Player Matchup

Hera
Hera
 
Hera
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
MasterSlignSh0t
Fafnir
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
467W - 447L
1,520 Elo+
Solo
Eset
Eset
NoraDMoon
Eset
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,470 Elo+
Party 1
Amaterasu
Amaterasu
Songoku_Gt31
Amaterasu
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,358 Elo+
Party 1
Hercules
Hercules
jorgehdez0
Hercules
Level 158
God Stats
0W - 1L
1,628 SR
Queue Stats
18W - 16L
1,586 Elo+
Party 1
Team Averages
Level 117
1,526 SR
1,487 Elo+

VS

Team Averages
Level 129
1,608 SR
1,424 Elo+
Merlin
Merlin
BeatenYourKids
Merlin
Level 56
God Stats
1W - 0L
1,411 SR
Queue Stats
42W - 58L
1,391 Elo+
Party 2
Ares
Ares
Ga bbafather
Ares
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 67L
1,457 Elo+
Solo
Artemis
Artemis
KenpashyZarack
Artemis
Level 160
God Stats
4W - 2L
1,738 SR
Queue Stats
486W - 502L
1,502 Elo+
Solo
Fenrir
Fenrir
Kronovki
Fenrir
Level 145
God Stats
4W - 4L
1,589 SR
Queue Stats
240W - 258L
1,502 Elo+
Party 2
Osiris
Osiris
iambriantrader
Osiris
Level 156
God Stats
1W - 0L
1,801 SR
Queue Stats
3W - 7L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
1 / 10 / 7
9,449
591
9,956
14,441
5,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 4 / 9
11,875
742
12,536
36,391
41,282
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
19
3 / 10 / 7
11,247
703
15,061
16,950
8,552
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Songoku_Gt31
Amaterasu
16
2 / 8 / 10
10,206
638
3,224
20,880
23,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
jorgehdez0
Hercules
19
11 / 5 / 6
13,085
818
13,865
29,813
29,626
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 19
13,305
832
29,577
11,552
7,048
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 5 / 25
11,827
739
10,298
24,221
29,133
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 6 / 19
11,998
750
25,193
13,798
7,392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Kronovki
Fenrir
20
16 / 4 / 14
13,304
832
21,257
19,730
17,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 7 / 26
11,837
740
14,882
17,058
13,810
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
139
25
Kills
36
37
Deaths
25
39
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
10
7
0.45
W
7
3
19
5.5
W
4
5
25
3.3
W
7
6
19
2.75
W
Fenrir
Kronovki
Fenrir
16
4
14
5.75
L
8
4
9
3.13
L
Eset
3
10
7
0.65
L
Amaterasu
Songoku_Gt31
Amaterasu
2
8
10
0.88
W
2
7
26
2.14
L
Hercules
jorgehdez0
Hercules
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,642
Damage
101,207
118,475
Taken
86,359
108,610
Mitigated
75,335
39,070
Healing
22,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
9,956
2,682
20
139
14,441
5,653
26
3,353
10,842
23,329
0
W
29,577
2,008
1,914
2,744
11,552
7,048
480
4,472
7,080
66,984
0
W
10,298
642
721
4,545
24,221
29,133
375
7,696
16,525
15,578
0
W
25,193
11,505
464
2,702
13,798
7,392
1,636
7,191
6,607
0
39,679
W
Fenrir
Kronovki
Fenrir
21,257
4,583
1,167
6,368
19,730
17,952
798
8,901
9,957
0
27,055
L
12,536
4,107
1,459
15,184
36,391
41,282
0
16,050
19,175
24,648
0
L
Eset
15,061
798
2,826
2,406
16,950
8,552
0
4,568
11,910
40,520
0
L
Amaterasu
Songoku_Gt31
Amaterasu
3,224
968
108
3,906
20,880
23,497
0
6,051
14,090
0
5,839
W
14,882
4,438
708
1,022
17,058
13,810
1,966
9,293
7,765
0
26,838
L
Hercules
jorgehdez0
Hercules
13,865
3,675
647
12,375
29,813
29,626
0
7,926
20,693
0
28,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,862
Gold Earned
62,271
121
Minions Killed
134
0
Camps Cleared
0
1,297,298
Distance Traveled
1,515,809
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,449
591
25
2
0
244,582
0
W
Merlin
13,305
832
67
4
0
303,651
0
W
Ares
11,827
739
6
0
0
305,695
1
W
Artemis
11,998
750
25
2
0
250,328
0
W
Fenrir
13,304
832
15
1
0
322,921
0
L
Fafnir
11,875
742
16
1
0
277,454
0
L
Eset
11,247
703
45
3
0
221,894
2
L
Amaterasu
10,206
638
6
0
0
275,234
0
W
Osiris
11,837
740
21
1
0
333,214
0
L
Hercules
13,085
818
29
2
0
278,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role