Player Matchup

Cerberus
Cerberus
BurgerProblems
Cerberus
Level 32
God Stats
0W - 2L
1,328 SR
Queue Stats
34W - 47L
1,406 Elo+
Party 2
Persephone
Persephone
Polaris13531
Persephone
Level 4
God Stats
6W - 7L
1,179 SR
Queue Stats
10W - 10L
1,234 Elo+
Solo
Erlang Shen
Erlang Shen
SIYanAlyST
Erlang Shen
Level 28
God Stats
3W - 1L
1,778 SR
Queue Stats
40W - 32L
1,441 Elo+
Solo
Nemesis
Nemesis
nolife34
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,221 Elo+
Party 2
Olorun
Olorun
sucioelharry
Olorun
Level 19
God Stats
59W - 75L
1,443 SR
Queue Stats
65W - 89L
1,362 Elo+
Solo
Team Averages
Level 18
1,446 SR
1,333 Elo+

VS

Team Averages
Level 27
1,515 SR
1,319 Elo+
Hercules
Hercules
DonCarlo1713
Hercules
Level 11
God Stats
2W - 3L
1,274 SR
Queue Stats
5W - 10L
1,145 Elo+
Party 3
Nemesis
Nemesis
GansitoJazz
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,239 Elo+
Party 3
Geb
Geb
Idnyy
Geb
Level 11
God Stats
4W - 2L
1,435 SR
Queue Stats
29W - 23L
1,554 Elo+
Party 1
Vulcan
Vulcan
ItsStevenDuh
Vulcan
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 86L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
JacksAttacks
Danzaburou
Level 7
God Stats
2W - 1L
1,866 SR
Queue Stats
3W - 7L
1,124 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
3 / 11 / 9
10,559
960
8,338
22,904
24,525
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
Polaris13531
Persephone
16
5 / 9 / 5
11,470
1,043
15,475
16,022
5,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
SIYanAlyST
Erlang Shen
17
2 / 5 / 11
10,538
958
11,318
23,237
15,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
nolife34
Nemesis
16
3 / 3 / 7
10,182
926
6,101
15,918
5,990
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
16
1 / 12 / 10
9,923
902
9,685
20,197
7,932
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DonCarlo1713
Hercules
19
5 / 5 / 20
11,188
1,017
14,102
18,311
16,215
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
GansitoJazz
Nemesis
17
12 / 7 / 12
12,481
1,135
15,266
13,999
4,799
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
Idnyy
Geb
18
1 / 3 / 23
10,377
943
12,373
14,134
12,563
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
20
22 / 0 / 12
15,927
1,448
39,429
8,380
2,925
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
JacksAttacks
Danzaburou
18
1 / 0 / 20
10,924
993
8,241
5,594
2,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
128
14
Kills
41
40
Deaths
15
42
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Cerberus
3
11
9
0.68
W
Hercules
DonCarlo1713
Hercules
5
5
20
3
W
Nemesis
GansitoJazz
Nemesis
12
7
12
2.57
W
Geb
Idnyy
Geb
1
3
23
4.17
W
Vulcan
22
0
12
28
W
Danzaburou
JacksAttacks
Danzaburou
1
0
20
11
L
Persephone
Polaris13531
Persephone
5
9
5
0.83
L
Erlang Shen
SIYanAlyST
Erlang Shen
2
5
11
1.5
L
Nemesis
nolife34
Nemesis
3
3
7
2.17
L
Olorun
1
12
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,917
Damage
89,411
98,278
Taken
60,418
58,938
Mitigated
38,599
6,546
Healing
9,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
8,338
1,075
0
1,579
22,904
24,525
0
11,870
11,034
20,025
0
W
Hercules
DonCarlo1713
Hercules
14,102
4,649
0
4,243
18,311
16,215
0
9,526
8,785
0
22,813
W
Nemesis
GansitoJazz
Nemesis
15,266
7,877
0
1,256
13,999
4,799
0
7,344
6,655
0
20,200
W
Geb
Idnyy
Geb
12,373
1,636
0
0
14,134
12,563
0
7,649
4,290
18,867
0
W
Vulcan
39,429
11,554
214
2,506
8,380
2,925
0
5,849
2,531
86,978
0
W
Danzaburou
JacksAttacks
Danzaburou
8,241
3,415
0
928
5,594
2,097
0
3,130
2,464
0
25,372
L
Persephone
Polaris13531
Persephone
15,475
2,509
0
1,746
16,022
5,491
0
8,711
7,302
47,630
0
L
Erlang Shen
SIYanAlyST
Erlang Shen
11,318
5,916
0
1,164
23,237
15,000
0
12,809
10,428
0
25,830
L
Nemesis
nolife34
Nemesis
6,101
1,536
0
385
15,918
5,990
0
8,945
6,973
0
10,522
L
Olorun
9,685
6,948
141
1,531
20,197
7,932
0
9,465
10,732
23,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,672
Gold Earned
60,897
160
Minions Killed
204
2
Camps Cleared
1
918,126
Distance Traveled
1,034,721
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,559
960
28
3
0
165,988
0
W
Hercules
11,188
1,017
19
2
0
197,429
0
W
Nemesis
12,481
1,135
12
1
0
181,508
0
W
Geb
10,377
943
9
1
0
228,260
3
W
Vulcan
15,927
1,448
130
12
1
230,755
0
W
Danzaburou
10,924
993
34
3
0
196,769
0
L
Persephone
11,470
1,043
67
6
1
177,246
0
L
Erlang Shen
10,538
958
25
2
0
212,646
0
L
Nemesis
10,182
926
10
1
0
211,899
0
L
Olorun
9,923
902
30
3
1
150,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role