Player Matchup

Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ATKBLADE
Apollo
Level 99
God Stats
1W - 13L
1,165 SR
Queue Stats
686W - 944L
1,321 Elo+
Party 1
Sobek
Sobek
ATKDARCK
Sobek
Level 13
God Stats
1W - 3L
1,387 SR
Queue Stats
8W - 9L
1,504 Elo+
Party 1
Anubis
Anubis
I-CEIFADOR-BR-l
Anubis
Level 83
God Stats
7W - 16L
1,411 SR
Queue Stats
490W - 724L
1,317 Elo+
Party 1
Nike
Nike
NinjaStyle970
Nike
Level 49
God Stats
4W - 3L
1,580 SR
Queue Stats
119W - 196L
1,269 Elo+
Party 1
Team Averages
Level 78
1,408 SR
1,382 Elo+

VS

Team Averages
Level 91
1,591 SR
1,475 Elo+
Aphrodite
Aphrodite
IndieRadke
Aphrodite
Level 29
God Stats
4W - 4L
1,627 SR
Queue Stats
31W - 39L
1,435 Elo+
Party 3
Thor
Thor
LcCronos
Thor
Level 87
God Stats
1W - 0L
1,818 SR
Queue Stats
147W - 137L
1,476 Elo+
Party 2
Discordia
Discordia
OceanPand
Discordia
Level 85
God Stats
3W - 4L
1,610 SR
Queue Stats
293W - 265L
1,504 Elo+
Party 2
Cupid
Cupid
darkmaul1666
Cupid
Level 94
God Stats
1W - 2L
1,331 SR
Queue Stats
125W - 128L
1,488 Elo+
Party 3
Gilgamesh
Gilgamesh
marlusdrummond
Gilgamesh
Level 158
God Stats
15W - 12L
1,571 SR
Queue Stats
787W - 874L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 5 / 0
7,781
519
5,502
6,217
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
ATKBLADE
Apollo
13
2 / 4 / 2
8,103
540
10,397
13,002
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
ATKDARCK
Sobek
8
1 / 2 / 1
6,058
404
2,189
9,445
8,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 9 / 3
6,756
450
6,733
12,339
6,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
7 / 3 / 0
9,290
619
12,161
12,035
8,023
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IndieRadke
Aphrodite
11
2 / 0 / 6
7,241
483
3,530
7,608
2,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
13
2 / 3 / 8
7,985
532
3,341
11,519
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
OceanPand
Discordia
16
16 / 0 / 3
10,370
691
16,039
7,170
2,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 4
7,672
511
4,361
10,219
3,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
marlusdrummond
Gilgamesh
13
2 / 6 / 1
8,033
536
8,417
15,567
10,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
11
Kills
23
23
Deaths
11
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
0
0.2
L
Apollo
ATKBLADE
Apollo
2
4
2
0.75
L
Sobek
ATKDARCK
Sobek
1
2
1
0.75
L
0
9
3
0.17
W
Aphrodite
IndieRadke
Aphrodite
2
0
6
5
W
Thor
2
3
8
2
L
7
3
0
2.33
W
Discordia
OceanPand
Discordia
16
0
3
17.5
W
1
2
4
1.5
W
Gilgamesh
marlusdrummond
Gilgamesh
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,982
Damage
35,688
53,038
Taken
52,083
28,920
Mitigated
22,303
13,357
Healing
21,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,502
174
0
1,059
6,217
2,142
0
3,291
2,926
49,501
0
L
Apollo
ATKBLADE
Apollo
10,397
4,520
0
4,101
13,002
4,156
920
5,044
7,958
0
61,876
L
Sobek
ATKDARCK
Sobek
2,189
243
0
2,208
9,445
8,389
81
3,763
5,682
7,279
0
L
6,733
273
0
2,997
12,339
6,210
0
6,499
5,840
39,678
0
W
Aphrodite
IndieRadke
Aphrodite
3,530
642
2,772
3,355
7,608
2,578
0
1,977
5,515
18,526
0
W
Thor
3,341
1,010
0
4,070
11,519
3,341
0
4,129
7,313
0
44,206
L
12,161
5,146
0
2,992
12,035
8,023
0
1,180
10,855
0
58,321
W
Discordia
OceanPand
Discordia
16,039
1,630
0
3,912
7,170
2,784
357
4,020
2,876
64,087
0
W
4,361
2,316
272
2,946
10,219
3,104
585
2,459
7,624
0
48,501
W
Gilgamesh
marlusdrummond
Gilgamesh
8,417
3,175
0
4,387
15,567
10,496
0
1,236
14,331
0
44,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,988
Gold Earned
41,301
406
Minions Killed
429
0
Camps Cleared
0
1,375,472
Distance Traveled
1,460,031
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,781
519
101
7
0
289,766
3
L
Apollo
8,103
540
111
7
0
253,809
2
L
Sobek
6,058
404
11
1
0
295,337
5
L
Anubis
6,756
450
65
4
0
253,448
0
W
Aphrodite
7,241
483
48
3
0
297,896
2
W
Thor
7,985
532
89
6
0
306,419
0
L
Nike
9,290
619
118
8
0
283,112
1
W
Discordia
10,370
691
105
7
0
314,077
3
W
Cupid
7,672
511
86
6
0
283,987
5
W
Gilgamesh
8,033
536
101
7
0
257,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role