Player Matchup

The Morrigan
The Morrigan
Casanovajjc
The Morrigan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,576 Elo+
Party 3
Medusa
Medusa
Catsgamer9723
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,718 Elo+
Party 2
Ymir
Ymir
Ghost77D
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,718 Elo+
Party 2
Jormungandr
Jormungandr
Jawrip
Jormungandr
Level 20
God Stats
2W - 3L
1,436 SR
Queue Stats
44W - 40L
1,559 Elo+
Party 3
Guan Yu
Guan Yu
Modizuda
Guan Yu
Level 28
God Stats
3W - 5L
1,463 SR
Queue Stats
363W - 402L
1,452 Elo+
Solo
Team Averages
Level 13
1,480 SR
1,605 Elo+

VS

Team Averages
Level 29
1,536 SR
1,490 Elo+
Mulan
Mulan
Elocuencia
Mulan
Level 22
God Stats
67W - 61L
1,484 SR
Queue Stats
163W - 158L
1,561 Elo+
Solo
Erlang Shen
Erlang Shen
Ir0nhawc
Erlang Shen
Level 28
God Stats
1W - 2L
1,244 SR
Queue Stats
216W - 226L
1,537 Elo+
Solo
Hachiman
Hachiman
TheWumbo
Hachiman
Level 65
God Stats
3W - 0L
1,729 SR
Queue Stats
66W - 114L
1,374 Elo+
Party 1
Ah Puch
Ah Puch
VanillaBeany
Ah Puch
Level 26
God Stats
28W - 16L
1,525 SR
Queue Stats
116W - 99L
1,525 Elo+
Solo
Nu Wa
Nu Wa
kaleythegoat
Nu Wa
Level 4
God Stats
4W - 2L
1,700 SR
Queue Stats
22W - 21L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Casanovajjc
The Morrigan
14
3 / 9 / 2
9,604
1,067
9,235
13,863
5,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 17 / 2
8,067
896
6,812
22,008
7,807
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
15
0 / 11 / 4
8,613
957
6,251
21,819
20,872
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
Jawrip
Jormungandr
15
2 / 6 / 2
9,564
1,063
9,687
17,760
19,135
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Modizuda
Guan Yu
15
0 / 11 / 2
8,316
924
6,689
23,744
22,361
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
6 / 0 / 31
11,158
1,240
14,361
9,734
10,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
Ir0nhawc
Erlang Shen
19
18 / 0 / 22
12,298
1,366
18,480
8,319
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
TheWumbo
Hachiman
20
19 / 1 / 24
12,088
1,343
28,667
9,937
3,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
VanillaBeany
Ah Puch
18
9 / 1 / 29
11,697
1,300
16,761
4,628
1,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
2 / 3 / 24
9,890
1,099
11,939
10,712
3,125
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
184
5
Kills
54
54
Deaths
5
12
Assists
130
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Casanovajjc
The Morrigan
3
9
2
0.44
L
0
17
2
0.06
W
Mulan
6
0
31
21.5
L
Ymir
0
11
4
0.18
W
Erlang Shen
Ir0nhawc
Erlang Shen
18
0
22
29
L
Jormungandr
Jawrip
Jormungandr
2
6
2
0.5
L
Guan Yu
Modizuda
Guan Yu
0
11
2
0.09
W
Hachiman
TheWumbo
Hachiman
19
1
24
31
W
Ah Puch
VanillaBeany
Ah Puch
9
1
29
23.5
W
2
3
24
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,674
Damage
90,208
99,194
Taken
43,330
75,761
Mitigated
22,933
3,823
Healing
9,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Casanovajjc
The Morrigan
9,235
1,311
0
0
13,863
5,586
0
3,244
10,619
28,484
0
L
6,812
2,071
0
196
22,008
7,807
0
5,262
16,746
0
21,691
W
Mulan
14,361
4,331
0
3,434
9,734
10,455
0
4,993
4,741
0
31,418
L
Ymir
6,251
1,352
0
0
21,819
20,872
0
6,413
15,406
22,960
0
W
Erlang Shen
Ir0nhawc
Erlang Shen
18,480
10,618
0
1,543
8,319
4,319
0
4,197
4,122
0
27,733
L
Jormungandr
Jawrip
Jormungandr
9,687
861
0
0
17,760
19,135
0
8,152
9,608
35,114
0
L
Guan Yu
Modizuda
Guan Yu
6,689
785
1,437
2,190
23,744
22,361
0
5,629
18,115
0
22,156
W
Hachiman
TheWumbo
Hachiman
28,667
16,343
0
2,658
9,937
3,280
0
6,827
3,110
0
50,814
W
Ah Puch
VanillaBeany
Ah Puch
16,761
1,155
0
678
4,628
1,754
0
2,632
1,996
40,114
0
W
11,939
4,469
151
1,294
10,712
3,125
0
6,524
4,188
30,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,164
Gold Earned
57,131
173
Minions Killed
196
3
Camps Cleared
11
808,880
Distance Traveled
871,136
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,604
1,067
37
4
2
147,479
1
L
Medusa
8,067
896
32
4
0
150,473
0
W
Mulan
11,158
1,240
27
3
5
194,283
0
L
Ymir
8,613
957
32
4
0
158,207
0
W
Erlang Shen
12,298
1,366
28
3
2
203,596
0
L
Jormungandr
9,564
1,063
43
5
0
179,678
1
L
Guan Yu
8,316
924
29
3
1
173,043
1
W
Hachiman
12,088
1,343
47
5
0
178,338
0
W
Ah Puch
11,697
1,300
59
7
3
160,965
0
W
Nu Wa
9,890
1,099
35
4
1
133,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role