Player Matchup

Cu Chulainn
Cu Chulainn
BellB3ll
Cu Chulainn
Level 83
God Stats
3W - 5L
1,324 SR
Queue Stats
437W - 381L
1,561 Elo+
Party 1
Vamana
Vamana
Fire81704
Vamana
Level 86
God Stats
2W - 2L
1,502 SR
Queue Stats
588W - 505L
1,548 Elo+
Party 1
Sol
Sol
HomariUwU
Sol
Level 12
God Stats
4W - 0L
1,863 SR
Queue Stats
33W - 17L
1,649 Elo+
Party 1
Ares
Ares
MrPandastic1
Ares
Level 106
God Stats
65W - 56L
1,478 SR
Queue Stats
1,423W - 1,406L
1,531 Elo+
Solo
Raijin
Raijin
gL KryptiK
Raijin
Level 68
God Stats
12W - 13L
1,602 SR
Queue Stats
342W - 304L
1,565 Elo+
Party 1
Team Averages
Level 71
1,554 SR
1,571 Elo+

VS

Team Averages
Level 97
1,590 SR
1,539 Elo+
Hachiman
Hachiman
BusterMcBigLoads
Hachiman
Level 160
God Stats
11W - 5L
1,808 SR
Queue Stats
643W - 616L
1,535 Elo+
Party 3
Anhur
Anhur
Danyob97
Anhur
Level 17
God Stats
0W - 3L
1,265 SR
Queue Stats
29W - 14L
1,705 Elo+
Party 2
Scylla
Scylla
FatherThiccLoads
Scylla
Level 128
God Stats
3W - 2L
1,634 SR
Queue Stats
434W - 419L
1,466 Elo+
Party 3
Gilgamesh
Gilgamesh
SaltyThiccSauce
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Hades
Hades
stax t 54321
Hades
Level 153
God Stats
5W - 5L
1,742 SR
Queue Stats
371W - 398L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BellB3ll
Cu Chulainn
17
8 / 3 / 5
10,264
570
9,102
12,583
7,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
Fire81704
Vamana
17
4 / 0 / 3
10,074
560
6,435
13,932
14,616
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
4 / 2 / 1
9,215
512
9,813
8,599
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
2 / 1 / 15
8,961
498
8,853
15,511
17,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
gL KryptiK
Raijin
17
9 / 4 / 7
10,374
576
14,786
13,727
8,197
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 2
9,560
531
8,588
8,206
3,040
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Danyob97
Anhur
13
1 / 5 / 0
7,905
439
2,724
12,718
3,834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 5 / 3
7,969
443
5,538
9,850
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SaltyThiccSauce
Gilgamesh
13
4 / 9 / 3
8,497
472
14,374
19,830
9,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 7 / 2
7,538
419
6,218
14,469
9,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
27
Kills
9
10
Deaths
27
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BellB3ll
Cu Chulainn
8
3
5
3.5
L
1
1
2
2
L
Anhur
Danyob97
Anhur
1
5
0
0.2
L
2
5
3
0.7
W
Vamana
Fire81704
Vamana
4
0
3
5.5
W
4
2
1
2.25
W
2
1
15
9.5
L
Gilgamesh
SaltyThiccSauce
Gilgamesh
4
9
3
0.61
W
Raijin
gL KryptiK
Raijin
9
4
7
3.13
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,989
Damage
37,442
64,352
Taken
65,073
51,437
Mitigated
28,592
22,631
Healing
14,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BellB3ll
Cu Chulainn
9,102
2,656
0
3,978
12,583
7,201
83
683
11,900
0
78,433
L
8,588
5,032
0
2,615
8,206
3,040
928
883
7,278
0
70,237
L
Anhur
Danyob97
Anhur
2,724
1,745
0
3,757
12,718
3,834
0
7,695
5,023
0
46,426
L
5,538
385
0
1,937
9,850
2,699
0
4,895
4,955
40,449
0
W
Vamana
Fire81704
Vamana
6,435
2,317
0
6,497
13,932
14,616
0
1,464
12,468
0
69,643
W
9,813
3,975
0
4,333
8,599
3,509
625
2,315
6,284
64,247
10,134
W
8,853
461
0
4,505
15,511
17,914
199
4,051
11,460
21,350
0
L
Gilgamesh
SaltyThiccSauce
Gilgamesh
14,374
5,793
0
2,497
19,830
9,401
0
9,431
10,399
0
57,047
W
Raijin
gL KryptiK
Raijin
14,786
1,954
0
3,318
13,727
8,197
1,399
3,314
10,413
69,959
0
L
6,218
382
180
3,468
14,469
9,618
0
9,563
4,906
21,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,888
Gold Earned
41,469
531
Minions Killed
427
0
Camps Cleared
0
1,733,790
Distance Traveled
1,497,770
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,264
570
119
7
0
361,437
2
L
Hachiman
9,560
531
140
8
0
327,376
0
L
Anhur
7,905
439
94
5
0
276,280
2
L
Scylla
7,969
443
80
4
0
286,952
5
W
Vamana
10,074
560
138
8
0
362,614
7
W
Sol
9,215
512
128
7
0
325,452
4
W
Ares
8,961
498
26
1
0
366,463
4
L
Gilgamesh
8,497
472
86
5
0
307,436
0
W
Raijin
10,374
576
120
7
0
317,824
6
L
Hades
7,538
419
27
2
0
299,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role