Player Matchup

Gilgamesh
Gilgamesh
DevTheSavage
Gilgamesh
Level 109
God Stats
2W - 1L
1,873 SR
Queue Stats
171W - 164L
1,481 Elo+
Party 2
Kukulkan
Kukulkan
LoveMooks
Kukulkan
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 117L
1,500 Elo+
Party 2
Bastet
Bastet
MikeSmooth__
Bastet
Level 116
God Stats
31W - 20L
1,629 SR
Queue Stats
174W - 169L
1,545 Elo+
Party 2
Team Averages
Level 76
1,667 SR
1,509 Elo+

VS

Team Averages
Level 45
1,534 SR
1,359 Elo+
Cthulhu
Cthulhu
NrocinuAi
Cthulhu
Level 26
God Stats
4W - 9L
1,509 SR
Queue Stats
14W - 27L
1,221 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Saru17
Tsukuyomi
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 154L
1,500 Elo+
Party 1
Scylla
Scylla
WOOD Eternal
Scylla
Level 46
God Stats
7W - 14L
1,592 SR
Queue Stats
54W - 65L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DevTheSavage
Gilgamesh
19
3 / 6 / 13
15,418
670
15,599
29,731
31,565
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
LoveMooks
Kukulkan
15
0 / 18 / 10
12,877
560
7,220
21,679
8,659
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
20
22 / 4 / 2
19,152
833
37,367
26,094
14,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NrocinuAi
Cthulhu
20
9 / 7 / 16
16,178
703
22,937
33,637
19,698
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Saru17
Tsukuyomi
20
8 / 8 / 9
16,968
738
18,815
27,284
10,929
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
20
11 / 10 / 11
16,142
702
21,689
20,182
4,248
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
64
25
Kills
28
28
Deaths
25
25
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DevTheSavage
Gilgamesh
3
6
13
1.58
W
Kukulkan
LoveMooks
Kukulkan
0
18
10
0.28
W
Bastet
22
4
2
5.75
L
Cthulhu
NrocinuAi
Cthulhu
9
7
16
2.43
L
Tsukuyomi
Saru17
Tsukuyomi
8
8
9
1.56
L
Scylla
11
10
11
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,186
Damage
63,441
77,504
Taken
81,103
54,690
Mitigated
34,875
1,246
Healing
12,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DevTheSavage
Gilgamesh
15,599
3,165
0
974
29,731
31,565
684
12,912
16,553
0
57,317
W
Kukulkan
LoveMooks
Kukulkan
7,220
1,345
0
137
21,679
8,659
815
16,899
4,346
36,602
0
W
Bastet
37,367
9,453
0
135
26,094
14,466
1,653
13,853
11,979
0
81,410
L
Cthulhu
NrocinuAi
Cthulhu
22,937
566
1,002
4,324
33,637
19,698
82
3,351
30,286
57,950
0
L
Tsukuyomi
Saru17
Tsukuyomi
18,815
5,078
79
5,026
27,284
10,929
773
1,914
25,370
0
75,925
L
Scylla
21,689
2,415
0
2,564
20,182
4,248
1,754
1,955
18,227
62,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,447
Gold Earned
49,288
215
Minions Killed
247
0
Camps Cleared
0
1,105,105
Distance Traveled
1,164,065
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,418
670
63
3
0
402,262
0
W
Kukulkan
12,877
560
56
2
0
273,149
0
W
Bastet
19,152
833
96
4
0
429,694
0
L
Cthulhu
16,178
703
71
3
0
413,360
0
L
Tsukuyomi
16,968
738
78
3
0
405,989
0
L
Scylla
16,142
702
98
4
0
344,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role