Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BOBY0JONES
Chaac
Level 65
God Stats
5W - 3L
1,567 SR
Queue Stats
79W - 58L
1,589 Elo+
Party 2
Danzaburou
Danzaburou
VeliKanHD
Danzaburou
Level 49
God Stats
25W - 25L
1,522 SR
Queue Stats
949W - 899L
1,546 Elo+
Solo
Pele
Pele
squatney4729
Pele
Level 37
God Stats
28W - 22L
1,623 SR
Queue Stats
51W - 41L
1,547 Elo+
Party 2
Team Averages
Level 55
1,542 SR
1,536 Elo+

VS

Team Averages
Level 96
1,534 SR
1,463 Elo+
Nu Wa
Nu Wa
CelestialBerry
Nu Wa
Level 45
God Stats
15W - 9L
1,657 SR
Queue Stats
31W - 36L
1,324 Elo+
Party 1
Aphrodite
Aphrodite
JGarro25
Aphrodite
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
228W - 208L
1,505 Elo+
Solo
Artemis
Artemis
Notime4shells
Artemis
Level 106
God Stats
1W - 3L
1,540 SR
Queue Stats
117W - 118L
1,521 Elo+
Party 1
Sun Wukong
Sun Wukong
POWERWOLF23
Sun Wukong
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 97L
1,522 Elo+
Party 1
Awilix
Awilix
prideofsoccer
Awilix
Level 124
God Stats
9W - 11L
1,475 SR
Queue Stats
245W - 191L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
8 / 1 / 4
8,737
672
13,343
10,211
4,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
 
Ymir
11
3 / 2 / 3
7,182
552
3,139
9,573
4,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
14
1 / 1 / 1
8,083
622
5,599
10,291
6,380
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
VeliKanHD
Danzaburou
12
5 / 3 / 3
7,982
614
4,441
10,727
3,150
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 1 / 7
8,157
627
5,098
8,611
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,206
477
6,051
5,377
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
JGarro25
Aphrodite
7
0 / 6 / 3
5,486
422
2,806
9,064
6,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
9
1 / 5 / 3
6,017
463
7,134
8,777
2,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
POWERWOLF23
Sun Wukong
9
1 / 2 / 0
5,679
437
4,832
9,116
7,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 6 / 1
7,506
577
7,702
9,430
3,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
22
Kills
8
8
Deaths
22
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
1
4
10
W
Ymir
 
Ymir
3
2
3
2.25
W
Chaac
1
1
1
1.5
L
2
3
0
0.67
L
Aphrodite
JGarro25
Aphrodite
0
6
3
0.25
L
Artemis
1
5
3
0.5
L
Sun Wukong
POWERWOLF23
Sun Wukong
1
2
0
0.5
W
Danzaburou
VeliKanHD
Danzaburou
5
3
3
2.17
L
4
6
1
0.75
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,620
Damage
28,525
49,413
Taken
41,764
21,577
Mitigated
21,682
21,300
Healing
8,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,343
1,629
0
5,976
10,211
4,487
218
2,872
6,974
57,820
0
W
Ymir
 
Ymir
3,139
619
0
750
9,573
4,908
120
1,967
7,379
27,107
0
W
Chaac
5,599
1,842
0
5,972
10,291
6,380
2,064
574
8,974
0
50,286
L
6,051
715
0
1,430
5,377
1,811
0
4,277
1,100
29,157
0
L
Aphrodite
JGarro25
Aphrodite
2,806
723
1,118
2,955
9,064
6,593
0
3,975
5,089
8,701
0
L
Artemis
7,134
3,406
0
1,258
8,777
2,202
0
1,855
6,922
0
35,696
L
Sun Wukong
POWERWOLF23
Sun Wukong
4,832
1,274
0
1,337
9,116
7,841
0
2,667
6,449
0
24,179
W
Danzaburou
VeliKanHD
Danzaburou
4,441
1,671
258
4,591
10,727
3,150
2,772
1,425
9,163
0
42,155
L
7,702
3,296
0
260
9,430
3,235
0
3,708
5,722
0
48,290
W
5,098
1,122
0
3,753
8,611
2,652
0
1,359
7,106
0
41,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,141
Gold Earned
30,894
363
Minions Killed
257
0
Camps Cleared
0
1,298,056
Distance Traveled
1,173,698
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,737
672
76
6
0
255,799
3
W
Ymir
7,182
552
38
3
0
248,277
2
W
Chaac
8,083
622
94
7
0
240,152
2
L
Nu Wa
6,206
477
48
4
0
236,156
1
L
Aphrodite
5,486
422
14
1
0
204,910
1
L
Artemis
6,017
463
63
5
0
213,346
1
L
Sun Wukong
5,679
437
47
4
0
255,110
4
W
Danzaburou
7,982
614
69
5
0
256,275
1
L
Awilix
7,506
577
85
7
0
264,176
1
W
Pele
8,157
627
86
7
0
297,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role