Merlin
HamY0Y0
Merlin
3,783
664
0
1,648
6,545
2,459
553
893
5,652
34,861
0
W
Medusa
Keedish
Medusa
11,294
5,308
0
2,858
6,721
2,448
485
1,272
5,449
0
63,109
L
Yemoja
2,091
529
405
1,235
10,703
5,819
0
4,143
6,560
23,751
0
W
The Morrigan
QcTheAngels833
The Morrigan
7,487
1,645
70
2,373
5,427
3,843
75
815
4,612
23,173
806
W
1,076
597
162
473
3,777
1,315
408
2,579
1,198
30,156
0
W
Sun Wukong
YolerGard
Sun Wukong
4,043
494
0
3,340
10,276
7,329
471
1,400
8,876
0
43,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,769
Gold Earned
36,480
303
Minions Killed
392
0
Camps Cleared
0
1,190,475
Distance Traveled
1,197,929
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,791
445
47
4
0
276,627
1
L
Odin
7,228
556
91
7
0
264,580
3
L
Chernobog
5,213
401
43
3
0
207,463
0
W
Da Ji
7,295
561
73
6
0
267,687
7
L
Merlin
6,297
484
74
6
0
232,847
7
W
Medusa
7,911
609
127
10
0
254,788
4
L
Yemoja
6,240
480
48
4
0
208,958
4
W
The Morrigan
7,214
555
22
2
0
238,011
5
W
Ra
6,355
489
52
4
0
225,054
2
W
Sun Wukong
7,705
593
118
9
0
212,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role