Player Matchup

Freya
Freya
PantherX82
Freya
Level 122
God Stats
53W - 74L
1,563 SR
Queue Stats
180W - 222L
1,502 Elo+
Solo
Vamana
Vamana
TouchedOrc25
Vamana
Level 46
God Stats
2W - 4L
1,537 SR
Queue Stats
21W - 36L
1,416 Elo+
Party 2
Izanami
Izanami
gueguero98
Izanami
Level 45
God Stats
7W - 9L
1,518 SR
Queue Stats
25W - 41L
1,437 Elo+
Party 2
Team Averages
Level 71
1,540 SR
1,452 Elo+

VS

Team Averages
Level 104
1,534 SR
1,472 Elo+
Heimdallr
Heimdallr
Spanyard
Heimdallr
Level 6
God Stats
1W - 0L
1,791 SR
Queue Stats
3W - 3L
1,457 Elo+
Solo
Zeus
Zeus
WyattRiot9119
Zeus
Level 158
God Stats
3W - 8L
1,332 SR
Queue Stats
113W - 140L
1,474 Elo+
Party 1
Khepri
Khepri
alphatruck
Khepri
Level 149
God Stats
19W - 27L
1,479 SR
Queue Stats
160W - 182L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
14
1 / 9 / 6
10,290
605
16,171
20,318
8,634
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
12
1 / 10 / 4
9,497
559
4,675
21,040
25,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
gueguero98
Izanami
16
6 / 8 / 2
12,334
726
15,942
18,193
7,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Spanyard
Heimdallr
16
7 / 4 / 14
12,022
707
11,195
9,279
4,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
18 / 1 / 8
14,025
825
34,929
14,697
7,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Khepri
alphatruck
Khepri
16
2 / 4 / 25
12,783
752
7,478
26,571
33,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
74
8
Kills
27
27
Deaths
9
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Freya
1
9
6
0.44
W
Heimdallr
Spanyard
Heimdallr
7
4
14
3.5
L
Vamana
1
10
4
0.3
W
18
1
8
22
W
Khepri
alphatruck
Khepri
2
4
25
3.63
L
Izanami
gueguero98
Izanami
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,788
Damage
53,602
59,551
Taken
50,547
41,402
Mitigated
45,695
11,694
Healing
20,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
16,171
4,909
411
5,828
20,318
8,634
0
15,086
5,232
36,789
0
W
Heimdallr
Spanyard
Heimdallr
11,195
5,589
63
774
9,279
4,679
1,208
2,733
6,546
0
40,696
L
Vamana
4,675
1,696
0
4,814
21,040
25,713
165
12,232
8,805
0
19,649
W
34,929
3,774
2,530
7,492
14,697
7,518
965
3,413
11,284
94,132
0
W
Khepri
alphatruck
Khepri
7,478
601
991
9,113
26,571
33,498
276
10,025
15,223
15,217
0
L
Izanami
gueguero98
Izanami
15,942
8,249
0
641
18,193
7,055
1,309
15,089
3,104
0
50,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,121
Gold Earned
38,830
144
Minions Killed
186
0
Camps Cleared
0
849,237
Distance Traveled
875,186
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,290
605
32
2
0
243,605
1
W
Heimdallr
12,022
707
54
3
0
271,412
0
L
Vamana
9,497
559
19
1
0
362,063
1
W
Zeus
14,025
825
121
7
0
282,348
1
W
Khepri
12,783
752
11
1
0
321,426
7
L
Izanami
12,334
726
93
5
0
243,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role