Player Matchup

Heimdallr
Heimdallr
SeVeRe_Opticz
Heimdallr
Level 19
God Stats
0W - 1L
1,561 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
SilenceXV
Baron Samedi
Level 28
God Stats
9W - 3L
1,554 SR
Queue Stats
29W - 29L
1,564 Elo+
Party 2
Sobek
Sobek
ThatOneGuy9701
Sobek
Level 17
God Stats
5W - 3L
1,683 SR
Queue Stats
27W - 27L
1,520 Elo+
Party 2
Team Averages
Level 21
1,599 SR
1,528 Elo+

VS

Team Averages
Level 31
1,585 SR
1,235 Elo+
Ra
Ra
LizardMr
Ra
Level 20
God Stats
5W - 4L
1,557 SR
Queue Stats
27W - 34L
1,257 Elo+
Party 1
Khepri
Khepri
R3aL Floater
Khepri
Level 66
God Stats
5W - 4L
1,495 SR
Queue Stats
30W - 40L
1,263 Elo+
Party 1
Bellona
Bellona
RonXXSniperLOL
Bellona
Level 6
God Stats
6W - 2L
1,704 SR
Queue Stats
156W - 106L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SeVeRe_Opticz
Heimdallr
8
2 / 9 / 3
6,988
699
5,912
10,977
3,768
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
SilenceXV
Baron Samedi
9
3 / 7 / 1
7,370
737
8,002
10,029
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 6 / 2
5,855
586
2,691
13,034
8,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 10
7,995
800
8,145
7,451
2,686
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
9
0 / 1 / 14
6,880
688
2,696
6,308
5,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
17 / 2 / 5
9,659
966
18,693
9,486
8,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
5
Kills
22
22
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
W
Khepri
0
1
14
7
W
17
2
5
9.75
L
Heimdallr
SeVeRe_Opticz
Heimdallr
2
9
3
0.39
L
Baron Samedi
SilenceXV
Baron Samedi
3
7
1
0.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,605
Damage
29,534
34,040
Taken
23,245
16,181
Mitigated
16,429
4,633
Healing
4,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,145
1,989
1,074
1,215
7,451
2,686
630
3,399
3,854
25,440
0
W
Khepri
2,696
144
213
846
6,308
5,582
23
3,550
2,551
5,799
0
W
18,693
8,791
503
648
9,486
8,161
297
3,211
6,147
0
30,939
L
Heimdallr
SeVeRe_Opticz
Heimdallr
5,912
2,444
0
802
10,977
3,768
202
2,747
8,230
0
11,565
L
Baron Samedi
SilenceXV
Baron Samedi
8,002
892
488
2,163
10,029
3,965
42
2,516
7,513
18,517
0
L
2,691
330
0
1,180
13,034
8,448
48
5,578
7,456
7,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,213
Gold Earned
24,534
51
Minions Killed
77
0
Camps Cleared
0
459,718
Distance Traveled
644,789
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,995
800
41
4
0
185,516
0
W
Khepri
6,880
688
6
1
0
217,644
0
W
Bellona
9,659
966
30
3
0
241,629
0
L
Heimdallr
6,988
699
20
2
0
139,365
0
L
Baron Samedi
7,370
737
23
2
0
147,545
1
L
Sobek
5,855
586
8
1
0
172,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role