Player Matchup

Chang'e
Chang'e
BarfBanana
Chang'e
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 205L
1,462 Elo+
Party 2
Hun Batz
Hun Batz
Lococonugz
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,352 Elo+
Party 3
Pele
Pele
TurdCleaver
Pele
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
178W - 205L
1,462 Elo+
Party 2
Khepri
Khepri
rodrigothaddeo
Khepri
Level 145
God Stats
0W - 4L
1,187 SR
Queue Stats
429W - 471L
1,462 Elo+
Solo
Mulan
Mulan
whosolow
Mulan
Level 27
God Stats
0W - 1L
1,677 SR
Queue Stats
7W - 14L
1,313 Elo+
Party 3
Team Averages
Level 45
1,473 SR
1,410 Elo+

VS

Team Averages
Level 79
1,454 SR
1,450 Elo+
Chernobog
Chernobog
ELVIPER-
Chernobog
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Synrek
Cu Chulainn
Level 118
God Stats
1W - 0L
1,261 SR
Queue Stats
4W - 4L
1,579 Elo+
Party 1
Artio
Artio
ThanksForTheWin
Artio
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ntbrown45
Jing Wei
Level 89
God Stats
2W - 2L
1,508 SR
Queue Stats
59W - 65L
1,409 Elo+
Solo
Thoth
Thoth
oBrray
Thoth
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BarfBanana
Chang'e
17
1 / 4 / 10
10,053
670
9,421
14,585
15,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Lococonugz
Hun Batz
16
2 / 7 / 8
9,560
637
12,322
16,863
8,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
4 / 6 / 11
11,387
759
14,004
18,357
11,063
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

18
1 / 4 / 11
10,936
729
12,215
21,173
29,954
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
whosolow
Mulan
18
8 / 4 / 6
11,698
780
11,916
15,065
17,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ELVIPER-
Chernobog
17
1 / 4 / 12
10,184
679
8,126
11,498
5,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Synrek
Cu Chulainn
19
4 / 2 / 13
11,498
767
15,711
19,807
16,413
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 3 / 12
11,636
776
7,401
19,385
26,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
ntbrown45
Jing Wei
20
8 / 2 / 11
12,616
841
29,451
12,337
5,802
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
oBrray
Thoth
19
9 / 5 / 8
11,529
769
18,107
11,155
4,526
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
81
16
Kills
25
25
Deaths
16
46
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BarfBanana
Chang'e
1
4
10
1.5
W
Chernobog
ELVIPER-
Chernobog
1
4
12
1.75
L
Hun Batz
Lococonugz
Hun Batz
2
7
8
0.86
W
Cu Chulainn
Synrek
Cu Chulainn
4
2
13
5.25
W
3
3
12
3
L
4
6
11
1.58
W
Jing Wei
ntbrown45
Jing Wei
8
2
11
6.75
W
Thoth
oBrray
Thoth
9
5
8
2.6
L
1
4
11
1.63
L
Mulan
whosolow
Mulan
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,878
Damage
78,796
86,043
Taken
74,182
81,245
Mitigated
59,135
29,848
Healing
30,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BarfBanana
Chang'e
9,421
2,373
7,633
5,357
14,585
15,054
490
5,574
9,011
18,717
0
W
Chernobog
ELVIPER-
Chernobog
8,126
2,621
2,274
1,380
11,498
5,529
1,254
2,129
9,369
0
23,649
L
Hun Batz
Lococonugz
Hun Batz
12,322
2,457
1,131
3,111
16,863
8,055
629
4,706
12,157
0
22,522
W
Cu Chulainn
Synrek
Cu Chulainn
15,711
1,276
1,615
6,513
19,807
16,413
0
6,010
13,797
0
34,031
W
7,401
645
4,239
7,401
19,385
26,865
17
6,732
12,653
11,583
0
L
14,004
1,547
1,251
3,725
18,357
11,063
1,197
4,274
14,004
0
39,304
W
Jing Wei
ntbrown45
Jing Wei
29,451
16,976
1,581
2,687
12,337
5,802
3,916
3,995
8,342
0
67,853
W
Thoth
oBrray
Thoth
18,107
1,144
1,607
1,375
11,155
4,526
257
2,770
8,385
27,587
0
L
12,215
464
1,909
3,738
21,173
29,954
479
6,757
14,341
29,568
0
L
Mulan
whosolow
Mulan
11,916
1,887
581
1,412
15,065
17,119
783
4,043
11,022
0
16,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,634
Gold Earned
57,463
150
Minions Killed
170
0
Camps Cleared
0
1,256,205
Distance Traveled
1,372,974
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,053
670
30
2
0
243,279
2
W
Chernobog
10,184
679
41
3
0
258,610
0
L
Hun Batz
9,560
637
12
1
0
249,556
1
W
Cu Chulainn
11,498
767
23
2
0
287,402
1
W
Artio
11,636
776
11
1
0
297,588
0
L
Pele
11,387
759
61
4
0
252,629
0
W
Jing Wei
12,616
841
76
5
0
270,790
0
W
Thoth
11,529
769
19
1
0
258,584
0
L
Khepri
10,936
729
37
2
0
234,424
0
L
Mulan
11,698
780
10
1
0
276,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role