Player Matchup

Chaac
Chaac
Hitomi Jin
Chaac
Level 158
God Stats
1W - 2L
1,540 SR
Queue Stats
114W - 109L
1,527 Elo+
Party 2
Apollo
Apollo
IamZ3R0XI
Apollo
Level 129
God Stats
1W - 2L
1,617 SR
Queue Stats
58W - 64L
1,498 Elo+
Party 2
Hades
Hades
KrazyKuz1250
Hades
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 94L
1,379 Elo+
Party 3
Sylvanus
Sylvanus
UnnamedSGS
Sylvanus
Level 23
God Stats
0W - 3L
1,538 SR
Queue Stats
2W - 5L
1,399 Elo+
Party 3
Tiamat
Tiamat
titanmasterfall1
Tiamat
Level 37
God Stats
1W - 1L
1,544 SR
Queue Stats
17W - 23L
1,401 Elo+
Party 2
Team Averages
Level 85
1,548 SR
1,441 Elo+

VS

Team Averages
Level 42
1,676 SR
1,576 Elo+
Gilgamesh
Gilgamesh
AylexLittle
Gilgamesh
Level 27
God Stats
3W - 3L
1,739 SR
Queue Stats
50W - 37L
1,520 Elo+
Party 1
Khepri
Khepri
Divine1474
Khepri
Level 81
God Stats
2W - 0L
1,513 SR
Queue Stats
79W - 44L
1,608 Elo+
Party 1
Izanami
Izanami
GTshelby
Izanami
Level 27
God Stats
2W - 3L
1,691 SR
Queue Stats
68W - 43L
1,582 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kairosi
Morgan Le Fay
Level 57
God Stats
4W - 4L
1,740 SR
Queue Stats
52W - 38L
1,569 Elo+
Party 1
Anubis
Anubis
KingVic28
Anubis
Level 16
God Stats
7W - 7L
1,696 SR
Queue Stats
47W - 41L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
1 / 4 / 6
10,385
742
9,311
20,885
20,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
IamZ3R0XI
Apollo
17
3 / 7 / 3
10,058
718
9,507
15,266
5,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 5 / 3
10,914
780
20,319
20,945
15,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
UnnamedSGS
Sylvanus
14
0 / 4 / 3
8,249
589
5,000
19,323
15,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 6 / 1
8,776
627
5,549
16,216
8,907
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AylexLittle
Gilgamesh
17
6 / 3 / 14
11,520
823
23,530
16,672
16,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
Divine1474
Khepri
16
0 / 1 / 18
10,131
724
8,030
14,709
17,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
GTshelby
Izanami
19
9 / 0 / 11
12,197
871
17,894
10,229
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Kairosi
Morgan Le Fay
19
6 / 1 / 7
11,637
831
17,568
8,305
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
KingVic28
Anubis
17
5 / 4 / 13
10,893
778
12,614
8,930
5,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
89
9
Kills
26
26
Deaths
9
16
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AylexLittle
Gilgamesh
6
3
14
4.33
W
Khepri
Divine1474
Khepri
0
1
18
9
W
Izanami
GTshelby
Izanami
9
0
11
14.5
L
Chaac
1
4
6
1
L
Apollo
IamZ3R0XI
Apollo
3
7
3
0.64
W
Morgan Le Fay
Kairosi
Morgan Le Fay
6
1
7
9.5
W
Anubis
KingVic28
Anubis
5
4
13
2.88
L
4
5
3
1.1
L
Sylvanus
UnnamedSGS
Sylvanus
0
4
3
0.38
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,686
Damage
79,636
92,635
Taken
58,845
65,590
Mitigated
47,979
23,494
Healing
10,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AylexLittle
Gilgamesh
23,530
5,449
0
1,713
16,672
16,438
311
8,398
7,951
6,980
31,243
W
Khepri
Divine1474
Khepri
8,030
654
0
1,205
14,709
17,299
289
8,227
6,195
16,366
0
W
Izanami
GTshelby
Izanami
17,894
11,842
0
5,127
10,229
5,309
1,170
5,302
4,741
0
54,728
L
Chaac
9,311
1,038
0
6,223
20,885
20,001
218
8,574
11,881
2,399
40,775
L
Apollo
IamZ3R0XI
Apollo
9,507
5,026
0
2,360
15,266
5,703
1,144
8,606
6,569
0
35,468
W
Morgan Le Fay
Kairosi
Morgan Le Fay
17,568
1,176
0
931
8,305
3,616
191
3,362
4,811
56,129
0
W
Anubis
KingVic28
Anubis
12,614
156
0
1,959
8,930
5,317
168
6,643
2,241
34,960
0
L
20,319
1,792
114
8,982
20,945
15,503
0
10,394
9,985
53,254
0
L
Sylvanus
UnnamedSGS
Sylvanus
5,000
820
1,178
2,309
19,323
15,476
0
7,913
11,193
15,693
2,293
L
5,549
423
168
2,160
16,216
8,907
154
6,877
8,958
22,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,382
Gold Earned
56,378
318
Minions Killed
332
7
Camps Cleared
9
1,229,152
Distance Traveled
1,347,018
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,520
823
41
3
5
282,217
1
W
Khepri
10,131
724
15
1
0
288,597
5
W
Izanami
12,197
871
109
8
1
257,065
0
L
Chaac
10,385
742
88
6
0
258,874
4
L
Apollo
10,058
718
69
5
4
237,252
5
W
Morgan Le Fay
11,637
831
97
7
2
285,414
1
W
Anubis
10,893
778
70
5
1
233,725
0
L
Hades
10,914
780
95
7
2
244,381
1
L
Sylvanus
8,249
589
24
2
0
259,651
0
L
Tiamat
8,776
627
42
3
1
228,994
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role