Player Matchup

Bellona
Bellona
Aristo1413
Bellona
Level 10
God Stats
9W - 14L
1,404 SR
Queue Stats
19W - 30L
1,245 Elo+
Party 2
Merlin
Merlin
NinjaArtwork
Merlin
Level 27
God Stats
36W - 44L
1,398 SR
Queue Stats
256W - 334L
1,323 Elo+
Solo
Bacchus
Bacchus
Spikybadooks
Bacchus
Level 8
God Stats
8W - 12L
1,262 SR
Queue Stats
18W - 20L
1,263 Elo+
Party 2
Anhur
Anhur
b0geyjones
Anhur
Level 25
God Stats
17W - 23L
1,382 SR
Queue Stats
35W - 38L
1,325 Elo+
Party 2
Nemesis
Nemesis
recklessAnt
Nemesis
Level 5
God Stats
1W - 4L
1,514 SR
Queue Stats
11W - 19L
1,211 Elo+
Party 2
Team Averages
Level 15
1,392 SR
1,273 Elo+

VS

Team Averages
Level 25
1,462 SR
1,365 Elo+
Mercury
Mercury
ClutchMW
Mercury
Level 46
God Stats
4W - 1L
1,460 SR
Queue Stats
244W - 251L
1,412 Elo+
Party 3
Cthulhu
Cthulhu
KelebornX
Cthulhu
Level 24
God Stats
3W - 9L
1,162 SR
Queue Stats
33W - 43L
1,357 Elo+
Party 1
Mulan
Mulan
NoFattChickss
Mulan
Level 15
God Stats
16W - 10L
1,661 SR
Queue Stats
219W - 233L
1,297 Elo+
Party 3
Neith
Neith
Nyfez
Neith
Level 15
God Stats
51W - 42L
1,500 SR
Queue Stats
135W - 129L
1,317 Elo+
Party 1
Ymir
Ymir
nightwing710
Ymir
Level 26
God Stats
10W - 8L
1,524 SR
Queue Stats
20W - 22L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aristo1413
Bellona
16
5 / 6 / 0
10,386
472
11,700
14,972
10,038
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
16
0 / 5 / 0
9,771
444
9,578
13,777
5,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Spikybadooks
Bacchus
15
0 / 4 / 6
9,299
423
6,272
15,996
20,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
18
10 / 8 / 0
11,560
525
20,540
18,293
9,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
recklessAnt
Nemesis
15
0 / 3 / 2
9,027
410
1,851
12,253
5,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ClutchMW
Mercury
17
7 / 2 / 5
11,234
511
12,067
11,676
5,403
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
KelebornX
Cthulhu
18
4 / 0 / 2
10,704
487
9,194
17,529
8,072
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
4 / 3 / 4
11,811
537
7,353
10,062
5,546
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Nyfez
Neith
17
8 / 5 / 2
11,320
515
19,383
15,675
4,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
2 / 5 / 7
9,665
439
4,447
14,878
10,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
15
Kills
25
26
Deaths
15
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aristo1413
Bellona
5
6
0
0.83
W
Mercury
ClutchMW
Mercury
7
2
5
4.75
W
Cthulhu
KelebornX
Cthulhu
4
0
2
5
L
Merlin
0
5
0
0
W
4
3
4
2
W
Neith
Nyfez
Neith
8
5
2
1.8
L
Bacchus
Spikybadooks
Bacchus
0
4
6
0.75
L
Anhur
10
8
0
1.25
W
2
5
7
1.1
L
Nemesis
recklessAnt
Nemesis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,941
Damage
52,444
75,291
Taken
69,820
50,619
Mitigated
34,053
16,863
Healing
25,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aristo1413
Bellona
11,700
4,552
0
2,350
14,972
10,038
593
416
14,556
0
57,316
W
Mercury
ClutchMW
Mercury
12,067
6,350
107
3,431
11,676
5,403
640
879
10,797
0
58,720
W
Cthulhu
KelebornX
Cthulhu
9,194
137
78
8,773
17,529
8,072
904
8,463
9,066
65,130
0
L
Merlin
9,578
1,081
0
5,199
13,777
5,682
497
6,870
6,907
69,249
0
W
7,353
1,243
0
3,439
10,062
5,546
623
0
10,062
0
67,752
W
Neith
Nyfez
Neith
19,383
12,272
379
7,381
15,675
4,736
3,235
3,739
11,936
0
75,975
L
Bacchus
Spikybadooks
Bacchus
6,272
1,645
0
1,348
15,996
20,286
387
2,888
13,108
16,276
0
L
Anhur
20,540
11,878
0
3,468
18,293
9,280
2,292
2,898
15,395
0
89,133
W
4,447
703
0
1,800
14,878
10,296
252
2,769
12,109
17,025
0
L
Nemesis
recklessAnt
Nemesis
1,851
715
0
4,498
12,253
5,333
919
569
11,684
0
52,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,043
Gold Earned
54,734
478
Minions Killed
519
0
Camps Cleared
0
1,888,361
Distance Traveled
2,033,442
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,386
472
99
5
0
410,458
0
W
Mercury
11,234
511
83
4
0
441,342
0
W
Cthulhu
10,704
487
114
5
0
425,047
6
L
Merlin
9,771
444
100
5
0
326,783
1
W
Mulan
11,811
537
165
8
0
354,870
4
W
Neith
11,320
515
135
6
0
397,926
5
L
Bacchus
9,299
423
16
1
0
402,647
4
L
Anhur
11,560
525
153
7
0
338,686
0
W
Ymir
9,665
439
22
1
0
414,257
5
L
Nemesis
9,027
410
110
5
0
409,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role