Player Matchup

Nemesis
Nemesis
FlappyJack21
Nemesis
Level 23
God Stats
14W - 14L
1,446 SR
Queue Stats
82W - 75L
1,424 Elo+
Solo
Cthulhu
Cthulhu
luisjr98
Cthulhu
Level 18
God Stats
4W - 12L
1,130 SR
Queue Stats
119W - 156L
1,365 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nickelrulon
Morgan Le Fay
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,468 Elo+
Solo
Pele
Pele
nikkikim1
Pele
Level 18
God Stats
51W - 48L
1,495 SR
Queue Stats
142W - 168L
1,370 Elo+
Party 1
Cupid
Cupid
wizhaha
Cupid
Level 13
God Stats
37W - 24L
1,756 SR
Queue Stats
118W - 132L
1,408 Elo+
Party 1
Team Averages
Level 19
1,465 SR
1,407 Elo+

VS

Team Averages
Level 23
1,492 SR
1,401 Elo+
The Morrigan
The Morrigan
AtariBlack
The Morrigan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,278 Elo+
Solo
Jing Wei
Jing Wei
DOTE666
Jing Wei
Level 26
God Stats
92W - 89L
1,490 SR
Queue Stats
186W - 239L
1,391 Elo+
Solo
Set
Set
EquesUltionis
Set
Level 28
God Stats
8W - 9L
1,254 SR
Queue Stats
35W - 37L
1,430 Elo+
Party 2
Kukulkan
Kukulkan
MiNiWeeTZ
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,402 Elo+
Party 2
Discordia
Discordia
Paulwalkersabs
Discordia
Level 45
God Stats
1W - 4L
1,717 SR
Queue Stats
42W - 45L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FlappyJack21
Nemesis
20
15 / 6 / 12
16,442
1,265
18,315
28,165
17,719
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
luisjr98
Cthulhu
20
7 / 4 / 21
14,789
1,138
12,269
23,297
27,793
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
nickelrulon
Morgan Le Fay
20
5 / 9 / 22
14,126
1,087
21,284
23,108
11,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pele
20
1 / 10 / 20
12,584
968
9,579
29,278
15,882
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
wizhaha
Cupid
20
17 / 9 / 21
17,426
1,340
34,742
25,648
11,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

22

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AtariBlack
The Morrigan
20
4 / 9 / 11
13,718
1,055
16,644
20,013
8,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
DOTE666
Jing Wei
20
15 / 9 / 9
17,003
1,308
39,913
25,317
10,130
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
12 / 15 / 11
15,498
1,192
27,142
27,273
12,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
MiNiWeeTZ
Kukulkan
20
3 / 8 / 17
14,178
1,091
18,552
19,868
8,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
Paulwalkersabs
Discordia
20
3 / 4 / 17
13,867
1,067
17,752
10,636
3,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
102
45
Kills
37
38
Deaths
45
96
Assists
65
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AtariBlack
The Morrigan
4
9
11
1.06
L
Jing Wei
DOTE666
Jing Wei
15
9
9
2.17
L
12
15
11
1.17
W
Nemesis
FlappyJack21
Nemesis
15
6
12
3.5
L
Kukulkan
MiNiWeeTZ
Kukulkan
3
8
17
1.44
L
Discordia
Paulwalkersabs
Discordia
3
4
17
2.88
W
Cthulhu
luisjr98
Cthulhu
7
4
21
4.38
W
Morgan Le Fay
nickelrulon
Morgan Le Fay
5
9
22
1.78
W
Pele
1
10
20
1.1
W
Cupid
wizhaha
Cupid
17
9
21
3.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,189
Damage
120,003
129,496
Taken
103,107
85,178
Mitigated
43,276
17,303
Healing
6,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AtariBlack
The Morrigan
16,644
3,407
168
264
20,013
8,334
0
5,912
13,697
38,013
3,646
L
Jing Wei
DOTE666
Jing Wei
39,913
33,586
0
3,622
25,317
10,130
0
8,826
16,255
0
86,837
L
27,142
10,994
0
1,678
27,273
12,688
0
9,615
17,268
0
41,398
W
Nemesis
FlappyJack21
Nemesis
18,315
8,917
176
8,431
28,165
17,719
0
9,153
19,012
0
43,253
L
Kukulkan
MiNiWeeTZ
Kukulkan
18,552
2,210
0
913
19,868
8,482
0
6,387
13,329
40,678
0
L
Discordia
Paulwalkersabs
Discordia
17,752
722
0
0
10,636
3,642
0
2,813
7,448
31,538
0
W
Cthulhu
luisjr98
Cthulhu
12,269
584
0
0
23,297
27,793
0
7,720
15,577
49,783
0
W
Morgan Le Fay
nickelrulon
Morgan Le Fay
21,284
3,240
801
2,936
23,108
11,908
0
10,418
12,567
48,026
0
W
Pele
9,579
1,055
0
716
29,278
15,882
0
10,230
19,048
0
23,754
W
Cupid
wizhaha
Cupid
34,742
20,665
1,107
3,136
25,648
11,876
0
12,019
13,629
0
58,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,367
Gold Earned
74,264
261
Minions Killed
251
7
Camps Cleared
8
1,336,249
Distance Traveled
1,145,004
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
13,718
1,055
75
6
5
229,777
2
L
Jing Wei
17,003
1,308
97
7
1
236,936
0
L
Set
15,498
1,192
17
1
0
234,095
0
W
Nemesis
16,442
1,265
40
3
4
276,199
0
L
Kukulkan
14,178
1,091
45
3
0
201,572
0
L
Discordia
13,867
1,067
17
1
2
242,624
0
W
Cthulhu
14,789
1,138
101
8
1
280,303
0
W
Morgan Le Fay
14,126
1,087
48
4
1
258,004
0
W
Pele
12,584
968
15
1
0
277,659
2
W
Cupid
17,426
1,340
57
4
1
244,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role